#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Mods.Common.Effects; using OpenRA.Primitives; namespace OpenRA.Mods.Common.Traits { [Desc("Lets the actor grant cash when captured.")] public class GivesCashOnCaptureInfo : ConditionalTraitInfo { [Desc("Whether to show the cash tick indicators rising from the actor.")] public readonly bool ShowTicks = true; [Desc("How long to show the Amount tick indicator when enabled.")] public readonly int DisplayDuration = 30; [Desc("Amount of money awarded for capturing the actor.")] public readonly int Amount = 0; [Desc("Award cash only if the capturer's CaptureTypes overlap with these types. Leave empty to allow all types.")] public readonly BitSet CaptureTypes = default(BitSet); public override object Create(ActorInitializer init) { return new GivesCashOnCapture(this); } } public class GivesCashOnCapture : ConditionalTrait, INotifyCapture { readonly GivesCashOnCaptureInfo info; public GivesCashOnCapture(GivesCashOnCaptureInfo info) : base(info) { this.info = info; } void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet captureTypes) { if (IsTraitDisabled) return; if (!info.CaptureTypes.IsEmpty && !info.CaptureTypes.Overlaps(captureTypes)) return; var resources = newOwner.PlayerActor.Trait(); var amount = resources.ChangeCash(info.Amount); if (!info.ShowTicks && amount != 0) return; self.World.AddFrameEndTask(w => w.Add( new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(amount), info.DisplayDuration))); } } }