#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Net; using OpenRA.Primitives; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets.Logic { [SuppressMessage("StyleCop.CSharp.OrderingRules", "SA1203:ConstantsMustAppearBeforeFields", Justification = "SystemInformation version should be defined next to the dictionary it refers to.")] public class MainMenuLogic : ChromeLogic { protected enum MenuType { Main, Singleplayer, Extras, MapEditor, SystemInfoPrompt, None } protected MenuType menuType = MenuType.Main; readonly Widget rootMenu; readonly ScrollPanelWidget newsPanel; readonly Widget newsTemplate; readonly LabelWidget newsStatus; // Update news once per game launch static bool fetchedNews; // Increment the version number when adding new stats const int SystemInformationVersion = 2; Dictionary> GetSystemInformation() { var lang = System.Globalization.CultureInfo.InstalledUICulture.TwoLetterISOLanguageName; return new Dictionary>() { { "id", Pair.New("Anonymous ID", Game.Settings.Debug.UUID) }, { "platform", Pair.New("OS Type", Platform.CurrentPlatform.ToString()) }, { "os", Pair.New("OS Version", Environment.OSVersion.ToString()) }, { "x64", Pair.New("OS is 64 bit", Environment.Is64BitOperatingSystem.ToString()) }, { "runtime", Pair.New(".NET Runtime", Platform.RuntimeVersion) }, { "gl", Pair.New("OpenGL Version", Game.Renderer.GLVersion) }, { "windowsize", Pair.New("Window Size", "{0}x{1}".F(Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)) }, { "windowscale", Pair.New("Window Scale", Game.Renderer.WindowScale.ToString("F2")) }, { "lang", Pair.New("System Language", lang) } }; } void SwitchMenu(MenuType type) { menuType = type; // Update button mouseover Game.RunAfterTick(Ui.ResetTooltips); } [ObjectCreator.UseCtor] public MainMenuLogic(Widget widget, World world, ModData modData) { rootMenu = widget; rootMenu.Get("VERSION_LABEL").Text = modData.Manifest.Metadata.Version; // Menu buttons var mainMenu = widget.Get("MAIN_MENU"); mainMenu.IsVisible = () => menuType == MenuType.Main; mainMenu.Get("SINGLEPLAYER_BUTTON").OnClick = () => SwitchMenu(MenuType.Singleplayer); mainMenu.Get("MULTIPLAYER_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("MULTIPLAYER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => SwitchMenu(MenuType.Main) }, { "directConnectHost", null }, { "directConnectPort", 0 }, }); }; mainMenu.Get("CONTENT_BUTTON").OnClick = () => { // Switching mods changes the world state (by disposing it), // so we can't do this inside the input handler. Game.RunAfterTick(() => { var content = modData.Manifest.Get(); Game.InitializeMod(content.ContentInstallerMod, new Arguments(new[] { "Content.Mod=" + modData.Manifest.Id })); }); }; mainMenu.Get("SETTINGS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Main) } }); }; mainMenu.Get("EXTRAS_BUTTON").OnClick = () => SwitchMenu(MenuType.Extras); mainMenu.Get("QUIT_BUTTON").OnClick = Game.Exit; // Singleplayer menu var singleplayerMenu = widget.Get("SINGLEPLAYER_MENU"); singleplayerMenu.IsVisible = () => menuType == MenuType.Singleplayer; var missionsButton = singleplayerMenu.Get("MISSIONS_BUTTON"); missionsButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("MISSIONBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Singleplayer) }, { "onStart", RemoveShellmapUI } }); }; var hasCampaign = modData.Manifest.Missions.Any(); var hasMissions = modData.MapCache .Any(p => p.Status == MapStatus.Available && p.Visibility.HasFlag(MapVisibility.MissionSelector)); missionsButton.Disabled = !hasCampaign && !hasMissions; singleplayerMenu.Get("SKIRMISH_BUTTON").OnClick = StartSkirmishGame; singleplayerMenu.Get("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Main); // Extras menu var extrasMenu = widget.Get("EXTRAS_MENU"); extrasMenu.IsVisible = () => menuType == MenuType.Extras; extrasMenu.Get("REPLAYS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, { "onStart", RemoveShellmapUI } }); }; extrasMenu.Get("MUSIC_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, { "world", world } }); }; extrasMenu.Get("MAP_EDITOR_BUTTON").OnClick = () => SwitchMenu(MenuType.MapEditor); var assetBrowserButton = extrasMenu.GetOrNull("ASSETBROWSER_BUTTON"); if (assetBrowserButton != null) assetBrowserButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("ASSETBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, }); }; extrasMenu.Get("CREDITS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, }); }; extrasMenu.Get("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Main); // Map editor menu var mapEditorMenu = widget.Get("MAP_EDITOR_MENU"); mapEditorMenu.IsVisible = () => menuType == MenuType.MapEditor; // Loading into the map editor Game.BeforeGameStart += RemoveShellmapUI; var onSelect = new Action(uid => LoadMapIntoEditor(modData.MapCache[uid].Uid)); var newMapButton = widget.Get("NEW_MAP_BUTTON"); newMapButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("NEW_MAP_BG", new WidgetArgs() { { "onSelect", onSelect }, { "onExit", () => SwitchMenu(MenuType.MapEditor) } }); }; var loadMapButton = widget.Get("LOAD_MAP_BUTTON"); loadMapButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", null }, { "initialTab", MapClassification.User }, { "onExit", () => SwitchMenu(MenuType.MapEditor) }, { "onSelect", onSelect }, { "filter", MapVisibility.Lobby | MapVisibility.Shellmap | MapVisibility.MissionSelector }, }); }; mapEditorMenu.Get("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Extras); var newsBG = widget.GetOrNull("NEWS_BG"); if (newsBG != null) { newsBG.IsVisible = () => Game.Settings.Game.FetchNews && menuType != MenuType.None && menuType != MenuType.SystemInfoPrompt; newsPanel = Ui.LoadWidget("NEWS_PANEL", null, new WidgetArgs()); newsTemplate = newsPanel.Get("NEWS_ITEM_TEMPLATE"); newsPanel.RemoveChild(newsTemplate); newsStatus = newsPanel.Get("NEWS_STATUS"); SetNewsStatus("Loading news"); } Game.OnRemoteDirectConnect += OnRemoteDirectConnect; var newsURL = modData.Manifest.Get().GameNews; // System information opt-out prompt var sysInfoPrompt = widget.Get("SYSTEM_INFO_PROMPT"); sysInfoPrompt.IsVisible = () => menuType == MenuType.SystemInfoPrompt; if (Game.Settings.Debug.SystemInformationVersionPrompt < SystemInformationVersion) { menuType = MenuType.SystemInfoPrompt; var sysInfoCheckbox = sysInfoPrompt.Get("SYSINFO_CHECKBOX"); sysInfoCheckbox.IsChecked = () => Game.Settings.Debug.SendSystemInformation; sysInfoCheckbox.OnClick = () => Game.Settings.Debug.SendSystemInformation ^= true; var sysInfoData = sysInfoPrompt.Get("SYSINFO_DATA"); var template = sysInfoData.Get("DATA_TEMPLATE"); sysInfoData.RemoveChildren(); foreach (var info in GetSystemInformation().Values) { var label = template.Clone() as LabelWidget; var text = info.First + ": " + info.Second; label.GetText = () => text; sysInfoData.AddChild(label); } sysInfoPrompt.Get("BACK_BUTTON").OnClick = () => { Game.Settings.Debug.SystemInformationVersionPrompt = SystemInformationVersion; Game.Settings.Save(); SwitchMenu(MenuType.Main); LoadAndDisplayNews(newsURL, newsBG); }; } else LoadAndDisplayNews(newsURL, newsBG); } void LoadAndDisplayNews(string newsURL, Widget newsBG) { if (newsBG != null) { var cacheFile = Platform.ResolvePath("^", "news.yaml"); var currentNews = ParseNews(cacheFile); if (currentNews != null) DisplayNews(currentNews); var newsButton = newsBG.GetOrNull("NEWS_BUTTON"); if (newsButton != null) { if (!fetchedNews) { // Send the mod and engine version to support version-filtered news (update prompts) newsURL += "?version={0}&mod={1}&modversion={2}".F( Uri.EscapeUriString(Game.EngineVersion), Uri.EscapeUriString(Game.ModData.Manifest.Id), Uri.EscapeUriString(Game.ModData.Manifest.Metadata.Version)); // Append system profile data if the player has opted in if (Game.Settings.Debug.SendSystemInformation) newsURL += "&sysinfoversion={0}&".F(SystemInformationVersion) + GetSystemInformation() .Select(kv => kv.Key + "=" + Uri.EscapeUriString(kv.Value.Second)) .JoinWith("&"); new Download(newsURL, cacheFile, e => { }, e => NewsDownloadComplete(e, cacheFile, currentNews, () => newsButton.AttachPanel(newsPanel))); } newsButton.OnClick = () => newsButton.AttachPanel(newsPanel); } } } void OnRemoteDirectConnect(string host, int port) { SwitchMenu(MenuType.None); Ui.OpenWindow("MULTIPLAYER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => SwitchMenu(MenuType.Main) }, { "directConnectHost", host }, { "directConnectPort", port }, }); } void LoadMapIntoEditor(string uid) { ConnectionLogic.Connect(IPAddress.Loopback.ToString(), Game.CreateLocalServer(uid), "", () => { Game.LoadEditor(uid); }, () => { Game.CloseServer(); SwitchMenu(MenuType.MapEditor); }); } void SetNewsStatus(string message) { message = WidgetUtils.WrapText(message, newsStatus.Bounds.Width, Game.Renderer.Fonts[newsStatus.Font]); newsStatus.GetText = () => message; } class NewsItem { public string Title; public string Author; public DateTime DateTime; public string Content; } NewsItem[] ParseNews(string path) { if (!File.Exists(path)) return null; try { return MiniYaml.FromFile(path).Select(node => { var nodesDict = node.Value.ToDictionary(); return new NewsItem { Title = nodesDict["Title"].Value, Author = nodesDict["Author"].Value, DateTime = FieldLoader.GetValue("DateTime", node.Key), Content = nodesDict["Content"].Value }; }).ToArray(); } catch (Exception ex) { SetNewsStatus("Failed to parse news: {0}".F(ex.Message)); } return null; } void NewsDownloadComplete(AsyncCompletedEventArgs e, string cacheFile, NewsItem[] oldNews, Action onNewsDownloaded) { Game.RunAfterTick(() => // run on the main thread { if (e.Error != null) { SetNewsStatus("Failed to retrieve news: {0}".F(Download.FormatErrorMessage(e.Error))); return; } fetchedNews = true; var newNews = ParseNews(cacheFile); if (newNews == null) return; DisplayNews(newNews); if (oldNews == null || newNews.Any(n => !oldNews.Select(c => c.DateTime).Contains(n.DateTime))) onNewsDownloaded(); }); } void DisplayNews(IEnumerable newsItems) { newsPanel.RemoveChildren(); SetNewsStatus(""); foreach (var i in newsItems) { var item = i; var newsItem = newsTemplate.Clone(); var titleLabel = newsItem.Get("TITLE"); titleLabel.GetText = () => item.Title; var authorDateTimeLabel = newsItem.Get("AUTHOR_DATETIME"); var authorDateTime = authorDateTimeLabel.Text.F(item.Author, item.DateTime.ToLocalTime()); authorDateTimeLabel.GetText = () => authorDateTime; var contentLabel = newsItem.Get("CONTENT"); var content = item.Content.Replace("\\n", "\n"); content = WidgetUtils.WrapText(content, contentLabel.Bounds.Width, Game.Renderer.Fonts[contentLabel.Font]); contentLabel.GetText = () => content; contentLabel.Bounds.Height = Game.Renderer.Fonts[contentLabel.Font].Measure(content).Y; newsItem.Bounds.Height += contentLabel.Bounds.Height; newsPanel.AddChild(newsItem); newsPanel.Layout.AdjustChildren(); } } void RemoveShellmapUI() { rootMenu.Parent.RemoveChild(rootMenu); } void OpenSkirmishLobbyPanel() { SwitchMenu(MenuType.None); Game.OpenWindow("SERVER_LOBBY", new WidgetArgs { { "onExit", () => { Game.Disconnect(); SwitchMenu(MenuType.Singleplayer); } }, { "onStart", RemoveShellmapUI }, { "skirmishMode", true } }); } void StartSkirmishGame() { var map = Game.ModData.MapCache.ChooseInitialMap(Game.Settings.Server.Map, Game.CosmeticRandom); Game.Settings.Server.Map = map; Game.Settings.Save(); ConnectionLogic.Connect(IPAddress.Loopback.ToString(), Game.CreateLocalServer(map), "", OpenSkirmishLobbyPanel, () => { Game.CloseServer(); SwitchMenu(MenuType.Main); }); } protected override void Dispose(bool disposing) { if (disposing) { Game.OnRemoteDirectConnect -= OnRemoteDirectConnect; Game.BeforeGameStart -= RemoveShellmapUI; } base.Dispose(disposing); } } }