#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Mods.RA.Air; using OpenRA.Mods.RA.Render; using OpenRA.Traits; namespace OpenRA.Mods.RA.Activities { public class Repair : Activity { int remainingTicks; Actor host; Health health; public Repair(Actor host) { this.host = host; } public override Activity Tick(Actor self) { if (IsCanceled) return NextActivity; if (host != null && !host.IsInWorld) return NextActivity; health = self.TraitOrDefault(); if (health == null) return NextActivity; if (health.DamageState == DamageState.Undamaged) { var helicopter = self.TraitOrDefault(); if (helicopter != null) { if (helicopter.Info.RearmBuildings.Contains(host.Info.Name) && self.HasTrait()) { if (self.Trait().FullAmmo() == false) return NextActivity; } return helicopter.TakeOff(host); } return NextActivity; } if (remainingTicks == 0) { var repairsUnits = host.Info.Traits.Get(); var unitCost = self.Info.Traits.Get().Cost; var hpToRepair = repairsUnits.HpPerStep; var cost = Math.Max(1, (hpToRepair * unitCost * repairsUnits.ValuePercentage) / (health.MaxHP * 100)); if (!self.Owner.PlayerActor.Trait().TakeCash(cost)) { remainingTicks = 1; return this; } self.InflictDamage(self, -hpToRepair, null); foreach (var depot in host.TraitsImplementing()) depot.Repairing(self, host); remainingTicks = repairsUnits.Interval; } else --remainingTicks; return this; } } }