Bazooka: ReloadDelay: 40 Range: 3c0 Report: ROCKET1.WAV Projectile: Missile Speed: 281 Inaccuracy: 256 Image: RPG HorizontalRateOfTurn: 1 TrailImage: bazooka_trail2 TrailPalette: effect75alpha TrailInterval: 1 RangeLimit: 3c614 Warhead@1Dam: SpreadDamage Spread: 192 Falloff: 100, 50, 25, 0 Damage: 300 Versus: none: 8 wall: 75 building: 40 wood: 45 light: 70 invulnerable: 0 cy: 20 harvester: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect Explosions: tiny_explosion ImpactSounds: EXPLSML1.WAV Rocket: ReloadDelay: 30 Range: 3c512 Report: ROCKET1.WAV Projectile: Missile Inaccuracy: 256 Image: RPG HorizontalRateOfTurn: 0 TrailImage: bazooka_trail2 TrailPalette: effect75alpha TrailInterval: 1 Speed: 343 RangeLimit: 4c204 Warhead@1Dam: SpreadDamage Spread: 160 Falloff: 100, 50, 25, 0 Damage: 250 Versus: none: 25 building: 50 wood: 65 heavy: 50 invulnerable: 0 cy: 20 harvester: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect Explosions: rocket_explosion ExplosionPalette: effect75alpha ImpactSounds: EXPLSML1.WAV TowerMissile: ReloadDelay: 60 Burst: 2 BurstDelay: 60 Range: 5c512 MinRange: 1c0 Report: ROCKET1.WAV ValidTargets: Ground, Air Projectile: Missile Blockable: false Shadow: true HorizontalRateOfTurn: 1 RangeLimit: 6c614 Inaccuracy: 384 CruiseAltitude: 1c0 MinimumLaunchAngle: 64 VerticalRateOfTurn: 10 Image: MISSILE2 TrailImage: large_trail TrailInterval: 1 Speed: 320 Warhead@1Dam: SpreadDamage Spread: 256 Falloff: 100, 50, 25, 0 Damage: 480 ValidTargets: Ground, Air Versus: none: 15 wall: 75 building: 60 wood: 65 light: 90 invulnerable: 0 cy: 30 harvester: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: EXPLSML1.WAV mtank_pri: ReloadDelay: 115 Burst: 2 BurstDelay: 115 Range: 6c0 Report: ROCKET1.WAV ValidTargets: Ground, Air Projectile: Missile Speed: 281 RangeLimit: 7c204 HorizontalRateOfTurn: 3 Blockable: false Shadow: true CruiseAltitude: 1c0 MinimumLaunchAngle: 64 VerticalRateOfTurn: 10 Inaccuracy: 96 Image: MISSILE2 TrailImage: large_trail TrailInterval: 1 Warhead@1Dam: SpreadDamage Spread: 256 Falloff: 100, 50, 25, 0 Damage: 600 ValidTargets: Ground, Air Versus: none: 15 wall: 75 building: 60 wood: 65 light: 90 invulnerable: 0 cy: 30 harvester: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: EXPLSML1.WAV DeviatorMissile: ReloadDelay: 160 Range: 5c0 Report: MISSLE1.WAV Projectile: Missile Speed: 281 RangeLimit: 6c0 HorizontalRateOfTurn: 3 Blockable: false Shadow: true Inaccuracy: 384 CruiseAltitude: 1c0 MinimumLaunchAngle: 64 VerticalRateOfTurn: 10 Image: MISSILE TrailImage: deviator_trail TrailPalette: deviatorgas TrailUsePlayerPalette: true TrailInterval: 1 Warhead@1Dam: SpreadDamage Spread: 256 Falloff: 100, 50, 25, 0 Damage: 500 Versus: none: 20 wall: 20 building: 20 wood: 20 light: 20 heavy: 20 invulnerable: 0 cy: 10 harvester: 20 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect Explosions: deviator ExplosionPalette: deviatorgas UsePlayerPalette: true ImpactSounds: EXPLSML1.WAV Warhead@4OwnerChange: ChangeOwner Range: 512 Duration: 375 InvalidTargets: Infantry, Structure