#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using OpenRA.Primitives; namespace OpenRA.Network { using NamesValuesPair = Pair; class SyncReport { const int NumSyncReports = 5; static Cache typeInfoCache = new Cache(t => new TypeInfo(t)); readonly OrderManager orderManager; readonly Report[] syncReports = new Report[NumSyncReports]; int curIndex = 0; public SyncReport(OrderManager orderManager) { this.orderManager = orderManager; for (var i = 0; i < NumSyncReports; i++) syncReports[i] = new Report(); } internal void UpdateSyncReport() { GenerateSyncReport(syncReports[curIndex]); curIndex = ++curIndex % NumSyncReports; } void GenerateSyncReport(Report report) { report.Frame = orderManager.NetFrameNumber; report.SyncedRandom = orderManager.world.SharedRandom.Last; report.TotalCount = orderManager.world.SharedRandom.TotalCount; report.Traits.Clear(); foreach (var a in orderManager.world.ActorsWithTrait()) { var sync = Sync.CalculateSyncHash(a.Trait); if (sync != 0) report.Traits.Add(new TraitReport() { ActorID = a.Actor.ActorID, Type = a.Actor.Info.Name, Owner = (a.Actor.Owner == null) ? "null" : a.Actor.Owner.PlayerName, Trait = a.Trait.GetType().Name, Hash = sync, NamesValues = DumpSyncTrait(a.Trait) }); } foreach (var e in orderManager.world.Effects) { var sync = e as ISync; if (sync != null) { var hash = Sync.CalculateSyncHash(sync); if (hash != 0) report.Effects.Add(new EffectReport() { Name = sync.ToString().Split('.').Last(), Hash = hash, NamesValues = DumpSyncTrait(sync) }); } } } static NamesValuesPair DumpSyncTrait(ISync sync) { var type = sync.GetType(); TypeInfo typeInfo; lock (typeInfoCache) typeInfo = typeInfoCache[type]; var values = new string[typeInfo.Names.Length]; var index = 0; foreach (var field in typeInfo.Fields) { var value = field.GetValue(sync); values[index++] = value != null ? value.ToString() : null; } foreach (var prop in typeInfo.Properties) { var value = prop.GetValue(sync, null); values[index++] = value != null ? value.ToString() : null; } return Pair.New(typeInfo.Names, values); } internal void DumpSyncReport(int frame) { foreach (var r in syncReports) { if (r.Frame == frame) { var mod = Game.modData.Manifest.Mod; Log.Write("sync", "Player: {0} ({1} {2} {3})", Game.Settings.Player.Name, Platform.CurrentPlatform, Environment.OSVersion, Platform.RuntimeVersion); Log.Write("sync", "Game ID: {0} (Mod: {1} at Version {2})", orderManager.LobbyInfo.GlobalSettings.GameUid, mod.Title, mod.Version); Log.Write("sync", "Sync for net frame {0} -------------", r.Frame); Log.Write("sync", "SharedRandom: {0} (#{1})", r.SyncedRandom, r.TotalCount); Log.Write("sync", "Synced Traits:"); foreach (var a in r.Traits) { Log.Write("sync", "\t {0} {1} {2} {3} ({4})".F(a.ActorID, a.Type, a.Owner, a.Trait, a.Hash)); var nvp = a.NamesValues; for (int i = 0; i < nvp.First.Length; i++) if (nvp.Second[i] != null) Log.Write("sync", "\t\t {0}: {1}".F(nvp.First[i], nvp.Second[i])); } Log.Write("sync", "Synced Effects:"); foreach (var e in r.Effects) { Log.Write("sync", "\t {0} ({1})", e.Name, e.Hash); var nvp = e.NamesValues; for (int i = 0; i < nvp.First.Length; i++) if (nvp.Second[i] != null) Log.Write("sync", "\t\t {0}: {1}".F(nvp.First[i], nvp.Second[i])); } return; } } Log.Write("sync", "No sync report available!"); } class Report { public int Frame; public int SyncedRandom; public int TotalCount; public List Traits = new List(); public List Effects = new List(); } struct TraitReport { public uint ActorID; public string Type; public string Owner; public string Trait; public int Hash; public NamesValuesPair NamesValues; } struct EffectReport { public string Name; public int Hash; public NamesValuesPair NamesValues; } struct TypeInfo { public readonly FieldInfo[] Fields; public readonly PropertyInfo[] Properties; public readonly string[] Names; public TypeInfo(Type type) { const BindingFlags Flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance; Fields = type.GetFields(Flags).Where( fi => !fi.IsLiteral && !fi.IsStatic && fi.HasAttribute()).ToArray(); Properties = type.GetProperties(Flags).Where(pi => pi.HasAttribute()).ToArray(); foreach (var prop in Properties) if (!prop.CanRead || prop.GetIndexParameters().Any()) throw new InvalidOperationException( "Properties using the Sync attribute must be readable and must not use index parameters.\n" + "Invalid Property: " + prop.DeclaringType.FullName + "." + prop.Name); Names = Fields.Select(fi => fi.Name).Concat(Properties.Select(pi => pi.Name)).ToArray(); } } } }