MCV: Inherits: ^Vehicle Buildable: Icon: mcvicnh TechLevel: 7 Prerequisites: weap, @Superweapon Owner: allies,soviet Cost: 5000 Description: Mobile Construction Vehicle LongDesc: Deploys into another Construction Yard.\n Unarmed Selectable: Priority: 3 Unit: HP: 600 Armor: light Crewed: yes Sight: 2 Speed: 12 TransformsOnDeploy: TransformsInto: fact Offset:-1,-1 DeployDirections: 96 TransformSounds: placbldg.aud, build5.aud NoTransformSounds: nodeply1.aud RenderUnit: HARV: Inherits: ^Vehicle Buildable: Icon: harvicnh TechLevel: 2 Prerequisites: proc Owner: allies,soviet Cost: 1400 Description: Harvester LongDesc: Collects Tiberium for processing.\n Unarmed Selectable: Priority: 7 Harvester: Unit: HP: 600 Armor: light Crewed: yes Sight: 4 Speed: 12 Mobile: MovementType: Track RenderUnit: BGGY: Inherits: ^Vehicle Buildable: Icon: bggyicnh TechLevel: 4 Prerequisites: afld Owner: soviet Cost: 600 Description: Nod Buggy LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft Unit: HP: 140 Armor: light Crewed: yes ROT: 10 Sight: 2 Speed: 30 Turreted: ROT: 10 AttackTurreted: PrimaryWeapon: MachineGun PrimaryOffset: 0,0,0,-2 MuzzleFlash: yes RenderUnitTurreted: AutoTarget: C17: ParaDrop: LZRange: 1 Inherits: ^Plane Unit: HP: 25 Armor: light ROT: 5 Sight: 0 Speed: 40 Plane: RenderUnit: WithShadow: Cargo: Passengers: 10 -Selectable: