#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Drawing; using System; namespace OpenRA.FileFormats { public class PlayerReference { public string Name; public string Palette; public bool OwnsWorld = false; public bool NonCombatant = false; public bool Playable = false; public bool DefaultStartingUnits = false; public bool AllowBots = true; public bool LockRace = false; public string Race; public bool LockColor = false; [Obsolete] public Color Color = Color.FromArgb(238,238,238); [Obsolete] public Color Color2 = Color.FromArgb(44,28,24); public ColorRamp ColorRamp = new ColorRamp(75, 255, 180, 25); public int InitialCash = 0; public string[] Allies = {}; public string[] Enemies = {}; public PlayerReference() {} public PlayerReference(MiniYaml my) { FieldLoader.Load(this, my); } public PlayerReference(string name, string race, bool ownsworld, bool noncombatant) { Name = name; Race = race; OwnsWorld = ownsworld; NonCombatant = noncombatant; } } }