using OpenRa.Traits.Activities; using OpenRa.Traits; namespace OpenRa.Mods.RA.Activities { class Infiltrate : IActivity { Actor target; public Infiltrate(Actor target) { this.target = target; } public IActivity NextActivity { get; set; } public IActivity Tick(Actor self) { if (target == null || target.IsDead) return NextActivity; if (target.Owner == self.Owner) return NextActivity; foreach (var t in target.traits.WithInterface()) t.OnInfiltrate(target, self); self.World.AddFrameEndTask(w => w.Remove(self)); return NextActivity; } public void Cancel(Actor self) { target = null; NextActivity = null; } } }