#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Used together with AttackMedic: to make the healer do it's job automatically to nearby units.")] class AutoHealInfo : TraitInfo, Requires { } class AutoHeal : INotifyIdle { public void TickIdle(Actor self) { var attack = self.Trait(); var inRange = self.World.FindActorsInCircle(self.CenterPosition, attack.GetMaximumRange()); var target = inRange .Where(a => a != self && a.AppearsFriendlyTo(self)) .Where(a => a.IsInWorld && !a.IsDead) .Where(a => a.GetDamageState() > DamageState.Undamaged) .Where(a => attack.HasAnyValidWeapons(Target.FromActor(a))) .ClosestTo(self); if (target != null) self.QueueActivity(attack.GetAttackActivity(self, Target.FromActor(target), false)); } } }