# requires Dune 2000/DATA/GAMESFX copied to $PlatformSupportDir/Content/d2k Speech: DefaultVariant: .AUD Prefixes: atreides: AI_ ordos: OI_ harkonnen: HI_ Notifications: BaseAttack: ATACK Building: BUILD BuildingCannotPlaceAudio: PLACE BuildingCaptured: CAPT BuildingLost: BLOST BuildingReady: BDRDY Cancelled: CANCL CannotDeploy: DPLOY DeathHandMissilePrepping: PREP DeathHandMissileReady: DHRDY EnemyUnitsApproaching: ENEMY EnemyUnitsDetected: ENEMY_DETECTED GameLoaded: GLOAD GameSaved: GSAVE Guarding: GUARD HarvesterAttack: HATTK InsufficientFunds: MONEY Leave: ABORT Lose: MFAIL LowPower: POWER MissileLaunchDetected: LAUNC NewOptions: NEWOP NoRoom: NROOM OnHold: HOLD OrderPlaced: ORDER PrimaryBuildingSelected: PRMRY Reinforce: REINF Repairing: MEND Retreating: RUN SilosNeeded: SILOS StarportActions: SPORT StartGame: StructureSold: SELL TMinusFive: 5MIN TMinusFour: 4MIN TMinusOne: 1MIN TMinusThree: 3MIN TMinusTwo: 2MIN Training: TRAIN UnitLost: ULOST UnitReady: UNRDY UnitRepaired: GANEW UpgradeOptions: UPGOP Upgrading: UPGRD Win: MWIN WormAttack: WATTK WormSign: WSIGN Sounds: DefaultVariant: .WAV Notifications: RadarUp: MULTI1 RadarDown: DisablePower: POWRUP1 EnablePower: POWRDN1 CashTickUp: CASHTIK1 CashTickDown:CASHTIK1 LevelUp: SCORTIK1 ChatLine: CHAT1 BuildPaletteOpen: BUTTON1 BuildPaletteClose: BUTTON1 TabClick: SIDEBAR1 ClickSound: BUTTON1 ClickDisabledSound: ENDLIST1 Beacon: CHAT1