#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Graphics; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.RA { public class LoadWidgetAtGameStartInfo : ITraitInfo { public readonly string Widget = null; public readonly bool ClearRoot = true; public object Create(ActorInitializer init) { return new LoadWidgetAtGameStart(this); } } public class LoadWidgetAtGameStart: IWorldLoaded { readonly LoadWidgetAtGameStartInfo Info; public LoadWidgetAtGameStart(LoadWidgetAtGameStartInfo Info) { this.Info = Info; } public void WorldLoaded(World world, WorldRenderer wr) { // Clear any existing widget state if (Info.ClearRoot) Ui.ResetAll(); Game.LoadWidget(world, Info.Widget, Ui.Root, new WidgetArgs()); } } }