World: LuaScript: Scripts: campaign-global.lua, gdi09.lua, gdi09-AI.lua MusicPlaylist: StartingMusic: march VictoryMusic: gdi_win1 MissionData: Briefing: Take out Nod turrets along shore so Gunboats can move in safely on the Nod base.\n\nThe Nod base must be destroyed.\n\nIf gunboats can get in, they should be able to destroy the base with no difficulty.\n\nKeep an eye out for the new weapon Nod is rumored to be working on. BriefingVideo: gdi9.vqa WinVideo: gunboat.vqa LossVideo: gameover.vqa ATWR: Buildable: Prerequisites: ~disabled NUK2: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled HTNK: Buildable: Prerequisites: ~disabled TRAN: Buildable: Prerequisites: ~disabled ORCA: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MSAM: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled BOAT: Buildable: Prerequisites: ~disabled FTNK: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled HELI: Buildable: Prerequisites: ~disabled LTNK: Buildable: Prerequisites: ~afld ARTY: Buildable: Prerequisites: ~afld E4: Buildable: Prerequisites: barracks E5: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled ^Bridge: DamageMultiplier@INVULNERABLE: Modifier: 0 BRIDGEHUT: -Targetable: TRAN.Extraction: Inherits: TRAN RevealsShroud: Range: 0c0 RejectsOrders: -Selectable: RenderSprites: Image: tran Interactable: TRAN.Insertion: Inherits: TRAN.Extraction Cargo: MaxWeight: 0 HQ: Tooltip: -AirstrikePower: Buildable: Description: Provides an overview of the battlefield.\n Requires power to operate. airstrike.proxy: AirstrikePower: SquadSize: 2 SquadOffset: -1536, 1024, 0 BOAT: AutoTarget: InitialStance: AttackAnything RejectsOrders: Except: Attack