#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Drawing; using OpenRA.Graphics; namespace OpenRA.Widgets { public class ScrollPanelWidget : Widget { public readonly string Background = "dialog3"; public readonly int ScrollbarWidth = 24; public readonly float ScrollVelocity = 4f; public readonly int HeaderHeight = 0; public int ContentHeight = 0; float ListOffset = 0; bool UpPressed = false; bool DownPressed = false; Rectangle upButtonRect; Rectangle downButtonRect; Rectangle backgroundRect; Rectangle scrollbarRect; public ScrollPanelWidget() : base() {} protected ScrollPanelWidget(ScrollPanelWidget other) : base(other) { Background = other.Background; upButtonRect = other.upButtonRect; downButtonRect = other.downButtonRect; scrollbarRect = other.scrollbarRect; backgroundRect = other.backgroundRect; UpPressed = other.UpPressed; DownPressed = other.DownPressed; } public override void DrawInner( WorldRenderer wr ) {} public override void Draw( WorldRenderer wr ) { if (!IsVisible()) return; backgroundRect = new Rectangle(RenderBounds.X, RenderBounds.Y, RenderBounds.Width - ScrollbarWidth, RenderBounds.Height); upButtonRect = new Rectangle(RenderBounds.Right - ScrollbarWidth, RenderBounds.Y, ScrollbarWidth, ScrollbarWidth); downButtonRect = new Rectangle(RenderBounds.Right - ScrollbarWidth, RenderBounds.Bottom - ScrollbarWidth, ScrollbarWidth, ScrollbarWidth); scrollbarRect = new Rectangle(RenderBounds.Right - ScrollbarWidth, RenderBounds.Y + ScrollbarWidth, ScrollbarWidth, RenderBounds.Height - 2 * ScrollbarWidth); string upButtonBg = (UpPressed) ? "dialog3" : "dialog2"; string downButtonBg = (DownPressed) ? "dialog3" : "dialog2"; string scrollbarBg = "dialog3"; WidgetUtils.DrawPanel(Background, backgroundRect); WidgetUtils.DrawPanel(upButtonBg, upButtonRect); WidgetUtils.DrawPanel(downButtonBg, downButtonRect); WidgetUtils.DrawPanel(scrollbarBg, scrollbarRect); var upOffset = UpPressed ? 4 : 3; var downOffset = DownPressed ? 4 : 3; WidgetUtils.DrawRGBA(ChromeProvider.GetImage("scrollbar", "up_arrow"), new float2(upButtonRect.Left + upOffset, upButtonRect.Top + upOffset)); WidgetUtils.DrawRGBA(ChromeProvider.GetImage("scrollbar", "down_arrow"), new float2(downButtonRect.Left + downOffset, downButtonRect.Top + downOffset)); Game.Renderer.EnableScissor(backgroundRect.X+1, backgroundRect.Y + HeaderHeight+1, backgroundRect.Width-2, backgroundRect.Height - HeaderHeight-2); foreach (var child in Children) child.Draw( wr ); Game.Renderer.DisableScissor(); } public override int2 ChildOrigin { get { return RenderOrigin + new int2(0, (int)ListOffset); } } public override Rectangle GetEventBounds() { return EventBounds; } public override void Tick () { if (UpPressed && ListOffset <= 0) ListOffset += ScrollVelocity; if (DownPressed) ListOffset -= ScrollVelocity; if (ListOffset > 0) ListOffset = 0; } public override bool LoseFocus (MouseInput mi) { UpPressed = DownPressed = false; return base.LoseFocus(mi); } public override bool HandleInputInner(MouseInput mi) { if (mi.Event == MouseInputEvent.Down && !TakeFocus(mi)) return false; if (!Focused) return false; UpPressed = upButtonRect.Contains(mi.Location.X,mi.Location.Y); DownPressed = downButtonRect.Contains(mi.Location.X,mi.Location.Y); if (Focused && mi.Event == MouseInputEvent.Up) LoseFocus(mi); return (UpPressed || DownPressed); } public override Widget Clone() { return new ScrollPanelWidget(this); } } }