#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Activities; using OpenRA.Mods.Common; using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Traits; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Cnc.Traits { [Desc("Deliver the unit in production via skylift.")] public class ProductionAirdropInfo : ProductionInfo { public readonly string ReadyAudio = "Reinforce"; [Desc("Cargo aircraft used for delivery. Must have the `Aircraft` trait.")] [ActorReference(typeof(AircraftInfo))] public readonly string ActorType = "c17"; public override object Create(ActorInitializer init) { return new ProductionAirdrop(init, this); } } class ProductionAirdrop : Production { readonly ProductionAirdropInfo info; public ProductionAirdrop(ActorInitializer init, ProductionAirdropInfo info) : base(init, info) { this.info = info; } public override bool Produce(Actor self, ActorInfo producee, string productionType, TypeDictionary inits) { var owner = self.Owner; var aircraftInfo = self.World.Map.Rules.Actors[info.ActorType].TraitInfo(); // WDist required to take off or land var landDistance = aircraftInfo.CruiseAltitude.Length * 1024 / aircraftInfo.MaximumPitch.Tan(); // Start a fixed distance away: the width of the map. // This makes the production timing independent of spawnpoint var startPos = self.Location + new CVec(owner.World.Map.Bounds.Width, 0); var endPos = new CPos(owner.World.Map.Bounds.Left - 2 * landDistance / 1024, self.Location.Y); // Assume a single exit point for simplicity var exit = self.Info.TraitInfos().First(); foreach (var tower in self.TraitsImplementing()) tower.IncomingDelivery(self); owner.World.AddFrameEndTask(w => { if (!self.IsInWorld || self.IsDead) return; var actor = w.CreateActor(info.ActorType, new TypeDictionary { new CenterPositionInit(w.Map.CenterOfCell(startPos) + new WVec(WDist.Zero, WDist.Zero, aircraftInfo.CruiseAltitude)), new OwnerInit(owner), new FacingInit(64) }); actor.QueueActivity(new Fly(actor, Target.FromPos(self.CenterPosition + new WVec(landDistance, 0, 0)))); actor.QueueActivity(new Land(actor, Target.FromActor(self))); actor.QueueActivity(new CallFunc(() => { if (!self.IsInWorld || self.IsDead) return; foreach (var cargo in self.TraitsImplementing()) cargo.Delivered(self); self.World.AddFrameEndTask(ww => DoProduction(self, producee, exit, productionType, inits)); Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.ReadyAudio, self.Owner.Faction.InternalName); })); actor.QueueActivity(new Fly(actor, Target.FromCell(w, endPos))); actor.QueueActivity(new RemoveSelf()); }); return true; } } }