#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Runtime.InteropServices; using OpenRA.Graphics; using OpenTK.Graphics.OpenGL; namespace OpenRA.Renderer.Sdl2 { public class VertexBuffer : IVertexBuffer where T : struct { static readonly int VertexSize = Marshal.SizeOf(typeof(T)); int buffer; public VertexBuffer(int size) { GL.GenBuffers(1, out buffer); ErrorHandler.CheckGlError(); Bind(); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(VertexSize * size), new T[size], BufferUsageHint.DynamicDraw ); ErrorHandler.CheckGlError(); } public void SetData(T[] data, int length) { Bind(); GL.BufferSubData(BufferTarget.ArrayBuffer, IntPtr.Zero, new IntPtr(VertexSize * length), data); ErrorHandler.CheckGlError(); } public void Bind() { GL.BindBuffer(BufferTarget.ArrayBuffer, buffer); ErrorHandler.CheckGlError(); GL.VertexPointer(3, VertexPointerType.Float, VertexSize, IntPtr.Zero); ErrorHandler.CheckGlError(); GL.TexCoordPointer(4, TexCoordPointerType.Float, VertexSize, new IntPtr(12)); ErrorHandler.CheckGlError(); } void FinalizeInner() { GL.DeleteBuffers(1, ref buffer); } ~VertexBuffer() { Game.RunAfterTick(FinalizeInner); } } }