^Vehicle: Category: Vehicle Unit: ROT: 5 Mobile: MovementType: Wheel Selectable: Voice: VehicleVoice Repairable: Chronoshiftable: Passenger: IronCurtainable: HiddenUnderFog: ^Infantry: Category: Infantry Unit: Armor: none Sight: 4 Mobile: MovementType: Foot Selectable: RenderInfantry: SquishByTank: AutoTarget: Passenger: HiddenUnderFog: ^Ship: Category: Ship Unit: Mobile: MovementType: Float Selectable: HiddenUnderFog: ^Plane: Category: Plane Unit: TargetType: Air Selectable: HiddenUnderFog: ^Building: Category: Building Selectable: Priority: 3 Building: Dimensions: 1,1 Footprint: x RenderBuilding: EmitInfantryOnSell: ActorTypes: e1,e1,e1,c1,c2,e6 ^Wall: Category: Building Building: Dimensions: 1,1 Footprint: x BuildSounds: placbldg.aud Capturable: false BaseNormal: no Crewed: no Sight: 0 Wall: LineBuild: Selectable: Priority: 1 RenderBuildingWall: HasMakeAnimation: false Palette: terrain DamageStates: 2 ^Tree: Category: Building RenderBuilding: Palette: terrain Building: Footprint: x Dimensions: 1,1