#region Copyright & License Information /* * Copyright 2007-2013 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.FileFormats; using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA.Buildings { class BibLayerInfo : ITraitInfo { public readonly string[] BibTypes = { "bib3", "bib2", "bib1" }; public readonly int[] BibWidths = { 2, 3, 4 }; public readonly bool FrozenUnderFog = false; public object Create(ActorInitializer init) { return new BibLayer(init.self, this); } } struct CachedBib { public Dictionary> Tiles; public IEnumerable Footprint; public bool Visible; } class BibLayer : IRenderOverlay, IWorldLoaded, ITickRender { World world; BibLayerInfo info; Dictionary visible; Dictionary dirty; Sprite[][] bibSprites; public BibLayer(Actor self, BibLayerInfo info) { this.info = info; bibSprites = info.BibTypes.Select(x => Game.modData.SpriteLoader.LoadAllSprites(x)).ToArray(); self.World.ActorAdded += a => DoBib(a, true); self.World.ActorRemoved += a => DoBib(a, false); } public void WorldLoaded(World w) { world = w; visible = new Dictionary(); dirty = new Dictionary(); } public void DoBib(Actor b, bool isAdd) { if (!b.HasTrait()) return; var buildingInfo = b.Info.Traits.Get(); var size = buildingInfo.Dimensions.X; var bibOffset = buildingInfo.Dimensions.Y - 1; var bib = Array.IndexOf(info.BibWidths, size); if (bib < 0) { Log.Write("debug", "Cannot bib {0}-wide building {1}", size, b.Info.Name); return; } dirty[b] = new CachedBib() { Footprint = FootprintUtils.Tiles(b), Tiles = new Dictionary>(), Visible = isAdd }; for (var i = 0; i < 2 * size; i++) { var cell = b.Location + new CVec(i % size, i / size + bibOffset); var tile = new TileReference((byte)(bib + 1), (byte) i); dirty[b].Tiles.Add(cell, tile); } } public void TickRender(WorldRenderer wr, Actor self) { var remove = new List(); foreach (var kv in dirty) { if (!info.FrozenUnderFog || kv.Value.Footprint.Any(c => !self.World.FogObscures(c))) { if (kv.Value.Visible) visible[kv.Key] = kv.Value; else visible.Remove(kv.Key); remove.Add(kv.Key); } } foreach (var r in remove) dirty.Remove(r); } public void Render(WorldRenderer wr) { var pal = wr.Palette("terrain"); var cliprect = Game.viewport.WorldBounds(world); foreach (var bib in visible.Values) { foreach (var kv in bib.Tiles) { if (!cliprect.Contains(kv.Key.X, kv.Key.Y)) continue; if (world.ShroudObscures(kv.Key)) continue; var tile = bibSprites[kv.Value.type - 1][kv.Value.index]; tile.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * tile.size, pal); } } } } public class BibInfo : TraitInfo, Requires { } public class Bib { } }