#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Drawing; using System.IO; using System.Linq; using System.Windows.Forms; using OpenRA.FileFormats; using OpenRA.GameRules; using OpenRA.Graphics; using OpenRA.Network; using OpenRA.Server; using OpenRA.Support; using OpenRA.Widgets; using XRandom = OpenRA.Thirdparty.Random; namespace OpenRA { public static class Game { public static int CellSize { get { return modData.Manifest.TileSize; } } public static ModData modData; public static World world; public static Viewport viewport; public static Settings Settings; internal static OrderManager orderManager; public static XRandom CosmeticRandom = new XRandom(); // not synced public static Renderer Renderer; public static Session LobbyInfo = new Session(); public static bool HasInputFocus = false; static void LoadMap(string uid) { var map = modData.PrepareMap(uid); viewport = new Viewport(new float2(Renderer.Resolution), map.TopLeft, map.BottomRight, Renderer); world = new World(modData.Manifest, map); } public static void MoveViewport(int2 loc) { viewport.Center(loc); } internal static string CurrentHost = ""; internal static int CurrentPort = 0; internal static void JoinServer(string host, int port) { if (orderManager != null) orderManager.Dispose(); CurrentHost = host; CurrentPort = port; lastConnectionState = ConnectionState.PreConnecting; ConnectionStateChanged(); orderManager = new OrderManager(new NetworkConnection(host, port), ChooseReplayFilename()); } static string ChooseReplayFilename() { return DateTime.UtcNow.ToString("OpenRA-yyyy-MM-ddThhmmssZ.rep"); } static void JoinLocal() { lastConnectionState = ConnectionState.PreConnecting; ConnectionStateChanged(); if (orderManager != null) orderManager.Dispose(); orderManager = new OrderManager(new EchoConnection()); } static int lastTime = Environment.TickCount; static void ResetTimer() { lastTime = Environment.TickCount; } internal static int RenderFrame = 0; internal static int LocalTick = 0; const int NetTickScale = 3; // 120ms net tick for 40ms local tick public static event Action ConnectionStateChanged = () => { }; static ConnectionState lastConnectionState = ConnectionState.PreConnecting; public static int LocalClientId { get { return orderManager.Connection.LocalClientId; } } static void Tick( World world, OrderManager orderManager, Viewport viewPort ) { if (orderManager.Connection.ConnectionState != lastConnectionState) { lastConnectionState = orderManager.Connection.ConnectionState; ConnectionStateChanged(); } int t = Environment.TickCount; int dt = t - lastTime; if (dt >= Settings.Game.Timestep) { using (new PerfSample("tick_time")) { lastTime += Settings.Game.Timestep; Widget.DoTick(world); Sound.Tick(); orderManager.TickImmediate(world); var isNetTick = LocalTick % NetTickScale == 0; if (!isNetTick || orderManager.IsReadyForNextFrame) { ++LocalTick; Log.Write("debug", "--Tick: {0} ({1})", LocalTick, isNetTick ? "net" : "local"); if (isNetTick) orderManager.Tick(world); world.OrderGenerator.Tick(world); world.Selection.Tick(world); world.Tick(); PerfHistory.Tick(); } else if (orderManager.FrameNumber == 0) lastTime = Environment.TickCount; } } using (new PerfSample("render")) { ++RenderFrame; viewport.DrawRegions(world); Sound.SetListenerPosition(viewport.Location + .5f * new float2(viewport.Width, viewport.Height)); } PerfHistory.items["render"].Tick(); PerfHistory.items["batches"].Tick(); PerfHistory.items["text"].Tick(); PerfHistory.items["cursor"].Tick(); MasterServerQuery.Tick(); } internal static event Action LobbyInfoChanged = () => { }; internal static void SyncLobbyInfo( World world, string data) { LobbyInfo = Session.Deserialize(data); if( !world.GameHasStarted ) world.SharedRandom = new XRandom( LobbyInfo.GlobalSettings.RandomSeed ); if (orderManager.Connection.ConnectionState == ConnectionState.Connected) world.SetLocalPlayer(orderManager.Connection.LocalClientId); if (orderManager.FramesAhead != LobbyInfo.GlobalSettings.OrderLatency && !orderManager.GameStarted) { orderManager.FramesAhead = LobbyInfo.GlobalSettings.OrderLatency; Debug("Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency)); } LobbyInfoChanged(); } public static void IssueOrder( Order o ) { orderManager.IssueOrder( o ); } /* avoid exposing the OM to mod code */ public static event Action AfterGameStart = () => {}; public static event Action BeforeGameStart = () => {}; internal static void StartGame(string map) { world = null; BeforeGameStart(); LoadMap(map); if (orderManager.GameStarted) return; Widget.SelectedWidget = null; LocalTick = 0; orderManager.StartGame(); viewport.RefreshPalette(); AfterGameStart(); } public static void DispatchMouseInput(MouseInputEvent ev, MouseEventArgs e, Modifiers modifierKeys) { var world = Game.world; if (world == null) return; Sync.CheckSyncUnchanged( world, () => { var mi = new MouseInput { Button = (MouseButton)(int)e.Button, Event = ev, Location = new int2( e.Location ), Modifiers = modifierKeys, }; Widget.HandleInput( world, mi ); } ); } public static bool IsHost { get { return orderManager.Connection.LocalClientId == 0; } } internal static Session.Client LocalClient { get { return LobbyInfo.Clients.FirstOrDefault(c => c.Index == orderManager.Connection.LocalClientId); } } public static void HandleKeyEvent(KeyInput e) { var world = Game.world; if( world == null ) return; Sync.CheckSyncUnchanged( world, () => { Widget.HandleKeyPress( e ); } ); } static Modifiers modifiers; public static Modifiers GetModifierKeys() { return modifiers; } public static void HandleModifierKeys(Modifiers mods) { modifiers = mods; } internal static void Initialize(Arguments args) { AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly; var defaultSupport = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + Path.DirectorySeparatorChar + "OpenRA"; SupportDir = args.GetValue("SupportDir", defaultSupport); Settings = new Settings(SupportDir + "settings.yaml", args); // force master server upgrade -- remove once everyone is switched over. if (Settings.Server.MasterServer == "http://open-ra.org/master/") Settings.Server.MasterServer = "http://master.open-ra.org/"; Settings.Save(); Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar; Log.AddChannel("perf", "perf.log"); Log.AddChannel("debug", "debug.log"); Log.AddChannel("sync", "syncreport.log"); FileSystem.Mount("."); // Needed to access shaders Renderer.Initialize( Game.Settings.Graphics.Mode ); Renderer.SheetSize = Settings.Game.SheetSize; Renderer = new Renderer(); Console.WriteLine("Available mods:"); foreach(var mod in ModData.AllMods) Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Title, mod.Value.Version); // Discard any invalid mods LobbyInfo.GlobalSettings.Mods = Settings.Game.Mods.Where(m => ModData.AllMods.ContainsKey(m)).ToArray(); Console.WriteLine("Loading mods: {0}",string.Join(",",LobbyInfo.GlobalSettings.Mods)); modData = new ModData( LobbyInfo.GlobalSettings.Mods ); Sound.Initialize(); PerfHistory.items["render"].hasNormalTick = false; PerfHistory.items["batches"].hasNormalTick = false; PerfHistory.items["text"].hasNormalTick = false; PerfHistory.items["cursor"].hasNormalTick = false; JoinLocal(); StartGame(modData.Manifest.ShellmapUid); Game.BeforeGameStart += () => Widget.OpenWindow("INGAME_ROOT"); Game.ConnectionStateChanged += () => { Widget.CloseWindow(); switch( Game.orderManager.Connection.ConnectionState ) { case ConnectionState.PreConnecting: Widget.OpenWindow("MAINMENU_BG"); break; case ConnectionState.Connecting: Widget.OpenWindow("CONNECTING_BG"); break; case ConnectionState.NotConnected: Widget.OpenWindow("CONNECTION_FAILED_BG"); break; case ConnectionState.Connected: var lobby = Widget.OpenWindow("SERVER_LOBBY"); lobby.GetWidget("CHAT_DISPLAY").ClearChat(); lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true; lobby.GetWidget("LOCKTEAMS_CHECKBOX").Visible = true; lobby.GetWidget("DISCONNECT_BUTTON").Visible = true; //r.GetWidget("INGAME_ROOT").GetWidget("CHAT_DISPLAY").ClearChat(); break; } }; modData.WidgetLoader.LoadWidget( Widget.RootWidget, "PERF_BG" ); Widget.OpenWindow("MAINMENU_BG"); ResetTimer(); } static bool quit; internal static void Run() { while (!quit) { Tick( world, orderManager, viewport ); Application.DoEvents(); } } public static void Exit() { quit = true; } public static Action AddChatLine = (c,n,s) => {}; public static void Debug(string s, params object[] args) { AddChatLine(Color.White, "Debug", String.Format(s,args)); } public static void Disconnect() { orderManager.Dispose(); var shellmap = modData.Manifest.ShellmapUid; LobbyInfo = new Session(); LobbyInfo.GlobalSettings.Mods = Settings.Game.Mods; JoinLocal(); StartGame(shellmap); Widget.CloseWindow(); Widget.OpenWindow("MAINMENU_BG"); } static string baseSupportDir = null; public static string SupportDir { set { var dir = value; // Expand paths relative to the personal directory if (dir.ElementAt(0) == '~') dir = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + dir.Substring(1); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); baseSupportDir = dir + Path.DirectorySeparatorChar; } get { return baseSupportDir; } } public static T CreateObject( string name ) { return modData.ObjectCreator.CreateObject( name ); } } }