overlay: Defaults: place Offset: 0, -12 build-valid-snow: build-valid-temperate: build-invalid: Start: 1 target-select: editor-overlay: Defaults: place Offset: 0, -12 copy: paste: Start: 1 poweroff: offline: Length: * Tick: 160 ZOffset: 2047 allyrepair: repair: wrench Length: * Tick: 160 ZOffset: 2047 rallypoint: flag: mouse Start: 221 Length: 8 ZOffset: 3072 circles: null beacon: arrow: mouse Start: 6 Offset: 1,-12 ZOffset: 2535 circles: ring Length: 12 BlendMode: Additive ZOffset: 2047 crate: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -10 crate-effects: Defaults: Length: * ZOffset: 2047 dollar: money reveal-map: reveal hide-map: shroudx firepower: firepowr armor: armor stealth: cloak heal: healall nuke: mltimisl levelup: veteran rank: rank: pips Start: 7 Length: 2 mpspawn: idle: Length: * waypoint: idle: Length: * camera: idle: Length: * clock: idle: gclock2 Length: * darken: idle: gclock2 Length: 1 pips: medic: Start: 6 groups: pipsra #TODO: backfall to RA asset Start: 8 Length: 10 tag-primary: pipsra #TODO: backfall to RA asset Start: 2 Offset: 0, 2 pip-empty: pips2 pip-green: pips2 Start: 1 pip-yellow: pips2 Start: 2 pip-gray: pips2 Start: 3 pip-red: pips2 Start: 4 pip-blue: pips2 Start: 5 pip-ammo: ammopips pip-ammoempty: ammopips Start: 1 pip-disguise: pip-disguise Length: * Tick: 300 Offset: 0, -6 # TODO: pip-empty-building: pip-green-building: Start: 1 pip-yellow-building: Start: 2 pip-gray-building: Start: 3 pip-red-building: Start: 4 pip-blue-building: Start: 5 explosion: Defaults: Length: * ZOffset: 511 building: twlt070 ionring: ring1 BlendMode: Additive Tick: 120 pulse_explosion: pulsefx2 BlendMode: Additive Tick: 80 small_watersplash: h2o_exp2 large_watersplash: h2o_exp1 water_piff: w_piff water_piffs: w_piffs piff: piff piffs: piffpiff small_explosion: explosml medium_explosion: explomed large_explosion: explolrg tiny_bang: s_bang16 small_bang: s_bang24 medium_bang: s_bang34 large_bang: s_bang48 tiny_brnl: s_brnl20 small_brnl: s_brnl30 medium_brnl: s_brnl40 large_brnl: s_brnl58 tiny_tumu: s_tumu22 small_tumu: s_tumu30 medium_tumu: s_tumu42 large_tumu: s_tumu60 tiny_clsn: s_clsn16 small_clsn: s_clsn22 medium_clsn: s_clsn30 large_clsn: s_clsn42 verylarge_clsn: s_clsn58 tiny_twlt: twlt026 small_twlt: twlt036 medium_twlt: twlt050 large_twlt: twlt070 verylarge_twlt: twlt100 tiny_grey_explosion: xgrysml1 small_grey_explosion: xgrysml2 medium_grey_explosion: xgrymed1 large_grey_explosion: xgrymed2 discus: idle: Length: * ZOffset: 1023 canister: idle: Length: * ZOffset: 1023 pulsball: idle: Length: * BlendMode: Additive ZOffset: 1023 dragon: idle: Facings: 32 ZOffset: 1023 crystal4: idle: Length: 15 ShadowStart: 15 UseTilesetExtension: true ZOffset: 1023 120mm: idle: ZOffset: 1023 torpedo: idle: Length: * ZOffset: 1023 flameall: idle: Length: 19 Facings: -8 Tick: 160 ZOffset: 1023 largesmoke: idle: lgrysmk1 Length: * ZOffset: 1023 smallsmoke: idle: sgrysmk1 Length: * ZOffset: 1023 large_smoke_trail: idle: smokey Length: * ZOffset: 1023 small_smoke_trail: idle: smokey2 Length: * ZOffset: 1023 largefire: idle: fire1 Length: * mediumfire: idle: fire2 Length: * smallfire: idle: fire3 Length: * tinyfire: idle: fire4 Length: * moveflsh: idle: ring Length: * Tick: 30 ZOffset: 2047 wake: idle: wake2 Length: * Tick: 180 ZOffset: -512 resources: Defaults: UseTilesetExtension: true Length: 12 ShadowStart: 12 Offset: 0, -12 tib01: tib01 tib02: tib02 tib03: tib03 tib04: tib04 tib05: tib05 tib06: tib06 tib07: tib07 tib08: tib08 tib09: tib09 tib10: tib10 tib11: tib11 tib12: tib12 tib13: tib13 tib14: tib14 tib15: tib15 tib16: tib16 tib17: tib17 tib18: tib18 tib19: tib19 tib20: tib20 veins: veins Length: 1 Start: 52 ShadowStart: -1 shroud: Defaults: Offset: 0, -1 shroud: Length: * fog: fog Length: * smallscorches: Defaults: UseTilesetExtension: true Offset: 0, -12 sc1: burnt01 sc2: burnt02 sc3: burnt03 sc4: burnt04 sc5: burnt05 sc6: burnt06 mediumscorches: Defaults: UseTilesetExtension: true Offset: 0, -18 sc7: burnt07 sc8: burnt08 sc9: burnt09 sc10: burnt10 largescorches: Defaults: UseTilesetExtension: true Offset: 0, -24 sc11: burnt11 sc12: burnt12 smallcraters: Defaults: UseTilesetExtension: true Offset: 0, -12 cr1: crater01 cr2: crater02 cr3: crater03 cr4: crater04 cr5: crater05 cr6: crater06 mediumcraters: Defaults: UseTilesetExtension: true Offset: 0, -12 cr7: crater07 cr8: crater08 cr9: crater09 cr10: crater10 largecraters: Defaults: UseTilesetExtension: true Offset: 0, -24 cr11: crater11 cr12: crater12 icon: clustermissile: mltiicon ioncannon: ioncicon hunterseeker: detnicon clustermissile: up: null # TODO Length: * down: null # TODO Length: * ionbeam: idle: Length: * Offset: 0, -78 ZOffset: 1023 trock01: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 trock02: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 trock03: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 trock04: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 trock05: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 srock01: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 srock02: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 srock03: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 srock04: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 srock05: idle: ShadowStart: 1 UseTilesetExtension: true Offset: 0, -12 dbrissm: Defaults: ZOffset: 1023 Length:* 1: dbris1sm 2: dbris2sm 3: dbris3sm 4: dbris4sm 5: dbris5sm 6: dbris6sm 7: dbris7sm 8: dbris8sm 9: dbris9sm 10: dbrs10sm dbrislg: Defaults: ZOffset: 1023 Length:* 1: dbris1lg 2: dbris2lg 3: dbris3lg 4: dbris4lg 5: dbris5lg 6: dbris6lg 7: dbris7lg 8: dbris8lg 9: dbris9lg 10: dbrs10lg crat01: idle: crat02: idle: crat03: idle: crat04: idle: crat0a: idle: crat0b: idle: crat0c: idle: drum01: idle: drum02: idle: palet01: idle: palet02: idle: palet03: idle: palet04: idle: tracks01: idle: UseTilesetExtension: true ZOffset: -1c0 tracks02: idle: UseTilesetExtension: true ZOffset: -1c0 tracks03: idle: UseTilesetExtension: true ZOffset: -1c0 tracks04: idle: UseTilesetExtension: true ZOffset: -1c0 tracks05: idle: UseTilesetExtension: true ZOffset: -1c0 tracks06: idle: UseTilesetExtension: true ZOffset: -1c0 tracks07: idle: UseTilesetExtension: true ZOffset: -1c0 tracks08: idle: UseTilesetExtension: true ZOffset: -1c0 tracks09: idle: UseTilesetExtension: true ZOffset: -1c0 tracks10: idle: UseTilesetExtension: true ZOffset: -1c0 tracks11: idle: UseTilesetExtension: true ZOffset: -1c0 tracks12: idle: UseTilesetExtension: true ZOffset: -1c0 tracks13: idle: UseTilesetExtension: true ZOffset: -1c0 tracks14: idle: UseTilesetExtension: true ZOffset: -1c0 tracks15: idle: UseTilesetExtension: true ZOffset: -1c0 tracks16: idle: UseTilesetExtension: true ZOffset: -1c0 tuntop01: idle: Offset: 0, -13 UseTilesetExtension: true ShadowStart: 1 tuntop02: idle: Offset: 0, -13 UseTilesetExtension: true ShadowStart: 1 tuntop03: idle: Offset: 0, -13 UseTilesetExtension: true ShadowStart: 1 tuntop04: idle: Offset: 0, -13 UseTilesetExtension: true ShadowStart: 1