#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Primitives; namespace OpenRA.Network { public sealed class OrderManager : IDisposable { static readonly IEnumerable NoClients = new Session.Client[] { }; readonly SyncReport syncReport; readonly FrameData frameData = new FrameData(); public Session LobbyInfo = new Session(); public Session.Client LocalClient { get { return LobbyInfo.ClientWithIndex(Connection.LocalClientId); } } public World World; public readonly string Host; public readonly int Port; public readonly string Password = ""; public string ServerError = "Server is not responding"; public bool AuthenticationFailed = false; public ExternalMod ServerExternalMod = null; public int NetFrameNumber { get; private set; } public int LocalFrameNumber; public int FramesAhead = 0; public long LastTickTime = Game.RunTime; public bool GameStarted { get { return NetFrameNumber != 0; } } public IConnection Connection { get; private set; } List localOrders = new List(); List chatCache = new List(); public readonly ReadOnlyList ChatCache; bool disposed; bool generateSyncReport = false; void OutOfSync(int frame) { syncReport.DumpSyncReport(frame, frameData.OrdersForFrame(World, frame)); throw new InvalidOperationException("Out of sync in frame {0}.\n Compare syncreport.log with other players.".F(frame)); } public void StartGame() { if (GameStarted) return; // Generating sync reports is expensive, so only do it if we have // other players to compare against if a desync did occur generateSyncReport = !(Connection is ReplayConnection) && LobbyInfo.NonBotClients.Count() > 1; NetFrameNumber = 1; for (var i = NetFrameNumber; i <= FramesAhead; i++) Connection.Send(i, new List()); } public OrderManager(string host, int port, string password, IConnection conn) { Host = host; Port = port; Password = password; Connection = conn; syncReport = new SyncReport(this); ChatCache = new ReadOnlyList(chatCache); AddChatLine += CacheChatLine; } public void IssueOrders(Order[] orders) { foreach (var order in orders) IssueOrder(order); } public void IssueOrder(Order order) { localOrders.Add(order); } public Action AddChatLine = (c, n, s) => { }; void CacheChatLine(Color color, string name, string text) { chatCache.Add(new ChatLine(color, name, text)); } public void TickImmediate() { var immediateOrders = localOrders.Where(o => o.IsImmediate).ToList(); if (immediateOrders.Count != 0) Connection.SendImmediate(immediateOrders.Select(o => o.Serialize()).ToList()); localOrders.RemoveAll(o => o.IsImmediate); var immediatePackets = new List>(); Connection.Receive( (clientId, packet) => { var frame = BitConverter.ToInt32(packet, 0); if (packet.Length == 5 && packet[4] == 0xBF) frameData.ClientQuit(clientId, frame); else if (packet.Length >= 5 && packet[4] == 0x65) CheckSync(packet); else if (frame == 0) immediatePackets.Add(Pair.New(clientId, packet)); else frameData.AddFrameOrders(clientId, frame, packet); }); foreach (var p in immediatePackets) { foreach (var o in p.Second.ToOrderList(World)) { UnitOrders.ProcessOrder(this, World, p.First, o); // A mod switch or other event has pulled the ground from beneath us if (disposed) return; } } } Dictionary syncForFrame = new Dictionary(); void CheckSync(byte[] packet) { var frame = BitConverter.ToInt32(packet, 0); byte[] existingSync; if (syncForFrame.TryGetValue(frame, out existingSync)) { if (packet.Length != existingSync.Length) OutOfSync(frame); else for (var i = 0; i < packet.Length; i++) if (packet[i] != existingSync[i]) OutOfSync(frame); } else syncForFrame.Add(frame, packet); } public bool IsReadyForNextFrame { get { return NetFrameNumber >= 1 && frameData.IsReadyForFrame(NetFrameNumber); } } public IEnumerable GetClientsNotReadyForNextFrame { get { return NetFrameNumber >= 1 ? frameData.ClientsNotReadyForFrame(NetFrameNumber) .Select(a => LobbyInfo.ClientWithIndex(a)) : NoClients; } } public void Tick() { if (!IsReadyForNextFrame) throw new InvalidOperationException(); Connection.Send(NetFrameNumber + FramesAhead, localOrders.Select(o => o.Serialize()).ToList()); localOrders.Clear(); foreach (var order in frameData.OrdersForFrame(World, NetFrameNumber)) UnitOrders.ProcessOrder(this, World, order.Client, order.Order); Connection.SendSync(NetFrameNumber, OrderIO.SerializeSync(World.SyncHash())); if (generateSyncReport) syncReport.UpdateSyncReport(); ++NetFrameNumber; } public void Dispose() { disposed = true; if (Connection != null) Connection.Dispose(); } } public class ChatLine { public readonly Color Color; public readonly string Name; public readonly string Text; public ChatLine(Color c, string n, string t) { Color = c; Name = n; Text = t; } } }