#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Mods.RA.Activities; using OpenRA.Mods.RA.Buildings; using OpenRA.Traits; namespace OpenRA.Mods.RA { class OreRefineryInfo : ITraitInfo { public readonly bool LocalStorage = false; public readonly int PipCount = 0; public readonly PipType PipColor = PipType.Red; public readonly int2 DockOffset = new int2 (1, 2); public readonly int Capacity = 0; public readonly int ProcessTick = 25; public readonly int ProcessAmount = 50; public readonly int LowPowerProcessTick = 50; public object Create(ActorInitializer init) { return new OreRefinery(init.self, this); } } class OreRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips, IExplodeModifier { readonly Actor self; readonly OreRefineryInfo Info; PlayerResources PlayerResources; PowerManager PlayerPower; [Sync] int nextProcessTime = 0; [Sync] public int Ore = 0; public OreRefinery (Actor self, OreRefineryInfo info) { this.self = self; Info = info; PlayerResources = self.Owner.PlayerActor.Trait(); PlayerPower = self.Owner.PlayerActor.Trait(); } public IEnumerable> GetLinkedHarvesters() { return self.World.Queries.WithTrait() .Where(a => a.Trait.LinkedProc == self); } public void GiveOre (int amount) { if (!Info.LocalStorage) PlayerResources.GiveOre(amount); else { Ore += amount; if (Ore > Info.Capacity) Ore = Info.Capacity; } } public void Tick (Actor self) { if (!Info.LocalStorage) return; if (--nextProcessTime <= 0) { // Convert resources to cash int amount = Math.Min (Ore, Info.ProcessAmount); amount = Math.Min (amount, PlayerResources.OreCapacity - PlayerResources.Ore); if (amount > 0) { Ore -= amount; PlayerResources.GiveOre(amount); } nextProcessTime = (PlayerPower.PowerState == PowerState.Normal)? Info.ProcessTick : Info.LowPowerProcessTick ; } } public void Damaged (Actor self, AttackInfo e) { if (e.DamageState == DamageState.Dead) foreach (var harv in GetLinkedHarvesters()) harv.Trait.UnlinkProc(harv.Actor, self); } public int2 DeliverOffset {get{ return Info.DockOffset; }} public void OnDock (Actor harv, DeliverResources dockOrder) { self.Trait().OnDock(self, harv, dockOrder); } public void OnCapture (Actor self, Actor captor, Player oldOwner, Player newOwner) { // Unlink any non-docked harvs foreach (var harv in GetLinkedHarvesters()) if (harv.Actor.Owner == oldOwner) harv.Trait.UnlinkProc(harv.Actor, self); PlayerResources = newOwner.PlayerActor.Trait(); PlayerPower = newOwner.PlayerActor.Trait(); } public void Selling (Actor self) {} public void Sold (Actor self) { foreach (var harv in GetLinkedHarvesters()) harv.Trait.UnlinkProc(harv.Actor, self); } public IEnumerable GetPips (Actor self) { if (!Info.LocalStorage) return null; return Graphics.Util.MakeArray (Info.PipCount, i => (Ore * Info.PipCount > i * Info.Capacity) ? Info.PipColor : PipType.Transparent); } public bool ShouldExplode(Actor self) { return Ore > 0; } } }