## Player options-tech-level = .low = Low .medium = Medium .no-powers = No Powers .unrestricted = Unrestricted checkbox-redeployable-mcvs = .label = Redeployable MCVs .description = Allows Construction Yards to be undeployed notification-insufficient-funds = Insufficient funds. notification-new-construction-options = New construction options. notification-cannot-deploy-here = Cannot deploy here. notification-low-power = Low power. notification-base-under-attack = Base under attack. notification-ally-under-attack = Our ally is under attack. notification-harvester-under-attack = Harvester under attack. notification-silos-needed = Silos needed. ## World options-starting-units = .mcv-only = MCV Only .light = Light .medium = Medium .heavy = Heavy dropdown-map-creeps = .label = Creep Actors .description = Hostile forces spawn on the battlefield resource-veins = Veins resource-tiberium = Tiberium faction-random = .name = Any .description = Random Faction A random faction is chosen when the game starts. faction-gdi = .name = GDI .description = Global Defense Initiative The GDI is an international military branch of the United Nations tasked with keeping world peace. Commanding the combined forces of the world's most powerful nations, it possesses an unmatched arsenal of high-tech weaponry. faction-nod = .name = Nod .description = Brotherhood of Nod The Brotherhood is a religious cult centered around their leader Kane and the alien substance Tiberium. They employ stealth technology and guerrilla tactics to defeat those who oppose them. ## Structures notification-construction-complete = Construction complete. notification-unit-ready = Unit ready. notification-unable-to-comply-building-in-progress = Unable to comply; building in progress. notification-repairing = Repairing. notification-unit-repaired = Unit repaired. notification-unit-sold = Unit sold. notification-ion-cannon-ready = Ion cannon ready. notification-select-target = Select target. notification-cluster-missile-ready = Cluster missile ready. notification-missile-launch-detected = Missile launch detected. notification-emp-cannon-ready = EMP cannon ready. ## Defaults notification-unit-lost = Unit lost. notification-unit-promoted = Unit promoted. notification-primary-building-selected = Primary building selected. ## Infantry notification-building-infiltrated = Building infiltrated. notification-building-captured = Building captured. notification-bridge-repaired = Bridge repaired. ## aircraft.yaml actor-dpod-name = Drop Pod actor-dpod2-name = Drop Pod actor-dshp-name = Dropship actor-orca = .name = Orca Fighter .description = Fast assault gunship with dual missile launchers. Strong vs Buildings and Vehicles. Weak vs Infantry and Aircraft. actor-orcab = .name = Orca Bomber .description = Heavy bomber. Strong vs Buildings and Vehicles. Weak vs Infantry and Aircraft. actor-orcatran-name = Orca Transport actor-trnsport = .name = Carryall .description = VTOL aircraft capable of lifting and transporting vehicles. Unarmed. actor-scrin = .name = Banshee Fighter .description = Advanced fighter-bomber craft with twin plasma cannons. Strong vs Buildings and Vehicles. Weak vs Infantry and Aircraft. actor-apache = .name = Harpy .description = Anti-personnel support gunship with dual chain guns. Strong vs Infantry, Light armor and Aircraft. Weak vs Vehicles. actor-hunter-name = Hunter-Seeker Droid ## bridges.yaml actor-cabhut-name = Bridge repair hut meta-lowbridgeramp-name = Bridge actor-lobrdg-d-name = Dead Bridge actor-lobrdg-r-name = Bridge Ramp meta-elevatedbridgeplaceholder-name = Bridge ## civilian-infantry.yaml actor-weedguy-name = Chem Spray Infantry actor-umagon-name = Umagon actor-chamspy-disguisetooltip-name = Chameleon Spy actor-mutant-name = Mutant actor-mwmn-name = Mutant Soldier actor-mutant3-name = Mutant Sergeant actor-tratos-name = Tratos actor-oxanna-name = Oxanna actor-slav-name = Slavik ## civilian-structures.yaml actor-aban01-name = WS Logging Company actor-aban02-name = Panullo Hacienda actor-aban03-name = Abandoned Factory actor-aban04-name = City Hall actor-aban05-name = Hunting Lodge actor-aban06-name = Local Inn & Lodging actor-aban07-name = Church actor-aban08-name = Abandoned Warehouse actor-aban09-name = Tall's Residence actor-aban10-name = Denzil's Last Chance Motel actor-aban11-name = Miele Manor actor-aban12-name = Kettler's Place actor-aban13-name = Long's Home actor-aban14-name = Local Store actor-aban15-name = Adam's House actor-aban16-name = Gas Station actor-aban17-name = Gas Pumps actor-aban18-name = Gas Station Sign actor-ammocrat-name = Ammo Crates actor-bboard01-name = Eat at Rade's Roadhouse actor-bboard02-name = Drink YEO-CA Cola! actor-bboard03-name = Hamburgers $.99 actor-bboard04-name = Visit Scenic Las Vegas actor-bboard05-name = Rooms $29 a nite actor-bboard06-name = Kaspm's Tiberium Warhouse actor-bboard07-name = Alkaline's Battery Superstore actor-bboard08-name = Alex-Gator's Petshop just ahead! actor-bboard09-name = TacticX Games rock! actor-bboard10-name = WW Surf and Turf hits the spot! actor-bboard11-name = Only 11 miles to Zydeko's cafe! actor-bboard12-name = No escape from Archer's Asylum! actor-bboard13-name = Stop in at Hewitt's hair salon actor-bboard14-name = Billy Bob's Harvester School actor-bboard15-name = Pannullo's hacienda es bueno actor-bboard16-name = Join GDI: We save lives. actor-ca0001-name = Rade's Roadhouse actor-ca0002-name = Sandberg and Son's actor-ca0003-name = Temp Housing actor-ca0004-name = Waystation actor-ca0005-name = Ferbie's 4 Sale actor-ca0006-name = Deluxe Accomodations actor-ca0007-name = Field Generator actor-ca0008-name = Subterranean Dwelling actor-ca0009-name = Subterranean Dwelling actor-ca0010-name = Leary Traveller Inn actor-ca0011-name = Water Tank actor-ca0012-name = Greenhouse actor-ca0013-name = Water Purifier actor-ca0014-name = Observation Tower actor-ca0015-name = Port-A-Shack actor-ca0016-name = Port-A-Shack Deluxe actor-ca0017-name = Energy Transformer actor-ca0018-name = Solar Panel actor-ca0019-name = Solar Panel actor-ca0020-name = Solar Panel actor-ca0021-name = Solar Panel actor-caaray-name = Civilian Array actor-caarmr-name = Civilian Armory actor-cacrsh01-name = Crash Site actor-capyr01-name = Pyramid actor-capyr02-name = Pyramid actor-capyr03-name = Pyramid actor-city01-name = Connelly Court Apts actor-city02-name = Lightner's Luxury Suites actor-city03-name = Office Building actor-city04-name = Westwood Stock Exchange actor-city05-name = Daily Sun Times actor-city06-name = YEO-CA Cola Corp. actor-city07-name = Urban Housing actor-city08-name = Yee's Discount Liquor actor-city09-name = Abandoned Warehouse actor-city10-name = Urban Storefront actor-city11-name = Ambrose Lounge actor-city12-name = Bostic Tower actor-city13-name = Hewitt Hair Salon actor-city14-name = Business Offices actor-city15-name = 2nd National Bank actor-city16-name = Highrise Hotel actor-city17-name = The Projects actor-city18-name = Archer Asylum actor-city19-name = Fill'er Up-Pump'N'Go actor-city20-name = Gas Pump actor-city21-name = Gas Station Sign actor-city22-name = Church actor-ctdam-name = Hydroelectric Dam actor-ctvega-name = Vega's Pyramid actor-gakodk-name = GDI Kodiak actor-gaoldcc1-name = Old Construction Yard actor-gaoldcc2-name = Old Temple actor-gaoldcc3-name = Old Weapons Factory actor-gaoldcc4-name = Old Refinery actor-gaoldcc5-name = Old Advanced Power Plant actor-gaoldcc6-name = Old Silos actor-gasand = .name = Sandbags .description = Stops infantry and light vehicles. Can be crushed by tanks. actor-gaspot-name = Light Tower actor-galite-name = Light Post actor-ingalite-name = (Invisible Light Post) actor-neglamp-name = (Invisible Negative Light Post) actor-redlamp-name = Red Light Post actor-negred-name = Negative Red Light Post actor-grenlamp-name = Green Light Post actor-bluelamp-name = Blue Light Post actor-yelwlamp-name = Yellow Light Post actor-inyelwlamp-name = (Invisible Yellow Light Post) actor-purplamp-name = Purple Light Post actor-inpurplamp-name = (Invisible Purple Light Post) actor-inoranlamp-name = (Invisible Orange Light Post) actor-ingrnlmp-name = (Invisible Green Light Post) actor-inredlmp-name = (Invisible Red Light Post) actor-inblulmp-name = (Invisible Blue Light Post) actor-gaicbm-name = Deployed ICBM actor-namntk-name = Nod Montauk actor-ntpyra-name = Nod Pyramid actor-ufo-name = Scrin Ship ## civilian-vehicles.yaml actor-4tnk-name = Mammoth Tank meta-truck-name = Truck actor-icbm-name = Ballistic Missile Launcher actor-bus-name = School Bus actor-pick-name = Pickup actor-car-name = Automobile actor-wini-name = Recreational Vehicle actor-locomotive-name = Train Locomotive actor-traincar-name = Passenger Car actor-cargocar-name = Cargo Car ## critters.yaml actor-doggie-name = Tiberian Fiend actor-visc-sml-name = Baby Visceroid actor-visc-lrg-name = Adult Visceroid actor-jfish-name = Tiberium Floater ## defaults.yaml meta-crate-name = Crate meta-civilianinfantry-name = Civilian meta-aircrafthusk-generic-name = Destroyed Aircraft meta-blossomtree-name = Blossom Tree meta-tree-name = Tree meta-rock-name = Rock meta-box-name = Box meta-drum-name = Drum meta-palette-name = Pallet meta-railway-name = Railway meta-gate-description = Automated gate that opens for allied units. ## gdi-infantry.yaml actor-e2 = .name = Disc Thrower .description = Infantry with special explosive discs. Strong vs Buildings and Infantry. Weak vs Vehicles and Aircraft. actor-medic = .name = Medic .description = Heals nearby infantry. Unarmed. actor-jumpjet = .name = Jump Jet Infantry .description = Airborne soldiers. Strong vs Infantry and Aircraft. Weak vs Vehicles. actor-jumpjet-husk-name = Jump Jet Infantry actor-ghost = .name = Ghost Stalker .description = Elite commando infantry with a railgun and C4. Only one can be trained at a time. Strong vs Infantry and Buildings. Weak vs Vehicles and Aircraft. Special Ability: Destroy Building with C4. ## gdi-structures.yaml actor-gapowr = .name = GDI Power Plant .description = Provides power for other structures. actor-gapowr-socket-name = GDI Power Plant socket actor-gapowrup = .name = Power Turbine .description = Provides extra power generation. actor-gapile = .name = GDI Barracks .description = Produces infantry. actor-gaweap = .name = GDI War Factory .description = Produces vehicles. actor-gahpad = .name = Helipad .description = Produces, rearms and repairs helicopters. actor-gadept = .name = Service Depot .description = Repairs or sells vehicles and aircraft. actor-garadr = .name = GDI Radar .description = Provides an overview of the battlefield. Can detect cloaked units. Requires power to operate. actor-gatech = .name = GDI Tech Center .description = Provides access to advanced GDI technologies. actor-gaplug = .name = GDI Upgrade Center .description = Can be upgraded for additional technology. .ioncannonpower-name = Ion Cannon .ioncannonpower-description = Initiates an Ion Cannon strike. Applies instant damage to a small area. .droppodspower-name = Drop Pods .droppodspower-description = Drop Pod reinforcements. A small team of elite soldiers make an orbital drop at the target location. .produceactorpower-name = Hunter Seeker .produceactorpower-description = Drones that seek and destroy enemy targets. actor-gafire = .name = Firestorm Generator .description = Building that grants access to the Firestorm device. actor-gaplug-socket-ioncannon-name = GDI Upgrade Center socket actor-gaplug-socket-hunterseeker-name = GDI Upgrade Center socket actor-gaplug2 = .name = Seeker Control .description = Unlocks the hunter-seeker droid. actor-gaplug3 = .name = Ion Cannon Uplink .description = Unlocks the Ion Cannon. actor-gaplug4 = .name = Drop Pod Node .description = Unlocks Drop Pod Reinforcements. ## gdi-support.yaml actor-gawall = .name = Concrete Wall .description = Stops infantry and blocks enemy fire Can NOT be crushed by tanks. actor-gagate-a-name = GDI Gate actor-gagate-b-name = GDI Gate actor-gactwr = .name = Component Tower .description = Modular tower for base defenses. actor-gactwr-socket-name = Component Tower (unupgraded) actor-gavulc = .name = Vulcan Tower .description = Basic base defense. Does not require power to operate. Strong vs Infantry and Light armor. Weak vs Aircraft. actor-garock = .name = RPG Upgrade .description = GDI Advanced base defense. Does not require power to operate. Strong vs Armored ground units. Weak vs Aircraft. actor-gacsam = .name = SAM Upgrade .description = GDI Anti-Air base defense. Does not require power to operate. Strong vs Aircraft. Weak vs Ground units. ## gdi-vehicles.yaml actor-apc = .name = Amphibious APC .description = Armored infantry transport. Can move on water. Unarmed. actor-hvr = .name = Hover MLRS .description = Hovering vehicle with long-range missiles. Strong vs Vehicles and Aircraft. Weak vs Infantry. actor-smech = .name = Wolverine .description = Anti-personnel walker. Strong vs Infantry and Light armor. Weak vs Vehicles and Aircraft. actor-mmch = .name = Titan .description = General purpose mechanized walker. Strong vs Vehicles. Weak vs Infantry and Aircraft. actor-hmec = .name = Mammoth Mk. II .description = Slow, heavily armored walker. Maximum of one can be built. Armed with dual railguns and rocket launchers. Strong vs Infantry, Vehicles, Aircraft and Buildings. Weak vs Nothing. actor-sonic = .name = Disruptor .description = Armored high-tech vehicle with long-range and sonic armament. Strong vs Infantry, Vehicles and Buildings. Weak vs Aircraft. actor-jugg = .name = Juggernaut .deployed-name = Juggernaut (deployed) .description = Mobile Artillery Mech. Must be deployed in order to shoot. Strong vs Ground units. Weak vs Aircraft. actor-mobilemp = .name = Mobile EMP Cannon .description = Fires a pulse blast which disables all mechanical units in the area. ## husks.yaml actor-dshp-husk-name = Dropship actor-orca-husk-name = Orca Fighter actor-orcab-husk-name = Orca Bomber actor-orcatran-husk-name = Orca Transport actor-trnsport-husk-name = Carryall actor-scrin-husk-name = Banshee Fighter actor-apache-husk-name = Harpy ## misc.yaml actor-mpspawn-name = (multiplayer starting point) actor-waypoint-name = (waypoint for scripted behavior) actor-camera-name = (reveals area to owner) ## nod-infantry.yaml actor-e3 = .name = Rocket Infantry .description = Anti-tank infantry. Strong vs Vehicles, Aircraft and Buildings. Weak vs Infantry. actor-cyborg = .name = Cyborg Infantry .description = Cybernetic infantry unit. Strong vs Infantry and Light armor. Weak vs Vehicles and Aircraft. actor-cyc2 = .name = Cyborg Commando .description = Elite cybernetic infantry unit. Maximum of one can be built. Strong vs Infantry, Vehicles and Buildings. Weak vs Aircraft. actor-mhijack = .name = Mutant Hijacker .description = Hijacks enemy vehicles. Unarmed. ## nod-structures.yaml actor-napowr = .name = Nod Power Plant .description = Provides power to other structures. actor-naapwr = .name = Nod Advanced Power Plant .description = Provides twice as much power as a Power Plant. actor-nahand = .name = Hand of Nod .description = Produces infantry. actor-naweap = .name = Nod War Factory .description = Produces vehicles. actor-nahpad = .name = Helipad .description = Produces, rearms and repairs helicopters. actor-naradr = .name = Nod Radar .description = Provides an overview of the battlefield. Detects cloaked units. Requires power to operate. actor-natech = .name = Nod Tech Center .description = Provides access to advanced Nod technologies. actor-nastlh = .name = Stealth Generator .description = Generates a cloaking field to hide your forces from the enemy. actor-natmpl = .name = Temple of Nod .description = Provides access to advanced Nod technologies. .produceactorpower-name = Hunter Seeker .produceactorpower-description = Releases a drone that seeks and destroys the enemy target. actor-namisl = .nukepower-name = Cluster Missile .description = Launches a devastating missile at a target location. Requires power to operate. Maximum of one can be built. .name = Nod Missile Silo .nukepower-description = Launches an explosive cluster warhead at a target location. actor-nawast = .name = Waste Refinery .description = Processes Veins into usable resources. Maximum of one can be built. ## nod-support.yaml actor-nawall = .name = Concrete Wall .description = Stops infantry and blocks enemy fire. Can NOT be crushed by tanks. actor-nagate-a-name = Nod Gate actor-nagate-b-name = Nod Gate actor-napost = .name = Laser Fence .description = Stops infantry and blocks enemy fire. Can NOT be crushed by tanks. actor-nafnce-name = Laser Fence actor-nalasr = .name = Laser Turret .description = Basic base defense. Requires power to operate. Strong vs Ground units. Weak vs Aircraft. actor-naobel = .name = Obelisk of Light .description = Advanced base defense. Requires power to operate. Strong vs Ground units. Weak vs Aircraft. actor-nasam = .name = S.A.M. Site .description = Nod Anti-Air base defense. Requires power to operate. Strong vs Aircraft. Weak vs Ground units. ## nod-vehicles.yaml actor-bggy = .name = Attack Buggy .description = Fast scout and anti-infantry vehicle. Strong vs Infantry and Light armor. Weak vs Vehicles and Aircraft. actor-bike = .name = Attack Cycle .description = Fast scout vehicle with rockets. Strong vs Vehicles. Weak vs Infantry and Aircraft. actor-ttnk = .name = Tick Tank .deployed-name = Tick Tank (deployed) .description = Nod's main battle tank. Can deploy to gain extra protection. Strong vs Vehicles. Weak vs Infantry and Aircraft. actor-art2 = .name = Artillery .deployed-name = Artillery (deployed) .description = Mobile Artillery. Needs to be deployed in order to shoot. Strong vs Ground units. Weak vs Aircraft. actor-repair = .name = Mobile Repair Vehicle .description = Repairs nearby vehicles. Unarmed. actor-weed = .name = Weed Eater .description = Collects Tiberium veins for processing. Unarmed. actor-sapc = .name = Subterranean APC .description = Troop transport capable of moving underground to avoid detection. Unarmed. actor-subtank = .name = Devil's Tongue .description = Subterranean Flame Tank with the ability to move underground. Strong vs Infantry and Buildings. Weak vs Tanks and Aircraft. actor-stnk = .name = Stealth Tank .description = Lightly armored tank equipped with a personal stealth generator. Armed with missiles. Visible to infantry at close range. Strong vs Vehicles and Aircraft. Weak vs Infantry. actor-sgen = .name = Mobile Stealth Generator .deployed-name = Mobile Stealth Generator (deployed) .description = Able to cloak units once deployed. Unarmed. ## shared-infantry.yaml actor-e1 = .name = Light Infantry .description = General-purpose infantry. Strong vs Infantry. Weak vs Vehicles and Aircraft. actor-engineer = .name = Engineer .description = Infiltrates and captures enemy structures. Unarmed. ## shared-structures.yaml actor-gacnst = .name = Construction Yard .description = Builds base structures. actor-proc = .name = Tiberium Refinery .description = Processes raw Tiberium into usable resources. actor-gasilo = .name = Silo .description = Stores excess Tiberium. actor-anypower-name = Power Generation actor-barracks-name = Infantry Production actor-factory-name = Vehicle Production actor-radar-name = Radar actor-tech-name = Tech Center ## shared-support.yaml actor-napuls = .name = EMP Cannon .description = Disables mechanical units in an area. Requires power to operate. .attackorderpower-name = EMP .attackorderpower-description = Fires a pulse blast that disables all mechanical units in the area. ## shared-vehicles.yaml actor-mcv = .name = Mobile Construction Vehicle .description = Deploys into a Construction Yard. Unarmed. actor-harv = .name = Harvester .description = Collects Tiberium for processing. Unarmed. actor-lpst = .name = Mobile Sensor Array .deployed-name = Mobile Sensor Array (deployed) .description = Detects cloaked and subterranean units when deployed. Unarmed. ## trees.yaml actor-bigblue-name = Large Blue Tiberium Crystal actor-veinhole-name = Veinhole meta-tibflora-name = Tiberian Flora ## Civilian Tech actor-cahosp = .name = Civilian Hospital .captured-desc = Provides infantry with self-healing. .capturable-desc = Capture to enable self-healing for infantry. ## ai.yaml bot-test-ai = .name = Test AI