#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.RA.Air { public class HeliAttack : Activity { Target target; public HeliAttack( Target target ) { this.target = target; } public override Activity Tick(Actor self) { if (IsCanceled) return NextActivity; if (!target.IsValid) return NextActivity; var limitedAmmo = self.TraitOrDefault(); var reloads = self.TraitOrDefault(); if (limitedAmmo != null && !limitedAmmo.HasAmmo() && reloads == null) return Util.SequenceActivities( new HeliReturn(), NextActivity ); var aircraft = self.Trait(); var info = self.Info.Traits.Get(); if (aircraft.Altitude != info.CruiseAltitude) { aircraft.Altitude += Math.Sign(info.CruiseAltitude - aircraft.Altitude); return this; } var attack = self.Trait(); var range = attack.GetMaximumRange() * 0.625f; var dist = target.CenterLocation - self.CenterLocation; var desiredFacing = Util.GetFacing(dist, aircraft.Facing); aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT); if( !float2.WithinEpsilon( float2.Zero, dist, range * Game.CellSize ) ) aircraft.TickMove( 1024 * aircraft.MovementSpeed, desiredFacing ); attack.DoAttack( self, target ); return this; } } }