mcv.gdi: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: sidebar-gdi|mcvicon mcv.nod: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: sidebar-nod|mcvicon apc: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: apcicon harv.gdi: emp-overlay: emp_fx01 Length: * BlendMode: Additive harvest: harvestr Length: * icon: sidebar-gdi|harvicon harv.nod: emp-overlay: emp_fx01 Length: * BlendMode: Additive harvest: harvestr Length: * icon: sidebar-nod|harvicon hvr: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: hovricon 4tnk: emp-overlay: emp_fx01 Length: * BlendMode: Additive muzzle: gunfire Length: * lpst.gdi: idle: gadpsa Offset: 0, -12 ShadowStart: 3 make: gadpsamk Offset: 0, -12 Length: 36 ShadowStart: 36 emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: sidebar-gdi|lpsticon lpst.nod: idle: gadpsa Offset: 0, -12 ShadowStart: 3 make: gadpsamk Offset: 0, -12 Length: 36 ShadowStart: 36 emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: sidebar-nod|lpsticon repair: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: rboticon art2: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: artyicon weed: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: weedicon hmec: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: hmecicon bike: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: cyclicon bggy: Defaults: Length: * muzzle0: mgun-n muzzle1: mgun-nw muzzle2: mgun-w muzzle3: mgun-sw muzzle4: mgun-s muzzle5: mgun-se muzzle6: mgun-e muzzle7: mgun-ne emp-overlay: emp_fx01 BlendMode: Additive icon: bggyicon sapc: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: sapcicon subtank: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: subticon sonic: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: soniicon ttnk: idle: gatick ShadowStart: 3 Offset: 0, -12 damaged-idle: gatick Start: 1 ShadowStart: 4 Offset: 0, -12 make: gatickmk Length: 24 ShadowStart: 24 Offset: 0, -12 muzzle: gunfire Length: * emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: tickicon stnk: emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: stnkicon mmch: stand: Facings: -8 Stride: 15 ShadowStart: 152 run: Length: 15 Facings: -8 ShadowStart: 152 turret: Start: 120 Facings: -32 muzzle: gunfire Length: * emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: mmchicon gghunt: idle: Facings: 1 Length: 8 ShadowStart: 8 emp-overlay: emp_fx01 Length: * BlendMode: Additive smech: stand: Start: 96 Facings: -8 ShadowStart: 232 run: Facings: -8 Length: 12 ShadowStart: 136 shoot: Start: 104 Length: 4 Facings: -8 ShadowStart: 240 Tick: 100 emp-overlay: emp_fx01 Length: * BlendMode: Additive icon: smchicon trucka: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive truckb: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive icbm: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive bus: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive pick: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive car: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive wini: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive locomotive: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive traincar: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive cargocar: emp-overlay: emp_fx01 Length: * ZOffset: 512 BlendMode: Additive