Player: HackyAI@RushAI: Name: Rush AI MinimumExcessPower: 40 BuildingCommonNames: ConstructionYard: fact Refinery: proc Power: powr,apwr Barracks: barr,tent VehiclesFactory: weap Production: barr,tent,weap,afld,hpad Silo: silo UnitsCommonNames: Mcv: mcv BuildingLimits: proc: 4 barr: 1 tent: 1 kenn: 1 dome: 1 weap: 1 hpad: 4 afld: 4 atek: 1 stek: 1 fix: 1 BuildingFractions: proc: 30% powr: 15% apwr: 20% barr: 1% kenn: 0.5% tent: 1% weap: 1% pbox: 7% gun: 7% tsla: 5% ftur: 10% agun: 5% sam: 5% atek: 1% stek: 1% fix: 0.1% dome: 10% UnitsToBuild: e1: 50% e2: 20% e3: 10% e4: 2% dog: 2% shok: 2% harv: 10% apc: 30% jeep: 40% arty: 15% v2rl: 40% ftrk: 50% 1tnk: 70% 2tnk: 25% 3tnk: 50% 4tnk: 10% ttnk: 10% stnk: 5% UnitLimits: dog: 4 harv: 8 SquadSize: 20 SupportPowerDecision@spyplane: OrderName: SovietSpyPlane MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@paratroopers: OrderName: SovietParatroopers MinimumAttractiveness: 5 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 8c0 Consideration@2: Against: Enemy Types: Water Attractiveness: -5 TargetMetric: None CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@nukepower: OrderName: NukePowerInfoOrder MinimumAttractiveness: 3000 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: Value CheckRadius: 5c0 Consideration@2: Against: Ally Types: Air, Ground, Water Attractiveness: -10 TargetMetric: Value CheckRadius: 7c0 HackyAI@NormalAI: Name: Normal AI MinimumExcessPower: 60 BuildingCommonNames: ConstructionYard: fact Refinery: proc Power: powr,apwr Barracks: barr,tent VehiclesFactory: weap Production: barr,tent,weap,afld,hpad NavalProduction: spen,syrd Silo: silo UnitsCommonNames: Mcv: mcv BuildingLimits: proc: 4 barr: 1 tent: 1 dome: 1 weap: 1 spen: 1 syrd: 1 hpad: 4 afld: 4 atek: 1 stek: 1 fix: 1 BuildingFractions: proc: 10% powr: 1% apwr: 30% tent: 1% barr: 1% kenn: 0.5% dome: 1% weap: 6% hpad: 4% spen: 1% syrd: 1% afld: 4% pbox: 7% gun: 7% ftur: 10% tsla: 5% fix: 1% agun: 5% sam: 1% atek: 1% stek: 1% mslo: 1% UnitsToBuild: e1: 50% e2: 10% e3: 10% e4: 5% dog: 3% shok: 5% harv: 10% apc: 30% jeep: 40% arty: 15% v2rl: 40% ftrk: 50% 1tnk: 70% 2tnk: 25% 3tnk: 50% 4tnk: 15% ttnk: 15% stnk: 10% heli: 30% hind: 30% mig: 30% yak: 30% ss: 10% msub: 10% dd: 10% ca: 10% pt: 10% UnitLimits: dog: 4 harv: 8 SquadSize: 40 SupportPowerDecision@spyplane: OrderName: SovietSpyPlane MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@paratroopers: OrderName: SovietParatroopers MinimumAttractiveness: 5 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 8c0 Consideration@2: Against: Enemy Types: Water Attractiveness: -5 TargetMetric: None CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@nukepower: OrderName: NukePowerInfoOrder MinimumAttractiveness: 3000 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: Value CheckRadius: 5c0 Consideration@2: Against: Ally Types: Air, Ground, Water Attractiveness: -10 TargetMetric: Value CheckRadius: 7c0 HackyAI@TurtleAI: Name: Turtle AI MinimumExcessPower: 100 BuildingCommonNames: ConstructionYard: fact Refinery: proc Power: powr,apwr Barracks: barr,tent VehiclesFactory: weap Production: barr,tent,weap,afld,hpad NavalProduction: spen,syrd Silo: silo UnitsCommonNames: Mcv: mcv BuildingLimits: proc: 4 barr: 1 tent: 1 kenn: 1 dome: 1 weap: 1 spen: 1 syrd: 1 hpad: 4 afld: 4 atek: 1 stek: 1 fix: 1 BuildingFractions: proc: 30% powr: 1% apwr: 20% tent: 1% barr: 1% kenn: 0.5% weap: 3% hpad: 2% spen: 1% syrd: 1% pbox: 10% gun: 10% ftur: 10% tsla: 7% fix: 0.1% dome: 10% agun: 5% sam: 5% atek: 1% stek: 1% mslo: 1% UnitsToBuild: e1: 50% e2: 10% e3: 10% e4: 8% dog: 4% shok: 8% harv: 10% apc: 30% jeep: 40% arty: 15% v2rl: 40% ftrk: 50% 1tnk: 70% 2tnk: 25% 3tnk: 50% 4tnk: 20% ttnk: 20% stnk: 15% heli: 30% hind: 30% mig: 30% yak: 30% ss: 10% msub: 10% dd: 10% ca: 10% pt: 10% UnitLimits: dog: 4 harv: 8 SquadSize: 10 SupportPowerDecision@spyplane: OrderName: SovietSpyPlane MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@paratroopers: OrderName: SovietParatroopers MinimumAttractiveness: 5 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 8c0 Consideration@2: Against: Enemy Types: Water Attractiveness: -5 TargetMetric: None CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@nukepower: OrderName: NukePowerInfoOrder MinimumAttractiveness: 3000 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: Value CheckRadius: 5c0 Consideration@2: Against: Ally Types: Air, Ground, Water Attractiveness: -10 TargetMetric: Value CheckRadius: 7c0 HackyAI@NavalAI: Name: Naval AI BuildingCommonNames: ConstructionYard: fact Refinery: proc Power: powr,apwr Barracks: barr,tent VehiclesFactory: weap Production: barr,tent,weap,afld,hpad NavalProduction: spen,syrd Silo: silo UnitsCommonNames: Mcv: mcv BuildingLimits: proc: 4 dome: 1 spen: 1 syrd: 1 hpad: 8 afld: 8 weap: 1 atek: 1 stek: 1 BuildingFractions: proc: 29% powr: 1% apwr: 24% dome: 1% weap: 1% hpad: 20% afld: 20% atek: 1% stek: 1% spen: 1% syrd: 1% pbox: 12% gun: 12% ftur: 12% tsla: 12% agun: 5% sam: 5% mslo: 1% UnitsToBuild: harv: 1% heli: 30% hind: 30% mig: 30% yak: 30% ss: 10% msub: 30% dd: 30% ca: 20% pt: 10% UnitLimits: harv: 8 SquadSize: 1 SupportPowerDecision@spyplane: OrderName: SovietSpyPlane MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@paratroopers: OrderName: SovietParatroopers MinimumAttractiveness: 5 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 8c0 Consideration@2: Against: Enemy Types: Water Attractiveness: -5 TargetMetric: None CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: None CheckRadius: 5c0 SupportPowerDecision@nukepower: OrderName: NukePowerInfoOrder MinimumAttractiveness: 3000 Consideration@1: Against: Enemy Types: Structure Attractiveness: 1 TargetMetric: Value CheckRadius: 5c0 Consideration@2: Against: Ally Types: Air, Ground, Water Attractiveness: -10 TargetMetric: Value CheckRadius: 7c0