#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using OpenRA.Graphics; namespace OpenRA.Traits { public abstract class RenderSimpleInfo : ITraitInfo { public readonly string Image = null; public readonly string[] OverrideTileset = null; public readonly string[] OverrideImage = null; public readonly string Palette = null; public readonly string PlayerPalette = "player"; public readonly float Scale = 1f; public abstract object Create(ActorInitializer init); public virtual IEnumerable RenderPreview(ActorInfo building, string Tileset, Player owner) { var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0); anim.PlayRepeating("idle"); yield return new Renderable(anim.Image, 0.5f * anim.Image.size * (1 - Scale), Palette ?? PlayerPalette + owner.Index, 0, Scale); } } public abstract class RenderSimple : IRender, ITick { public Dictionary anims = new Dictionary(); public Animation anim { get { return anims[""].Animation; } protected set { anims[""].Animation = value; } } public static string GetImage(ActorInfo actor, string Tileset) { var Info = actor.Traits.Get(); if (Info.OverrideTileset != null && Tileset != null) for (int i = 0; i < Info.OverrideTileset.Length; i++) if (Info.OverrideTileset[i] == Tileset) return Info.OverrideImage[i]; return Info.Image ?? actor.Name; } string cachedImage = null; public string GetImage(Actor self) { if (cachedImage != null) return cachedImage; return cachedImage = GetImage(self.Info, self.World.Map.Tileset); } RenderSimpleInfo Info; public RenderSimple(Actor self, Func baseFacing) { anims.Add("", new Animation(GetImage(self), baseFacing)); Info = self.Info.Traits.Get(); } public string Palette(Player p) { return Info.Palette ?? Info.PlayerPalette + p.Index; } public virtual IEnumerable Render(Actor self) { foreach (var a in anims.Values) if (a.DisableFunc == null || !a.DisableFunc()) { Renderable ret = a.Image(self, Palette(self.Owner)); if (Info.Scale != 1f) ret = ret.WithScale(Info.Scale).WithPos(ret.Pos + 0.5f * ret.Sprite.size * (1 - Info.Scale)); yield return ret; } } public virtual void Tick(Actor self) { foreach (var a in anims.Values) a.Animation.Tick(); } protected virtual string NormalizeSequence(Actor self, string baseSequence) { string damageState = self.GetDamageState() >= DamageState.Heavy ? "damaged-" : ""; if (anim.HasSequence(damageState + baseSequence)) return damageState + baseSequence; else return baseSequence; } public void PlayCustomAnim(Actor self, string name) { if (anim.HasSequence(name)) anim.PlayThen(NormalizeSequence(self, name), () => anim.PlayRepeating(NormalizeSequence(self, "idle"))); } public class AnimationWithOffset { public Animation Animation; public Func OffsetFunc; public Func DisableFunc; public int ZOffset; public AnimationWithOffset(Animation a) : this(a, null, null) { } public AnimationWithOffset(Animation a, Func o, Func d) { this.Animation = a; this.OffsetFunc = o; this.DisableFunc = d; } public Renderable Image(Actor self, string pal) { var p = self.CenterLocation; var loc = p - 0.5f * Animation.Image.size + (OffsetFunc != null ? OffsetFunc() : float2.Zero); var r = new Renderable(Animation.Image, loc, pal, p.Y); return ZOffset != 0 ? r.WithZOffset(ZOffset) : r; } public static implicit operator AnimationWithOffset(Animation a) { return new AnimationWithOffset(a); } } } }