#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.FileFormats; using OpenRA.Network; using OpenRA.Traits; using OpenRA.Widgets; using OpenRA.Graphics; namespace OpenRA.Mods.Cnc.Widgets { public class CncLobbyLogic : IWidgetDelegate { Widget LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost; CncScrollPanelWidget chatPanel; Widget chatTemplate; ScrollPanelWidget Players; Dictionary CountryNames; string MapUid; Map Map; CncColorPickerPaletteModifier PlayerPalettePreview; readonly Action OnGameStart; readonly Action onExit; readonly OrderManager orderManager; static bool staticSetup; public static CncLobbyLogic GetHandler() { var panel = Widget.RootWidget.GetWidget("SERVER_LOBBY"); if (panel == null) return null; return panel.DelegateObject as CncLobbyLogic; } static void LobbyInfoChangedStub() { var handler = GetHandler(); if (handler == null) return; handler.UpdateCurrentMap(); handler.UpdatePlayerList(); } static void BeforeGameStartStub() { var handler = GetHandler(); if (handler == null) return; handler.OnGameStart(); } static void AddChatLineStub(Color c, string from, string text) { var handler = GetHandler(); if (handler == null) return; handler.AddChatLine(c, from, text); } static void ConnectionStateChangedStub(OrderManager om) { var handler = GetHandler(); if (handler == null) return; handler.ConnectionStateChanged(om); } // Listen for connection failures void ConnectionStateChanged(OrderManager om) { if (om.Connection.ConnectionState == ConnectionState.NotConnected) { // Show connection failed dialog Widget.CloseWindow(); Action onConnect = () => { Game.OpenWindow("SERVER_LOBBY", new WidgetArgs() { { "onExit", onExit }, { "onStart", OnGameStart } }); }; Action onRetry = () => { Widget.CloseWindow(); CncConnectingLogic.Connect(om.Host, om.Port, onConnect, onExit); }; Widget.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs() { { "onAbort", onExit }, { "onRetry", onRetry }, { "host", om.Host }, { "port", om.Port } }); } } [ObjectCreator.UseCtor] internal CncLobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby, [ObjectCreator.Param] World world, // Shellmap world [ObjectCreator.Param] OrderManager orderManager, [ObjectCreator.Param] Action onExit, [ObjectCreator.Param] Action onStart) { this.orderManager = orderManager; this.OnGameStart = () => { Widget.CloseWindow(); onStart(); }; this.onExit = onExit; if (!staticSetup) { staticSetup = true; Game.LobbyInfoChanged += LobbyInfoChangedStub; Game.BeforeGameStart += BeforeGameStartStub; Game.AddChatLine += AddChatLineStub; Game.ConnectionStateChanged += ConnectionStateChangedStub; } UpdateCurrentMap(); PlayerPalettePreview = world.WorldActor.Trait(); PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp; Players = lobby.GetWidget("PLAYERS"); LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL"); RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE"); EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY"); EmptySlotTemplateHost = Players.GetWidget("TEMPLATE_EMPTY_HOST"); var mapPreview = lobby.GetWidget("MAP_PREVIEW"); mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => { var map = mapPreview.Map(); if (map == null || mi.Button != MouseButton.Left || orderManager.LocalClient.State == Session.ClientState.Ready) return false; var p = map.SpawnPoints .Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i)) .Where(a => (a.First - mi.Location).LengthSquared < 64) .Select(a => a.Second + 1) .FirstOrDefault(); var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p); if (p == 0 || !owned) orderManager.IssueOrder(Order.Command("spawn {0}".F(p))); return true; }; mapPreview.SpawnColors = () => { var spawns = Map.SpawnPoints; var sc = new Dictionary(); for (int i = 1; i <= spawns.Count(); i++) { var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i); if (client == null) continue; sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0)); } return sc; }; CountryNames = Rules.Info["world"].Traits.WithInterface().ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Random"); var mapButton = lobby.GetWidget("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Widget.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.GetWidget("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { Widget.CloseWindow(); onExit(); }; var gameStarting = false; var lockTeamsCheckbox = lobby.GetWidget("LOCKTEAMS_CHECKBOX"); lockTeamsCheckbox.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.LockTeams; lockTeamsCheckbox.IsDisabled = () => !Game.IsHost || gameStarting; lockTeamsCheckbox.OnClick = () => orderManager.IssueOrder(Order.Command( "lockteams {0}".F(!orderManager.LobbyInfo.GlobalSettings.LockTeams))); var allowCheats = lobby.GetWidget("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var startGameButton = lobby.GetWidget("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting; startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.GetWidget("LABEL_CHATTYPE"); var chatTextField = lobby.GetWidget("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; var order = (teamChat) ? Order.TeamChat(chatTextField.Text) : Order.Chat(chatTextField.Text); orderManager.IssueOrder(order); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; chatPanel = lobby.GetWidget("CHAT_DISPLAY"); chatTemplate = chatPanel.GetWidget("CHAT_TEMPLATE"); } public void AddChatLine(Color c, string from, string text) { var name = from+":"; var font = Game.Renderer.RegularFont; var nameSize = font.Measure(from); var template = chatTemplate.Clone() as ContainerWidget; template.IsVisible = () => true; var time = System.DateTime.Now; template.GetWidget("TIME").GetText = () => "[{0:D2}:{1:D2}]".F(time.Hour, time.Minute); var p = template.GetWidget("NAME"); p.Color = c; p.GetText = () => name; p.Bounds.Width = nameSize.X; var t = template.GetWidget("TEXT"); t.Bounds.X += nameSize.X; t.Bounds.Width -= nameSize.X; // Hack around our hacky wordwrap behavior: need to resize the widget to fit the text text = WidgetUtils.WrapText(text, t.Bounds.Width, font); t.GetText = () => text; var oldHeight = t.Bounds.Height; t.Bounds.Height = font.Measure(text).Y; template.Bounds.Height += (t.Bounds.Height - oldHeight); chatPanel.AddChild(template); chatPanel.ScrollToBottom(); } void UpdateCurrentMap() { if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return; MapUid = orderManager.LobbyInfo.GlobalSettings.Map; Map = new Map(Game.modData.AvailableMaps[MapUid].Path); var title = Widget.RootWidget.GetWidget("TITLE"); title.Text = orderManager.LobbyInfo.GlobalSettings.ServerName; } Session.Client GetClientInSlot(Session.Slot slot) { return orderManager.LobbyInfo.ClientInSlot( slot ); } bool ShowSlotDropDown(Session.Slot slot, ButtonWidget name, bool showBotOptions) { var dropDownOptions = new List> { new Pair( "Open", () => orderManager.IssueOrder( Order.Command( "slot_open " + slot.Index ) )), new Pair( "Closed", () => orderManager.IssueOrder( Order.Command( "slot_close " + slot.Index ) )), }; if (showBotOptions) { var bots = Rules.Info["player"].Traits.WithInterface().Select(t => t.Name); bots.Do(bot => dropDownOptions.Add(new Pair("Bot: {0}".F(bot), () => orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot.Index, bot)))))); } CncDropDownButtonWidget.ShowDropDown( name, dropDownOptions, (ac, w) => new LabelWidget { Bounds = new Rectangle(0, 0, w, 24), Text = " {0}".F(ac.First), OnMouseUp = mi => { ac.Second(); return true; }, }); return true; } bool ShowRaceDropDown(Session.Slot s, ButtonWidget race) { if (Map.Players[s.MapPlayer].LockRace) return false; var dropDownOptions = new List>(); foreach (var c in CountryNames) { var cc = c; dropDownOptions.Add(new Pair( cc.Key, () => orderManager.IssueOrder( Order.Command("race "+cc.Key) )) ); }; CncDropDownButtonWidget.ShowDropDown( race, dropDownOptions, (ac, w) => { var ret = new LabelWidget { Bounds = new Rectangle(0, 0, w, 24), Text = " {0}".F(CountryNames[ac.First]), OnMouseUp = mi => { ac.Second(); return true; }, }; ret.AddChild(new ImageWidget { Bounds = new Rectangle(5, 5, 40, 15), GetImageName = () => ac.First, GetImageCollection = () => "flags", }); return ret; }); return true; } bool ShowTeamDropDown(ButtonWidget team) { var dropDownOptions = new List>(); for (int i = 0; i <= Map.PlayerCount; i++) { var ii = i; dropDownOptions.Add(new Pair( ii == 0 ? "-" : ii.ToString(), () => orderManager.IssueOrder( Order.Command("team "+ii) )) ); }; CncDropDownButtonWidget.ShowDropDown( team, dropDownOptions, (ac, w) => new LabelWidget { Bounds = new Rectangle(0, 0, w, 24), Text = " {0}".F(ac.First), OnMouseUp = mi => { ac.Second(); return true; }, }); return true; } bool ShowColorDropDown(Session.Slot s, ButtonWidget color) { if (Map.Players[s.MapPlayer].LockColor) return false; Action onSelect = c => { Game.Settings.Player.ColorRamp = c; Game.Settings.Save(); orderManager.IssueOrder(Order.Command("color {0}".F(c))); }; Action onChange = c => { PlayerPalettePreview.Ramp = c; }; var colorChooser = Game.LoadWidget(orderManager.world, "COLOR_CHOOSER", null, new WidgetArgs() { { "onSelect", onSelect }, { "onChange", onChange }, { "initialRamp", orderManager.LocalClient.ColorRamp } }); CncDropDownButtonWidget.ShowDropPanel(color, colorChooser, new List() { colorChooser.GetWidget("SAVE_BUTTON") }, () => true); return true; } void UpdatePlayerList() { // This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them) // Todo: handle this nicer Players.RemoveChildren(); foreach (var slot in orderManager.LobbyInfo.Slots) { var s = slot; var c = GetClientInSlot(s); Widget template; if (c == null) { if (Game.IsHost) { if (slot.Spectator) { template = EmptySlotTemplateHost.Clone(); var name = template.GetWidget("NAME"); name.GetText = () => s.Closed ? "Closed" : "Open"; name.OnMouseDown = _ => ShowSlotDropDown(s, name, false); var btn = template.GetWidget("JOIN"); btn.GetText = () => "Spectate in this slot"; } else { template = EmptySlotTemplateHost.Clone(); var name = template.GetWidget("NAME"); name.GetText = () => s.Closed ? "Closed" : (s.Bot == null) ? "Open" : s.Bot; name.OnMouseDown = _ => ShowSlotDropDown(s, name, Map.Players[ s.MapPlayer ].AllowBots); } } else { template = EmptySlotTemplate.Clone(); var name = template.GetWidget("NAME"); name.GetText = () => s.Closed ? "Closed" : (s.Bot == null) ? "Open" : s.Bot; if (slot.Spectator) { var btn = template.GetWidget("JOIN"); btn.GetText = () => "Spectate in this slot"; } } var join = template.GetWidget("JOIN"); if (join != null) { join.OnMouseUp = _ => { orderManager.IssueOrder(Order.Command("slot " + s.Index)); return true; }; join.IsVisible = () => !s.Closed && s.Bot == null && orderManager.LocalClient.State != Session.ClientState.Ready; } var bot = template.GetWidget("BOT"); if (bot != null) bot.IsVisible = () => s.Bot != null; } else if (c.Index == orderManager.LocalClient.Index && c.State != Session.ClientState.Ready) { template = LocalPlayerTemplate.Clone(); var name = template.GetWidget("NAME"); name.Text = c.Name; name.OnEnterKey = () => { name.Text = name.Text.Trim(); if (name.Text.Length == 0) name.Text = c.Name; name.LoseFocus(); if (name.Text == c.Name) return true; orderManager.IssueOrder(Order.Command("name " + name.Text)); Game.Settings.Player.Name = name.Text; Game.Settings.Save(); return true; }; name.OnLoseFocus = () => name.OnEnterKey(); var color = template.GetWidget("COLOR"); color.OnMouseUp = _ => ShowColorDropDown(s, color); var colorBlock = color.GetWidget("COLORBLOCK"); colorBlock.GetColor = () => c.ColorRamp.GetColor(0); var faction = template.GetWidget("FACTION"); faction.OnMouseDown = _ => ShowRaceDropDown(s, faction); var factionname = faction.GetWidget("FACTIONNAME"); factionname.GetText = () => CountryNames[c.Country]; var factionflag = faction.GetWidget("FACTIONFLAG"); factionflag.GetImageName = () => c.Country; factionflag.GetImageCollection = () => "flags"; var team = template.GetWidget("TEAM"); team.OnMouseDown = _ => ShowTeamDropDown(team); team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString(); var status = template.GetWidget("STATUS"); status.IsChecked = () => c.State == Session.ClientState.Ready; status.OnClick += CycleReady; var spectator = template.GetWidget("SPECTATOR"); Session.Slot slot1 = slot; color.IsVisible = () => !slot1.Spectator; colorBlock.IsVisible = () => !slot1.Spectator; faction.IsVisible = () => !slot1.Spectator; factionname.IsVisible = () => !slot1.Spectator; factionflag.IsVisible = () => !slot1.Spectator; team.IsVisible = () => !slot1.Spectator; spectator.IsVisible = () => slot1.Spectator || slot1.Bot != null; } else { template = RemotePlayerTemplate.Clone(); template.GetWidget("NAME").GetText = () => c.Name; var color = template.GetWidget("COLOR"); color.GetColor = () => c.ColorRamp.GetColor(0); var faction = template.GetWidget("FACTION"); var factionname = faction.GetWidget("FACTIONNAME"); factionname.GetText = () => CountryNames[c.Country]; var factionflag = faction.GetWidget("FACTIONFLAG"); factionflag.GetImageName = () => c.Country; factionflag.GetImageCollection = () => "flags"; var team = template.GetWidget("TEAM"); team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString(); var status = template.GetWidget("STATUS"); status.IsChecked = () => c.State == Session.ClientState.Ready; if (c.Index == orderManager.LocalClient.Index) status.OnClick += CycleReady; var spectator = template.GetWidget("SPECTATOR"); Session.Slot slot1 = slot; color.IsVisible = () => !slot1.Spectator; faction.IsVisible = () => !slot1.Spectator; factionname.IsVisible = () => !slot1.Spectator; factionflag.IsVisible = () => !slot1.Spectator; team.IsVisible = () => !slot1.Spectator; spectator.IsVisible = () => slot1.Spectator || slot1.Bot != null; var kickButton = template.GetWidget("KICK"); kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index; kickButton.OnMouseUp = mi => { orderManager.IssueOrder(Order.Command("kick " + c.Slot)); return true; }; } template.Id = "SLOT_{0}".F(s.Index); template.IsVisible = () => true; Players.AddChild(template); } } bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); } void CycleReady() { orderManager.IssueOrder(Order.Command("ready")); } } public class CncColorPickerLogic : IWidgetDelegate { ColorRamp ramp; [ObjectCreator.UseCtor] public CncColorPickerLogic([ObjectCreator.Param] Widget widget, [ObjectCreator.Param] ColorRamp initialRamp, [ObjectCreator.Param] Action onChange, [ObjectCreator.Param] Action onSelect, [ObjectCreator.Param] WorldRenderer worldRenderer) { var panel = widget.GetWidget("COLOR_CHOOSER"); var hueSlider = panel.GetWidget("HUE_SLIDER"); hueSlider.SetOffset(initialRamp.H / 255f); var satSlider = panel.GetWidget("SAT_SLIDER"); satSlider.SetOffset(initialRamp.S / 255f); var lumSlider = panel.GetWidget("LUM_SLIDER"); lumSlider.SetOffset(initialRamp.L / 255f); var rangeSlider = panel.GetWidget("RANGE_SLIDER"); rangeSlider.SetOffset(initialRamp.R / 255f); panel.GetWidget("SAVE_BUTTON").OnClick = () => { onSelect(ramp); }; Action sliderChanged = () => { ramp = new ColorRamp((byte)(255*hueSlider.GetOffset()), (byte)(255*satSlider.GetOffset()), (byte)(255*lumSlider.GetOffset()), (byte)(255*rangeSlider.GetOffset())); onChange(ramp); }; hueSlider.OnChange += _ => sliderChanged(); satSlider.OnChange += _ => sliderChanged(); lumSlider.OnChange += _ => sliderChanged(); rangeSlider.OnChange += _ => sliderChanged(); // Set the initial state sliderChanged(); } } }