^Palettes: PaletteFromCurrentTileset@terrain: Name: terrain ShadowIndex: 4 PaletteFromCurrentTileset@static: Name: staticterrain ShadowIndex: 4 PaletteFromFile@chrome: Name: chrome Filename: temperat.pal ShadowIndex: 3 AllowModifiers: false PaletteFromFile@beaconposter: Name: beaconposter Filename: temperat.pal ShadowIndex: 3 PaletteFromFile@effect: Name: effect Filename: temperat.pal ShadowIndex: 4 PaletteFromFile@colorpicker: Name: colorpicker Filename: temperat.pal ShadowIndex: 4 AllowModifiers: false PaletteFromRGBA@shadow: Name: shadow R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@cloak: Name: cloak R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@highlight: Name: highlight R: 255 G: 255 B: 255 A: 128 PaletteFromRGBA@moveflash: Name: moveflash R: 255 G: 255 B: 255 A: 64 PaletteFromRGBA@disabled: Name: disabled R: 0 G: 0 B: 0 A: 180 ShroudPalette@shroud: Type: Shroud ShroudPalette@fog: Name: fog Fog: true FixedColorPalette@BlueTiberium: Base: terrain Name: bluetiberium Color: 152, 255, 196 RemapIndex: 176, 178, 180, 182, 184, 186, 189, 191, 177, 179, 181, 183, 185, 187, 188, 190 PlayerColorPalette: BasePalette: terrain RemapIndex: 176, 178, 180, 182, 184, 186, 189, 191, 177, 179, 181, 183, 185, 187, 188, 190 PlayerHighlightPalette: MenuPaletteEffect: MenuEffect: Desaturated CloakPaletteEffect: FlashPaletteEffect: WaterPaletteRotation: ExcludePalettes: effect