GACNST: Inherits: ^Building Building: Footprint: xxx xxx xxx BuildSounds: facbld1.aud Dimensions: 3,3 Buildable: Queue: Building BuildPaletteOrder: 1000 Prerequisites: ~disabled Health: HP: 1500 Armor: Type: Wood RevealsShroud: Range: 5c0 Production: Produces: Building,Defense Valued: Cost: 2500 Tooltip: Name: Construction Yard Description: Builds base structures. CustomSellValue: Value: 2500 BaseBuilding: Transforms: IntoActor: mcv Offset: 1,1 Facing: 96 DeployCursor: undeploy ProductionBar@Building: ProductionType: Building ProductionBar@Defense: ProductionType: Defense WithIdleOverlay@TOP: Sequence: idle-top WithIdleOverlay@SIDE: Sequence: idle-side WithIdleOverlay@FRONT: Sequence: idle-front WithBuildingPlacedOverlay: Power: Amount: 0 Selectable: Bounds: 144, 60, 0, -6 ProvidesPrerequisite@gdi: Factions: gdi Prerequisite: structures.gdi ProvidesPrerequisite@nod: Factions: nod Prerequisite: structures.nod SelectionDecorations: VisualBounds: 144, 80, 0, -12 PROC: Inherits: ^Building Valued: Cost: 2000 Tooltip: Name: Tiberium Refinery Description: Processes raw Tiberium\ninto useable resources. Buildable: Queue: Building BuildPaletteOrder: 20 Prerequisites: anypower Building: Footprint: xxx= xx== xxx= Dimensions: 4,3 Selectable: Bounds: 134, 96, 0, -12 Health: HP: 900 RevealsShroud: Range: 6c0 TiberianSunRefinery: DockAngle: 160 DockOffset: 2,1 DiscardExcessResources: true StoresResources: PipColor: Green PipCount: 15 Capacity: 3000 CustomSellValue: Value: 600 FreeActor: Actor: HARV SpawnOffset: 2,1 Facing: 160 WithIdleOverlay@REDLIGHTS: Sequence: idle-redlights WithIdleOverlay@BIB: Sequence: bib WithDockedOverlay@FLAME: Sequence: flame Palette: effect WithDockingOverlay@UNLOAD: Power: Amount: -30 ProvidesPrerequisite@buildingname: SelectionDecorations: VisualBounds: 134, 122, 0, -18 RenderSprites: Image: proc.gdi FactionImages: gdi: proc.gdi nod: proc.nod GASILO: Inherits: ^Building Buildable: Queue: Building BuildPaletteOrder: 70 Prerequisites: proc Valued: Cost: 150 Tooltip: Name: Silo Description: Stores excess Tiberium. Building: Footprint: xx xx Dimensions: 2, 2 Selectable: Bounds: 80, 48, -5, 0 -GivesBuildableArea: Health: HP: 300 Armor: Type: Wood RevealsShroud: Range: 4c0 RenderSprites: Image: gasilo.gdi FactionImages: gdi: gasilo.gdi nod: gasilo.nod WithSpriteBody: WithSiloAnimation: WithIdleOverlay@UNDERLAY: Sequence: idle-underlay WithIdleOverlay@LIGHTS: Sequence: idle-lights StoresResources: PipCount: 5 Capacity: 1500 Power: Amount: -10 SelectionDecorations: VisualBounds: 80, 48, -5, 0 ANYPOWER: AlwaysVisible: Tooltip: Name: Power Plant Description: Power Plant BARRACKS: AlwaysVisible: Tooltip: Name: Infantry Production Description: Infantry Production FACTORY: AlwaysVisible: Tooltip: Name: Vehicle Production Description: Vehicle Production RADAR: AlwaysVisible: Tooltip: Name: Radar Description: Radar TECH: AlwaysVisible: Tooltip: Name: Tech Center Description: Tech Center