#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.Common.Lint { class CheckPalettes : ILintRulesPass { List palettes = new List(); List playerPalettes = new List(); public void Run(Action emitError, Action emitWarning, Ruleset rules) { GetPalettes(emitError, rules); foreach (var actorInfo in rules.Actors) { foreach (var traitInfo in actorInfo.Value.TraitInfos()) { var fields = traitInfo.GetType().GetFields(); foreach (var field in fields.Where(x => x.HasAttribute())) { var isPlayerPalette = false; var paletteReference = field.GetCustomAttributes(true).FirstOrDefault(); if (paletteReference != null) { if (!string.IsNullOrEmpty(paletteReference.PlayerPaletteReferenceSwitch)) { var fieldInfo = fields.First(f => f.Name == paletteReference.PlayerPaletteReferenceSwitch); isPlayerPalette = (bool)fieldInfo.GetValue(traitInfo); } else isPlayerPalette = paletteReference.IsPlayerPalette; } var references = LintExts.GetFieldValues(traitInfo, field, emitError); foreach (var reference in references) { if (string.IsNullOrEmpty(reference)) continue; if (isPlayerPalette) { if (!playerPalettes.Contains(reference)) emitError("Undefined player palette reference {0} detected at {1} for {2}".F(reference, traitInfo, actorInfo.Key)); } else { if (!palettes.Contains(reference)) emitError("Undefined palette reference {0} detected at {1} for {2}".F(reference, traitInfo, actorInfo.Key)); } } } } } foreach (var weaponInfo in rules.Weapons) { var projectileInfo = weaponInfo.Value.Projectile; if (projectileInfo == null) continue; var fields = projectileInfo.GetType().GetFields(); foreach (var field in fields.Where(x => x.HasAttribute())) { var isPlayerPalette = false; var paletteReference = field.GetCustomAttributes(true).First(); if (paletteReference != null) { if (!string.IsNullOrEmpty(paletteReference.PlayerPaletteReferenceSwitch)) { var fieldInfo = fields.First(f => f.Name == paletteReference.PlayerPaletteReferenceSwitch); isPlayerPalette = (bool)fieldInfo.GetValue(projectileInfo); } else isPlayerPalette = paletteReference.IsPlayerPalette; } var references = LintExts.GetFieldValues(projectileInfo, field, emitError); foreach (var reference in references) { if (string.IsNullOrEmpty(reference)) continue; if (isPlayerPalette) { if (!playerPalettes.Contains(reference)) emitError("Undefined player palette reference {0} detected at weapon {1}.".F(reference, weaponInfo.Key)); } else { if (!palettes.Contains(reference)) emitError("Undefined palette reference {0} detected at weapon {1}.".F(reference, weaponInfo.Key)); } } } } } void GetPalettes(Action emitError, Ruleset rules) { foreach (var actorInfo in rules.Actors) { foreach (var traitInfo in actorInfo.Value.TraitInfos()) { var fields = traitInfo.GetType().GetFields(); foreach (var field in fields.Where(x => x.HasAttribute())) { var paletteDefinition = field.GetCustomAttributes(true).First(); var values = LintExts.GetFieldValues(traitInfo, field, emitError); foreach (var value in values) { if (paletteDefinition.IsPlayerPalette) playerPalettes.Add(value); else palettes.Add(value); } } } } } } }