#region Copyright & License Information /* * Copyright 2007-2021 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Lint; using OpenRA.Mods.Common.Traits; using OpenRA.Primitives; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets { public class SupportPowersWidget : Widget { public readonly string ReadyText = ""; public readonly string HoldText = ""; public readonly string OverlayFont = "TinyBold"; public readonly int2 IconSize = new int2(64, 48); public readonly int IconMargin = 10; public readonly int2 IconSpriteOffset = int2.Zero; public readonly string TooltipContainer; public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP"; // Note: LinterHotkeyNames assumes that these are disabled by default public readonly string HotkeyPrefix = null; public readonly int HotkeyCount = 0; public readonly string ClockAnimation = "clock"; public readonly string ClockSequence = "idle"; public readonly string ClockPalette = "chrome"; public readonly bool Horizontal = false; public int IconCount { get; private set; } public event Action OnIconCountChanged = (a, b) => { }; readonly ModData modData; readonly WorldRenderer worldRenderer; readonly SupportPowerManager spm; Animation icon; Animation clock; Dictionary icons = new Dictionary(); public SupportPowerIcon TooltipIcon { get; private set; } public Func GetTooltipIcon; Lazy tooltipContainer; HotkeyReference[] hotkeys; Rectangle eventBounds; public override Rectangle EventBounds => eventBounds; SpriteFont overlayFont; float2 iconOffset, holdOffset, readyOffset, timeOffset; [CustomLintableHotkeyNames] public static IEnumerable LinterHotkeyNames(MiniYamlNode widgetNode, Action emitError, Action emitWarning) { var prefix = ""; var prefixNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "HotkeyPrefix"); if (prefixNode != null) prefix = prefixNode.Value.Value; var count = 0; var countNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "HotkeyCount"); if (countNode != null) count = FieldLoader.GetValue("HotkeyCount", countNode.Value.Value); if (count == 0) return new string[0]; if (string.IsNullOrEmpty(prefix)) emitError($"{widgetNode.Location} must define HotkeyPrefix if HotkeyCount > 0."); return Exts.MakeArray(count, i => prefix + (i + 1).ToString("D2")); } [ObjectCreator.UseCtor] public SupportPowersWidget(ModData modData, World world, WorldRenderer worldRenderer) { this.modData = modData; this.worldRenderer = worldRenderer; GetTooltipIcon = () => TooltipIcon; spm = world.LocalPlayer.PlayerActor.Trait(); tooltipContainer = Exts.Lazy(() => Ui.Root.Get(TooltipContainer)); clock = new Animation(world, ClockAnimation); } public override void Initialize(WidgetArgs args) { base.Initialize(args); hotkeys = Exts.MakeArray(HotkeyCount, i => modData.Hotkeys[HotkeyPrefix + (i + 1).ToString("D2")]); overlayFont = Game.Renderer.Fonts[OverlayFont]; iconOffset = 0.5f * IconSize.ToFloat2() + IconSpriteOffset; holdOffset = iconOffset - overlayFont.Measure(HoldText) / 2; readyOffset = iconOffset - overlayFont.Measure(ReadyText) / 2; } public class SupportPowerIcon { public SupportPowerInstance Power; public float2 Pos; public Sprite Sprite; public PaletteReference Palette; public PaletteReference IconClockPalette; public HotkeyReference Hotkey; } public void RefreshIcons() { icons = new Dictionary(); var powers = spm.Powers.Values.Where(p => !p.Disabled) .OrderBy(p => p.Info.SupportPowerPaletteOrder); var oldIconCount = IconCount; IconCount = 0; var rb = RenderBounds; foreach (var p in powers) { Rectangle rect; if (Horizontal) rect = new Rectangle(rb.X + IconCount * (IconSize.X + IconMargin), rb.Y, IconSize.X, IconSize.Y); else rect = new Rectangle(rb.X, rb.Y + IconCount * (IconSize.Y + IconMargin), IconSize.X, IconSize.Y); icon = new Animation(worldRenderer.World, p.Info.IconImage); icon.Play(p.Info.Icon); var power = new SupportPowerIcon() { Power = p, Pos = new float2(rect.Location), Sprite = icon.Image, Palette = worldRenderer.Palette(p.Info.IconPalette), IconClockPalette = worldRenderer.Palette(ClockPalette), Hotkey = IconCount < HotkeyCount ? hotkeys[IconCount] : null, }; icons.Add(rect, power); IconCount++; } eventBounds = icons.Keys.Union(); if (oldIconCount != IconCount) OnIconCountChanged(oldIconCount, IconCount); } protected void ClickIcon(SupportPowerIcon clicked) { if (!clicked.Power.Active) { Game.Sound.PlayToPlayer(SoundType.UI, spm.Self.Owner, clicked.Power.Info.InsufficientPowerSound); Game.Sound.PlayNotification(spm.Self.World.Map.Rules, spm.Self.Owner, "Speech", clicked.Power.Info.InsufficientPowerSpeechNotification, spm.Self.Owner.Faction.InternalName); } else clicked.Power.Target(); } public override bool HandleKeyPress(KeyInput e) { if (e.Event == KeyInputEvent.Down) { var a = icons.Values.FirstOrDefault(i => i.Hotkey != null && i.Hotkey.IsActivatedBy(e)); if (a != null) { ClickIcon(a); return true; } } return false; } public override void Draw() { timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0, worldRenderer.World.Timestep)) / 2; // Icons Game.Renderer.EnableAntialiasingFilter(); foreach (var p in icons.Values) { WidgetUtils.DrawSpriteCentered(p.Sprite, p.Palette, p.Pos + iconOffset); // Charge progress var sp = p.Power; clock.PlayFetchIndex(ClockSequence, () => sp.TotalTicks == 0 ? clock.CurrentSequence.Length - 1 : (sp.TotalTicks - sp.RemainingTicks) * (clock.CurrentSequence.Length - 1) / sp.TotalTicks); clock.Tick(); WidgetUtils.DrawSpriteCentered(clock.Image, p.IconClockPalette, p.Pos + iconOffset); } Game.Renderer.DisableAntialiasingFilter(); // Overlay foreach (var p in icons.Values) { var customText = p.Power.IconOverlayTextOverride(); if (customText != null) { var customOffset = iconOffset - overlayFont.Measure(customText) / 2; overlayFont.DrawTextWithContrast(customText, p.Pos + customOffset, Color.White, Color.Black, 1); } else if (p.Power.Ready) overlayFont.DrawTextWithContrast(ReadyText, p.Pos + readyOffset, Color.White, Color.Black, 1); else if (!p.Power.Active) overlayFont.DrawTextWithContrast(HoldText, p.Pos + holdOffset, Color.White, Color.Black, 1); else overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(p.Power.RemainingTicks, worldRenderer.World.Timestep), p.Pos + timeOffset, Color.White, Color.Black, 1); } } public override void Tick() { // TODO: Only do this when the powers have changed RefreshIcons(); } public override void MouseEntered() { if (TooltipContainer == null) return; tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() { { "world", worldRenderer.World }, { "player", spm.Self.Owner }, { "getTooltipIcon", GetTooltipIcon } }); } public override void MouseExited() { if (TooltipContainer == null) return; tooltipContainer.Value.RemoveTooltip(); } public override bool HandleMouseInput(MouseInput mi) { if (mi.Event == MouseInputEvent.Move) { var icon = icons.Where(i => i.Key.Contains(mi.Location)) .Select(i => i.Value).FirstOrDefault(); TooltipIcon = icon; return false; } if (mi.Event != MouseInputEvent.Down) return false; var clicked = icons.Where(i => i.Key.Contains(mi.Location)) .Select(i => i.Value).FirstOrDefault(); if (clicked != null) ClickIcon(clicked); return true; } } }