#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { public class DrawLineToTargetInfo : ITraitInfo { public readonly int Delay = 60; public virtual object Create(ActorInitializer init) { return new DrawLineToTarget(init.Self, this); } } public class DrawLineToTarget : IRenderAboveShroudWhenSelected, INotifySelected, INotifyBecomingIdle { readonly DrawLineToTargetInfo info; List targets; Color c; int lifetime; public DrawLineToTarget(Actor self, DrawLineToTargetInfo info) { this.info = info; } public void SetTarget(Actor self, Target target, Color c, bool display) { targets = new List { target }; this.c = c; if (display) lifetime = info.Delay; } public void SetTargets(Actor self, List targets, Color c, bool display) { this.targets = targets; this.c = c; if (display) lifetime = info.Delay; } void INotifySelected.Selected(Actor a) { if (a.IsIdle) return; // Reset the order line timeout. lifetime = info.Delay; } IEnumerable IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr) { var force = Game.GetModifierKeys().HasModifier(Modifiers.Alt); if ((lifetime <= 0 || --lifetime <= 0) && !force) yield break; if (!(force || Game.Settings.Game.DrawTargetLine)) yield break; if (targets == null || targets.Count == 0) yield break; foreach (var target in targets) { if (target.Type == TargetType.Invalid) continue; yield return new TargetLineRenderable(new[] { self.CenterPosition, target.CenterPosition }, c); } } bool IRenderAboveShroudWhenSelected.SpatiallyPartitionable { get { return false; } } void INotifyBecomingIdle.OnBecomingIdle(Actor a) { targets = null; } } public static class LineTargetExts { public static void SetTargetLines(this Actor self, List targets, Color color) { var line = self.TraitOrDefault(); if (line != null) self.World.AddFrameEndTask(w => line.SetTargets(self, targets, color, false)); } public static void SetTargetLine(this Actor self, Target target, Color color) { self.SetTargetLine(target, color, true); } public static void SetTargetLine(this Actor self, Target target, Color color, bool display) { if (self.Owner != self.World.LocalPlayer) return; self.World.AddFrameEndTask(w => { if (self.Disposed) return; var line = self.TraitOrDefault(); if (line != null) line.SetTarget(self, target, color, display); }); } } }