fcom: Defaults: Filename: fcom.shp idle: damaged-idle: Start: 1 make: Filename: fcommake.shp Length: * bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * hosp: Defaults: Filename: hosp.shp idle: Length: 4 damaged-idle: Start: 4 Length: 4 dead: Start: 8 Tick: 800 make: Filename: hospmake.shp Length: * bib: TilesetFilenames: SNOW: mbHOSP.sno INTERIOR: mbHOSP.int TEMPERAT: mbHOSP.tem DESERT: mbHOSP.des Length: * Offset: 0,1 icon: Filename: hospicon.shp bio: Defaults: Filename: bio.shp idle: damaged-idle: Start: 1 dead: Start: 2 Tick: 800 make: Filename: biomake.shp Length: * oilb: Defaults: Filename: oilb.shp Offset: 0,-6 idle: damaged-idle: Start: 1 Length: * make: bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * Offset: 0,0 fact: Defaults: Filename: fact.shp idle: make: Filename: factmake.shp Length: * build: Start: 1 Length: 25 damaged-idle: Start: 26 damaged-build: Start: 27 Length: 25 dead: Filename: factdead.shp Tick: 800 bib: Filename: bib2.tem TilesetFilenames: SNOW: bib2.sno DESERT: bib2.des Length: * icon: Filename: facticon.shp fake-icon: Filename: facficon.shp proc: Defaults: Filename: proc.shp idle: ZOffset: -1c511 damaged-idle: Start: 1 ZOffset: -1c511 idle-top: Filename: proctop.shp ZOffset: 0 damaged-idle-top: Filename: proctop.shp Start: 1 ZOffset: 0 make: Filename: procmake.shp Length: * dead: Filename: procdead.shp Tick: 800 bib: Filename: bib2.tem TilesetFilenames: SNOW: bib2.sno DESERT: bib2.des Length: * icon: Filename: procicon.shp silo: idle: Filename: silo2.shp Offset: 0,-1 damaged-idle: Filename: silo2.shp Start: 9 Offset: 0,-1 stages: Filename: silo2.shp Length: 9 Offset: 0,-1 damaged-stages: Filename: silo2.shp Start: 9 Length: 9 Offset: 0,-1 make: Filename: silomake.shp Length: * Offset: 0,-1 bib: TilesetFilenames: SNOW: mbSILO.sno INTERIOR: mbSILO.int TEMPERAT: mbSILO.tem DESERT: mbSILO.des Length: * icon: Filename: siloicon.shp powr: Defaults: Filename: powr.shp idle: damaged-idle: Start: 1 make: Filename: powrmake.shp Length: * dead: Filename: powrdead.shp Tick: 800 bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * icon: Filename: powricon.shp fake-icon: Filename: fpwricon.shp apwr: Defaults: Filename: apwr.shp idle: Offset: 0,-10 damaged-idle: Start: 1 Offset: 0,-10 make: Filename: apwrmake.shp Length: * Offset: 0,-10 dead: Filename: apwrdead.shp Tick: 800 Offset: 0,-10 bib: Filename: bib2.tem TilesetFilenames: SNOW: bib2.sno DESERT: bib2.des Length: * icon: Filename: apwricon.shp fake-icon: Filename: fapwicon.shp barr: Defaults: Filename: barr.shp idle: Length: 10 Offset: 0,-6 damaged-idle: Start: 10 Length: 10 Offset: 0,-6 make: Filename: barrmake.shp Length: * Offset: 0,-6 bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * icon: Filename: barricon.shp tent: Defaults: Filename: tent.tem TilesetFilenames: SNOW: tent.sno DESERT: tent.des idle: Length: 10 damaged-idle: Start: 10 Length: 10 make: Filename: tentmake.tem TilesetFilenames: SNOW: tentmake.sno DESERT: tentmake.des Length: * bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * icon: Filename: tenticon.shp TilesetFilenames: fake-icon: Filename: tenficon.shp TilesetFilenames: kenn: Defaults: Filename: kenn.shp idle: damaged-idle: Start: 1 make: Filename: kennmake.shp Length: * bib: TilesetFilenames: SNOW: mbSILO.sno INTERIOR: mbSILO.int TEMPERAT: mbSILO.tem DESERT: mbSILO.des Length: * icon: Filename: kennicon.shp dome: Defaults: Filename: dome.shp idle: Offset: 0,-4 damaged-idle: Start: 1 Offset: 0,-4 make: Filename: domemake.shp Length: * Offset: 0,-4 bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * icon: Filename: domeicon.shp fake-icon: Filename: domficon.shp atek: Defaults: Filename: atek.shp idle: damaged-idle: Start: 1 make: Filename: atekmake.shp Length: * active: Filename: sputdoor.shp Length: * Offset: -4,0 bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * icon: Filename: atekicon.shp fake-icon: Filename: ateficon.shp stek: Defaults: Filename: stek.shp idle: damaged-idle: Start: 1 make: Filename: stekmake.shp Length: * bib: Filename: bib2.tem TilesetFilenames: SNOW: bib2.sno DESERT: bib2.des Length: * icon: Filename: stekicon.shp weap: Defaults: Filename: weap.shp idle: damaged-idle: Start: 1 place: Filename: weapmake.shp Start: 14 make: Filename: weapmake.shp Length: * build-top: Filename: weap3.shp Length: 10 damaged-build-top: Filename: weap2.shp Start: 4 Length: 4 bib: Filename: bib2.tem TilesetFilenames: SNOW: bib2.sno DESERT: bib2.des Length: * icon: Filename: weapicon.shp fake-icon: Filename: weaficon.shp hpad: Defaults: Filename: hpad.shp idle: ZOffset: -1023 damaged-idle: Start: 7 ZOffset: -1023 active: Start: 1 Length: 6 Tick: 100 ZOffset: -1023 damaged-active: Start: 8 Length: 6 Tick: 100 ZOffset: -1023 make: Filename: hpadmake.shp Length: * bib: Filename: bib3.tem TilesetFilenames: SNOW: bib3.sno DESERT: bib3.des Length: * icon: Filename: hpadicon.shp afld: Defaults: Filename: afld.shp idle: Filename: afldidle.shp Length: 8 Tick: 160 ZOffset: -1023 Offset: 0,-4 damaged-idle: Filename: afldidle.shp Start: 8 Length: 8 Tick: 160 ZOffset: -1023 Offset: 0,-4 active: Length: 8 Tick: 160 ZOffset: -1023 Offset: 0,-4 damaged-active: Start: 8 Length: 8 Tick: 160 ZOffset: -1023 Offset: 0,-4 make: Filename: afldmake.shp Length: * Offset: 0,-4 icon: Filename: afldicon.shp spen: Defaults: Filename: spen.shp idle: Offset: 0,2 damaged-idle: Start: 1 Offset: 0,2 make: Filename: spenmake.shp Length: * Offset: 0,2 icon: Filename: spenicon.shp fake-icon: Filename: speficon.shp syrd: Defaults: Filename: syrd.shp idle: damaged-idle: Start: 1 make: Filename: syrdmake.shp Length: * icon: Filename: syrdicon.shp fake-icon: Filename: syrficon.shp fix: Defaults: Filename: fix.shp idle: Offset: 0,1 ZOffset: -1c511 damaged-idle: Start: 7 Offset: 0,1 ZOffset: -1c511 active: Start: 1 Length: 6 Offset: 0,1 ZOffset: -1c511 damaged-active: Start: 8 Length: 6 Offset: 0,1 ZOffset: -1c511 make: Filename: fixmake.shp Length: * Offset: 0,1 bib: TilesetFilenames: SNOW: mbFIX.sno INTERIOR: mbFIX.int TEMPERAT: mbFIX.tem DESERT: mbFIX.des Length: * ZOffset: -1c511 Offset: 0,-4 icon: Filename: fixicon.shp fake-icon: Filename: fixficon.shp gun: Defaults: Filename: gun.shp idle: # Empty first frame. We need WithSpriteBody for the make anim, and WSB needs at least a placeholder default sequence to work Filename: gunmake.shp make: Filename: gunmake.shp Length: * turret: Facings: 32 UseClassicFacings: True recoil: Start: 32 Facings: 32 UseClassicFacings: True damaged-turret: Start: 64 Facings: 32 UseClassicFacings: True damaged-recoil: Start: 96 Facings: 32 UseClassicFacings: True muzzle: Filename: gunfire2.shp Length: 5 bib: TilesetFilenames: SNOW: mbGUN.sno INTERIOR: mbGUN.int TEMPERAT: mbGUN.tem DESERT: mbGUN.des Length: * Offset: -1,-1 icon: Filename: gunicon.shp agun: Defaults: Filename: agun.shp idle: # Empty first frame (agunmake has no empty frames). We need WithSpriteBody for the make anim, and WSB needs at least a placeholder default sequence to work Filename: gunmake.shp make: Filename: agunmake.shp Length: * Offset: 0,-13 turret: Facings: 32 UseClassicFacings: True Offset: 0,-13 recoil: Start: 32 Facings: 32 UseClassicFacings: True Offset: 0,-13 damaged-turret: Start: 64 Facings: 32 UseClassicFacings: True Offset: 0,-13 damaged-recoil: Start: 96 Facings: 32 UseClassicFacings: True Offset: 0,-13 muzzle: Filename: gunfire2.shp Start: 1 Length: 4 bib: TilesetFilenames: SNOW: mbAGUN.sno INTERIOR: mbAGUN.int TEMPERAT: mbAGUN.tem DESERT: mbAGUN.des Length: * icon: Filename: agunicon.shp sam: idle: # Empty first frame (sammake has no empty frames). We need WithSpriteBody for the make anim, and WSB needs at least a placeholder default sequence to work Filename: gunmake.shp turret: Filename: sam2.shp Facings: 32 UseClassicFacings: True Offset: -1,-2 damaged-turret: Filename: sam2.shp Start: 34 Facings: 32 UseClassicFacings: True Offset: -1,-2 make: Filename: sammake.shp Length: * Offset: -1,-2 muzzle: Filename: samfire.shp Length: 18 Facings: 8 Offset: -1,6 bib: TilesetFilenames: SNOW: mbSAM.sno INTERIOR: mbSAM.int TEMPERAT: mbSAM.tem DESERT: mbSAM.des Length: * Offset: 0,1 icon: Filename: samicon.shp ftur: Defaults: Filename: ftur.shp idle: Offset: 0,-2 damaged-idle: Start: 1 Offset: 0,-2 make: Filename: fturmake.shp Length: * Offset: 0,-2 bib: TilesetFilenames: SNOW: mbFTUR.sno INTERIOR: mbFTUR.int TEMPERAT: mbFTUR.tem DESERT: mbFTUR.des Length: * icon: Filename: fturicon.shp tsla: Defaults: Filename: tsla.shp idle: Offset: 0,-13 damaged-idle: Start: 10 Offset: 0,-13 make: Filename: tslamake.shp Length: * Offset: 0,-13 active: Start: 1 Length: 9 Tick: 100 Offset: 0,-13 damaged-active: Start: 11 Length: 9 Tick: 100 Offset: 0,-13 bib: TilesetFilenames: SNOW: mbTSLA.sno INTERIOR: mbTSLA.int TEMPERAT: mbTSLA.tem DESERT: mbTSLA.des Length: * icon: Filename: tslaicon.shp pbox: Defaults: Filename: pbox.shp idle: damaged-idle: Start: 1 make: Filename: pboxmake.shp Length: * muzzle: Filename: minigun.shp Length: 6 Facings: 8 bib: TilesetFilenames: SNOW: mbPBOX.sno INTERIOR: mbPBOX.int TEMPERAT: mbPBOX.tem DESERT: mbPBOX.des Length: * Offset: 0,-2 icon: Filename: pboxicon.shp hbox: Defaults: Filename: hbox.tem TilesetFilenames: SNOW: hbox.sno DESERT: hbox.des idle: damaged-idle: Start: 2 make: Filename: hboxmake.tem TilesetFilenames: SNOW: hboxmake.sno DESERT: hboxmake.des Length: * muzzle: Filename: minigun.shp TilesetFilenames: Length: 6 Facings: 8 icon: Filename: hboxicon.shp TilesetFilenames: gap: Defaults: Filename: gap.shp idle: Length: 32 Offset: 0,-14 damaged-idle: Start: 32 Length: 32 Offset: 0,-14 make: Filename: gapmake.shp Length: * Offset: 0,-14 bib: TilesetFilenames: SNOW: mbGAP.sno INTERIOR: mbGAP.int TEMPERAT: mbGAP.tem DESERT: mbGAP.des Length: * icon: Filename: gapicon.shp iron: Defaults: Filename: iron.shp idle: Offset: 0,-4 active: Length: 11 Offset: 0,-4 damaged-idle: Start: 11 Offset: 0,-4 damaged-active: Start: 11 Length: 11 Offset: 0,-4 make: Filename: ironmake.shp Length: * Offset: 0,-4 bib: TilesetFilenames: SNOW: mbIRON.sno INTERIOR: mbIRON.int TEMPERAT: mbIRON.tem DESERT: mbIRON.des Length: * Offset: 0,-2 icon: Filename: ironicon.shp pdox: Defaults: Filename: pdox.shp idle: damaged-idle: Start: 29 active: Length: 29 damaged-active: Start: 29 Length: 29 make: Filename: pdoxmake.shp Length: * bib: TilesetFilenames: SNOW: mbPDOX.sno INTERIOR: mbPDOX.int TEMPERAT: mbPDOX.tem DESERT: mbPDOX.des Length: * Offset: 0,-4 icon: Filename: pdoxicon.shp fake-icon: Filename: pdoficon.shp mslo: Defaults: Filename: mslo.tem TilesetFilenames: SNOW: mslo.sno DESERT: mslo.des idle: damaged-idle: Start: 8 make: Filename: mslomake.tem TilesetFilenames: SNOW: mslomake.sno DESERT: mslomake.des Length: * active: Start: 1 Length: 7 Tick: 80 damaged-active: Start: 9 Length: 7 icon: Filename: msloicon2.shp TilesetFilenames: fake-icon: Filename: mslficon.shp TilesetFilenames: miss: Defaults: Filename: miss.shp idle: damaged-idle: Start: 1 dead: Start: 2 Tick: 800 make: Filename: missmake.shp Length: * bib: Filename: bib2.tem TilesetFilenames: SNOW: bib2.sno DESERT: bib2.des Length: * brik: Defaults: Filename: brik.shp idle: Length: 16 scratched-idle: Start: 16 Length: 16 damaged-idle: Start: 32 Length: 16 icon: Filename: brikicon.shp sbag: idle: Filename: sbag.shp Length: 16 icon: Filename: sbagicon.shp fenc: idle: Filename: fenc.shp Length: 16 icon: Filename: fencicon.shp cycl: Defaults: Filename: cycl.shp idle: Length: 16 damaged-idle: Start: 16 Length: 16