ammocrat: idle: ammo01 ShadowStart: 2 Offset: 0, -12 aban01: Defaults: Offset: 42, -42 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban02: Defaults: Offset: -30, -48 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban03: Defaults: Offset: 48, -42 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban04: Defaults: Offset: -24, -30 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban05: Defaults: Offset: -24, -33 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban06: Defaults: Offset: 0, -21 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban07: Defaults: Offset: 0, -21 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban08: Defaults: Offset: 0, -21 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban09: Defaults: Offset: 0, -18 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban10: Defaults: Offset: 0, -21 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban11: Defaults: Offset: 0, -21 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban12: Defaults: Offset: 0, -21 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban13: Defaults: Offset: 0, -6 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban14: Defaults: Offset: 0, -9 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban15: Defaults: Offset: 0, -6 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban16: Defaults: Offset: 0, -21 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban17: Defaults: Offset: 0, -9 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 aban18: Defaults: Offset: 0, -9 idle: ShadowStart: 2 critical-idle: Start: 1 ShadowStart: 3 bboard01: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard02: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard03: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard04: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard05: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard06: Defaults: Offset: -12, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard07: Defaults: Offset: -12, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard08: Defaults: Offset: -12, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard09: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard10: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard11: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard12: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard13: Defaults: Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard14: Defaults: Offset: 12, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard15: Defaults: Offset: 12, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 bboard16: Defaults: Offset: 12, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0001: Defaults: UseTilesetCode: true Offset: 0, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0002: Defaults: UseTilesetCode: true Offset: 0, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0003: Defaults: UseTilesetCode: true Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0004: Defaults: UseTilesetCode: true Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0005: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0006: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0007: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0008: Defaults: UseTilesetCode: true Offset: 6, -24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0009: Defaults: UseTilesetCode: true Offset: 6, -24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0010: Defaults: UseTilesetCode: true Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0011: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0012: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0013: Defaults: UseTilesetCode: true Offset: -12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0014: Defaults: UseTilesetCode: true Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0015: Defaults: UseTilesetCode: true Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0016: Defaults: UseTilesetCode: true Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0017: Defaults: UseTilesetCode: true Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0018: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0019: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0020: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ca0021: Defaults: UseTilesetCode: true Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 caarmr: Defaults: Offset: 0,-48 idle: ctarmr ShadowStart: 3 damaged-idle: ctarmr Start: 1 ShadowStart: 4 critical-idle: ctarmr Start: 2 ShadowStart: 5 caaray: Defaults: Offset: 0,-24 idle: ctaray ShadowStart: 3 damaged-idle: ctaray Start: 1 ShadowStart: 4 critical-idle: ctaray Start: 2 ShadowStart: 5 cabhut: idle: UseTilesetCode: true Offset: 0,-12 cacrsh01: idle: UseTilesetCode: true Offset: 0,-12 cacrsh02: idle: UseTilesetCode: true Offset: 0,-12 cacrsh03: idle: UseTilesetCode: true Offset: 0,-12 cacrsh04: idle: UseTilesetCode: true Offset: 0,-12 cacrsh05: idle: UseTilesetCode: true Offset: 0,-12 cahosp: Defaults: UseTilesetCode: true Offset: 12, -36 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 critical-idle: Start: 2 ShadowStart: 5 capyr01: idle: ctpyr01 ShadowStart: 1 Offset: 0,-24 capyr02: idle: ctpyr02 ShadowStart: 1 Offset: 0,-48 capyr03: idle: ctpyr03 ShadowStart: 1 Offset: 0,-48 city01: Defaults: Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city02: Defaults: Offset: 6, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city03: Defaults: Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city04: Defaults: Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city05: Defaults: Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city06: Defaults: Offset: -18, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city07: Defaults: Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city08: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city09: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city10: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city11: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city12: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city13: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city14: Defaults: Offset: 0,-12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city15: Defaults: Offset: -18, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city16: Defaults: Offset: -18, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city17: Defaults: Offset: -12, -42 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city18: Defaults: Offset: 24, -48 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city19: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city20: Defaults: Offset: 0,-12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city21: Defaults: Offset: 0,-12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 city22: Defaults: Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 ctdam: idle: damaged-idle: Start: 1 idle-lights: ctdam_a Length: 8 Tick: 200 damaged-idle-lights: ctdam_a Start: 8 Length: 8 Tick: 200 idle-water: ctdam_b Length: 8 Tick: 200 damaged-idle-water: ctdam_b Start: 8 Length: 8 Tick: 200 ctvega: Defaults: Offset: 0,-48 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 critical-idle: Start: 2 ShadowStart: 5 gaoldcc1: idle: ShadowStart: 2 UseTilesetCode: true Offset: 0, -24 gaoldcc2: idle: ShadowStart: 2 UseTilesetCode: true Offset: 0, -24 gaoldcc3: idle: ShadowStart: 2 UseTilesetCode: true Offset: 0, -24 gaoldcc4: idle: ShadowStart: 2 UseTilesetCode: true Offset: 0, -24 gaoldcc5: idle: ShadowStart: 2 UseTilesetCode: true Offset: 0, -24 gaoldcc6: idle: ShadowStart: 2 UseTilesetCode: true Offset: 0, -24 gakodk: Defaults: UseTilesetCode: true Offset: -24, -36 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 critical-idle: Start: 2 ShadowStart: 5 large-lights: gakodk_a Length: 12 Tick: 200 damaged-large-lights: gakodk_a Start: 12 Length: 12 Tick: 200 small-light: gakodk_b Length: 22 Tick: 200 small-lights: gakodk_c Length: 12 Tick: 200 damaged-small-lights: gakodk_c Start: 12 Length: 12 Tick: 200 gaspot: Defaults: Offset: 0, -12 UseTilesetCode: true idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-lights: gaspot_a Length: 8 Tick: 200 damaged-idle-lights: gaspot_a Start: 8 Length: 8 Tick: 200 make: gaspotmk Length: 14 ShadowStart: 14 emp-overlay: emp_fx01 Length: * Offset: 0, 0 UseTilesetCode: false ZOffset: 512 BlendMode: Additive icon: spoticon Offset: 0, 0 UseTilesetCode: false galite: Defaults: Offset: 0, -12 UseTilesetCode: true idle: gtlite ShadowStart: 2 damaged-idle: gtlite Start: 1 ShadowStart: 3 lighting: alphatst BlendMode: DoubleMultiplicative UseTilesetCode: false emp-overlay: emp_fx01 Length: * Offset: 0, 0 UseTilesetCode: false ZOffset: 512 BlendMode: Additive icon: liteicon Offset: 0, 0 UseTilesetCode: false namntk: Defaults: UseTilesetCode: true Offset: 24, -24 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 critical-idle: Start: 2 ShadowStart: 5 idle-lights: namntk_a Length: 8 Tick: 200 ntpyra: Defaults: Offset: 0,-42 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 critical-idle: Start: 2 ShadowStart: 5 idle-lights: ntpyra_a Length: 16 Tick: 200 damaged-idle-lights: ntpyra_a Start: 16 Length: 16 Tick: 200 ufo: idle: ufo.tem Offset: -24, -60 AddExtension: false