#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.RA.Buildings; using OpenRA.Traits; namespace OpenRA.Mods.RA.Orders { public class RepairOrderGenerator : IOrderGenerator { public IEnumerable Order(World world, int2 xy, MouseInput mi) { if (mi.Button == MouseButton.Right) world.CancelInputMode(); return OrderInner(world, xy, mi); } IEnumerable OrderInner(World world, int2 xy, MouseInput mi) { if (mi.Button == MouseButton.Left) { var underCursor = world.FindUnitsAtMouse(mi.Location) .Where(a => a.AppearsFriendlyTo(world.LocalPlayer.PlayerActor) && a.HasTrait()).FirstOrDefault(); if (underCursor == null) yield break; if (underCursor.Info.Traits.Contains() && underCursor.GetDamageState() > DamageState.Undamaged) yield return new Order("RepairBuilding", world.LocalPlayer.PlayerActor, false) { TargetActor = underCursor }; } } public void Tick(World world) { } public void RenderAfterWorld(WorldRenderer wr, World world) { } public void RenderBeforeWorld(WorldRenderer wr, World world) { } public string GetCursor(World world, int2 xy, MouseInput mi) { mi.Button = MouseButton.Left; return OrderInner(world, xy, mi).Any() ? "repair" : "repair-blocked"; } } }