using OpenRA.GameRules; using OpenRA.Traits; namespace OpenRA.Mods.RA { class TeslaInstantKillsInfo : TraitInfo { } class TeslaInstantKills : IDamageModifier { public float GetDamageModifier( WarheadInfo warhead ) { if( warhead.InfDeath == 5 ) return 1000f; return 1f; } } }