#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Mods.RA.Move; using OpenRA.Mods.RA.Render; using OpenRA.Traits; namespace OpenRA.Mods.RA.Activities { public class FindResources : Activity { public override Activity Tick(Actor self) { if (IsCanceled || NextActivity != null) return NextActivity; var harv = self.Trait(); if (harv.IsFull) return Util.SequenceActivities(new DeliverResources(), NextActivity); var harvInfo = self.Info.Traits.Get(); var mobile = self.Trait(); var mobileInfo = self.Info.Traits.Get(); var res = self.World.WorldActor.Trait(); var path = self.World.WorldActor.Trait().FindPath(PathSearch.Search(self.World, mobileInfo, self.Owner, true) .WithHeuristic(loc => (res.GetResource(loc) != null && harvInfo.Resources.Contains(res.GetResource(loc).info.Name)) ? 0 : 1) .FromPoint(self.Location)); if (path.Count == 0) return NextActivity; self.SetTargetLine(Target.FromCell(path[0]), Color.Red, false); return Util.SequenceActivities(mobile.MoveTo(path[0], 1), new HarvestResource(), this); } public override IEnumerable GetTargets(Actor self) { yield return Target.FromPos(self.Location); } } public class HarvestResource : Activity { bool isHarvesting = false; public override Activity Tick(Actor self) { if (isHarvesting) return this; if (IsCanceled) return NextActivity; var harv = self.Trait(); harv.LastHarvestedCell = self.Location; if (harv.IsFull) return NextActivity; var renderUnit = self.Trait(); /* better have one of these! */ var resource = self.World.WorldActor.Trait().Harvest(self.Location); if (resource == null) return NextActivity; if (renderUnit.anim.CurrentSequence.Name != "harvest") { isHarvesting = true; renderUnit.PlayCustomAnimation(self, "harvest", () => isHarvesting = false); } harv.AcceptResource(resource); return this; } } }