World: ChatCommands: DevCommands: PlayerCommands: HelpCommand: ScreenMap: ActorMap: LoadWidgetAtGameStart: MenuPaletteEffect: BuildingInfluence: ProductionQueueFromSelection: ProductionPaletteWidget: PRODUCTION_PALETTE PaletteFromFile@playersno: Name: player Tileset: SNOW Filename: unitsno.pal ShadowIndex: 1 PaletteFromFile@playertem: Name: player Tileset: TEMPERAT Filename: unittem.pal ShadowIndex: 1 PaletteFromCurrentTileset: Name: terrain ShadowIndex: 1 PaletteFromFile@chrome: Name: chrome Filename: cameo.pal AllowModifiers: false ShadowIndex: 242 PaletteFromFile@pips: Name: pips Filename: palette.pal AllowModifiers: false ShadowIndex: 4 PaletteFromFile@ra: Name: ra Filename: palette.pal ShadowIndex: 4 PaletteFromFile@effect: Name: effect Filename: anim.pal PaletteFromFile@colorpicker: Name: colorpicker Filename: unittem.pal AllowModifiers: false ShadowIndex: 1 PaletteFromRGBA@shadow: Name: shadow R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@cloak: Name: cloak R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@highlight: Name: highlight R: 255 G: 255 B: 255 A: 128 PaletteFromRGBA@moveflash: Name: moveflash R: 255 G: 255 B: 255 A: 64 PaletteFromRGBA@disabled: Name: disabled R: 0 G: 0 B: 0 A: 180 TSShroudPalette@shroud: Type: Shroud ShroudRenderer: Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255 UseExtendedIndex: true ShroudPalette: shroud FogPalette: shroud VoxelNormalsPalette@normals: Name: normals Type: TiberianSun Country@Random: Name: Any Race: Random RandomRaceMembers: gdi, nod Country@0: Name: GDI Race: gdi Country@1: Name: Nod Race: nod DomainIndex: SmudgeLayer@SMALLSCORCH: Type: SmallScorch Sequence: smallscorches SmokeType: smallfire SmokePercentage: 50 SmudgeLayer@MEDIUMSCORCH: Type: MediumScorch Sequence: mediumscorches SmokeType: mediumfire SmokePercentage: 75 SmudgeLayer@LARGESCORCH: Type: LargeScorch Sequence: largescorches SmokeType: largefire SmokePercentage: 100 SmudgeLayer@SMALLCRATER: Type: SmallCrater SmokeType: smallsmoke Sequence: smallcraters SmudgeLayer@MEDIUMCRATER: Type: MediumCrater SmokeType: smallsmoke Sequence: mediumcraters SmudgeLayer@LARGECRATER: Type: LargeCrater SmokeType: largesmoke Sequence: largecraters ResourceLayer: ResourceClaimLayer: FixedColorPalette@GreenTiberium: Base: player Name: greentiberium Color: 64, 255, 128 RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 ResourceType@Tiberium: ResourceType: 1 Palette: greentiberium EditorSprite: waypoint # TODO: editor can't handle the real ones Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20 MaxDensity: 12 ValuePerUnit: 50 Name: Tiberium PipColor: Green AllowedTerrainTypes: Clear, Rough, DirtRoad AllowUnderActors: true TerrainType: Tiberium FixedColorPalette@BlueTiberium: Base: player Name: bluetiberium Color: 160, 255, 172 RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 ResourceType@BlueTiberium: ResourceType: 2 Palette: bluetiberium EditorSprite: waypoint # TODO: editor can't handle the real ones Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20 MaxDensity: 12 ValuePerUnit: 100 Name: BlueTiberium PipColor: Blue AllowedTerrainTypes: Clear, Rough, DirtRoad AllowUnderActors: true TerrainType: BlueTiberium PathfinderDebugOverlay: TerrainGeometryOverlay: SpawnMapActors: CreateMPPlayers: MPStartUnits@MCV: Class: none ClassName: MCV Only Races: gdi, nod BaseActor: mcv MPStartUnits@light.gdi: Class: light ClassName: Light Races: gdi BaseActor: mcv SupportActors: e1,e1,e1,e2,e2 InnerSupportRadius: 3 OuterSupportRadius: 5 MPStartUnits@light.nod: Class: light ClassName: Light Races: nod BaseActor: mcv SupportActors: e1,e1,e1,e3,e3 InnerSupportRadius: 3 OuterSupportRadius: 5 MPStartUnits@med.gdi: Class: medium ClassName: Medium Races: gdi BaseActor: mcv SupportActors: e1,e1,e2,jumpjet,smech InnerSupportRadius: 3 OuterSupportRadius: 5 MPStartUnits@med.nod: Class: medium ClassName: Medium Races: nod BaseActor: mcv SupportActors: e1,e1,e3,cyborg,bggy InnerSupportRadius: 3 OuterSupportRadius: 5 MPStartUnits@heavy.gdi: Class: heavy ClassName: Heavy Races: gdi BaseActor: mcv SupportActors: e1,e2,e2,smech,mmch InnerSupportRadius: 3 OuterSupportRadius: 5 MPStartUnits@heavy.nod: Class: heavy ClassName: Heavy Races: nod BaseActor: mcv SupportActors: e1,e3,bggy,bike,ttnk InnerSupportRadius: 3 OuterSupportRadius: 5 MPStartLocations: SpawnMPUnits: CrateSpawner: Minimum: 1 Maximum: 6 SpawnInterval: 120 WaterChance: 0 ValidGround: Clear, Rough, Road, DirtRoad, Tiberium, BlueTiberium PathFinder: ValidateOrder: DebugPauseState: ScreenShaker: RadarPings: StartGameNotification: