^Palettes: -PlayerColorPalette: IndexedPlayerPalette: BasePalette: terrain RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 PlayerIndex: Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114 Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 Civilian: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 Dinosaur: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true EnemyWatcher: Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 0 World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: scj01ea.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES MusicPlaylist: StartingMusic: j1 MissionData: Briefing: There have been some reports of strange animals in this area. \n\nTake your units to investigate, and report back your findings. BriefingVideo: generic.vqa StartVideo: dino.vqa MapCreeps: Locked: True Enabled: False MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: Difficulties: Easy, Normal ShortGameLocked: True ShortGameEnabled: False ^Vehicle: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Helicopter: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Infantry: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Building: Tooltip: GenericVisibility: Enemy, Neutral ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false ^CommonHuskDefaults: Tooltip: GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false ShowOwnerRow: false ^CivInfantry: -ActorLostNotification: ^CivBuilding: AnnounceOnSeen: Tooltip: GenericVisibility: Enemy, Neutral ShowOwnerRow: false ^CivBuildingHusk: Tooltip: GenericVisibility: Enemy, Neutral ShowOwnerRow: false OLDLST: Inherits: LST -WithRoof: -Selectable: RejectsOrders: Cargo: Types: disabled TREX: Health: HP: 750 Mobile: Speed: 34 AutoTarget: ScanRadius: 5 TRIC: Health: HP: 700 Mobile: Speed: 18 AutoTarget: ScanRadius: 5 STEG: Health: HP: 600 Mobile: Speed: 32 ^DINO: Tooltip: ShowOwnerRow: false MustBeDestroyed: