Speech: Notifications: AbombAvailable: aavail1 AbombLaunchDetected: alaunch1 AbombPrepping: aprep1 AbombReady: aready1 AirUnitLost: aunitl1 AlliedForcesApproaching: aappro1 AlliedForcesFallen: afallen1 AlliedForcesSelected: aselect1 AlliedReinforcementsArrived: aarrive1 AlliedReinforcementsEast: aarive1 AlliedReinforcementsNorth: aarrivn1 AlliedReinforcementsSouth: aarrivs1 AlliedReinforcementsWest: aarrivw1 AtomBombLaunchDetected: atlnch1 AtomBombPrepping: atprep1 BaseAttack: baseatk1 Building: abldgin1 BuildingCannotPlaceAudio: nodeply1 BuildingCaptured: strucap1 BuildingInfiltrated: bldginf1 BuildingInProgress: progres1 BuildingProgress: bldgprg1 Cancelled: cancld1 ChronosphereCharging: chrochr1 ChronosphereReady: chrordy1 ChronosphereTestSuccessful: chroyes1 CommandCenterAttack: cmdcntr1 CommandoFreed: comndof1 CommandoRescued: comndor1 ConstructionComplete: conscmp1 ControlCenterDeactivated: cntlded1 ConvoyApproaching: convyap1 ConvoyUnitLost: convlst1 CreditsStolen: credit1 EnemyUnitsApproaching: enmyapp1 EnemyDetected: enmydet ExplosiveChargePlaced: xploplc1 FirstObjectiveMet: 1objmet1 FourtyMinutesRemaining: 40minr HarvesterAttack: InsufficientFunds: nofunds1 InsufficientPower: nopowr1 IronCurtainCharging: ironchg1 IronCurtainReady: ironrdy1 KosyginFreed: kosyfre1 KosyginRescued: kosyres1 Leave: bct1 Lose: misnlst1 LowPower: lopower1 MercenaryFreed: mercf1 MercenaryRescued: mercr1 MissionAccomplished: misnwon1 MissionFailed: misnlst1 MissionLoaded: load1 MissionSaved: save1 MissionTimerInitialised: mtimein1 NavalUnitLost: navylst1 NewOptions: newopt1 NoBuild: nobuild1 ObjectiveMet: objmet1 ObjectiveNotMet: objnmet1 ObjectiveNotReached: objnrch1 ObjectiveReached: objrch1 OnHold: onhold1 OperationControlTerminated: opterm1 PrimaryBuildingSelected: pribldg1 ReinforcementsArrived: reinfor1 Repairing: repair1 SatelliteLaunched: satlnch1 SecondObjectiveMet: 2objmet1 SelectTarget: slcttgt1 SignalFlare: flare1 SignalFlareEast: flaree1 SignalFlareNorth: flaren1 SignalFlareSouth: flares1 SignalFlareWest: flarew1 SilosNeeded: silond1 SonarPulseReady: pulse1 SovietEmpireFallen: sovefal1 SovietEmpireSelected: sovemp1 SovietForcesApproaching: sovfapp1 SovietForcesFallen: sovforc1 SovietReinforcementsArrived: sovrein1 SpyPlaneReady: spypln1 StartGame: bctrinit StructureDestroyed: strckil1 StructureSold: strusld1 TanyaFreed: tanyaf1 TanyaRescued: tanyar1 TargetFreed: targfre1 TargetRescued: targres1 TenMinutesRemaining: 10minr ThirdObjectiveMet: 3objmet1 ThirtyMinutesRemaining: 30minr TimerStarted: timergo1 TimerStopped: timerno1 Training: train1 TwentyMinutesRemaining: 20minr UnitArmorUpgraded: armorup1 UnitFirepowerUpgraded: firepo1 UnitFull: unitful1 UnitLost: unitlst1 UnitReady: unitrdy1 UnitRepaired: unitrep1 UnitSold: unitsld1 UnitSpeedUpgraded: unitspd1 UnitStolen: unitsto WarningOneMinuteRemaining: 1minr WarningTwoMinutesRemaining: 2minr WarningThreeMinutesRemaining: 3minr WarningFourMinutesRemaining: 4minr WarningFiveMinutesRemaining: 5minr Win: misnwon1 Sounds: Notifications: RadarUp: radaron2 RadarDown: radardn1 CashTickUp: cashup1 CashTickDown:cashdn1 LevelUp: hydrod1 DisablePower: bleep11 EnablePower: bleep12 ChatLine: rabeep1 ClickSound: ramenu1 ClickDisabledSound: Beacon: beepslct AlertBuzzer: buzzy1 AlertBleep: bleep6 BaseSetup: bleep9