#region Copyright & License Information /* * Copyright 2007-2012 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Drawing; using System.Linq; using OpenRA.Mods.RA.Buildings; using OpenRA.Network; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.RA.Widgets.Logic { public class ObserverStatsLogic { ScrollPanelWidget playersPanel; ScrollItemWidget playerTemplate; ScrollItemWidget teamTemplate; [ObjectCreator.UseCtor] public ObserverStatsLogic(World world, Widget widget) { playersPanel = widget.Get("PLAYERS"); playerTemplate = playersPanel.Get("PLAYER_TEMPLATE"); teamTemplate = playersPanel.Get("TEAM_TEMPLATE"); playersPanel.RemoveChildren(); playersPanel.Layout = new GridLayout(playersPanel); var players = world.Players.Where(p => !p.NonCombatant); widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString(); var args = new WidgetArgs(); widget.Initialize(args); widget.Get("BACKGROUND").Initialize(args); widget.Get("PLAYERS").Initialize(args); var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get("TEAM").GetText = () => team.Key == 0 ? "No team" : "Team " + team.Key; playersPanel.AddChild(tt); foreach (var p in team) { var player = p; var template = ScrollItemWidget.Setup(playerTemplate, () => false, () => { var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait() && a.Owner == player); if (playerBase != null) { Game.MoveViewport(playerBase.Location.ToFloat2()); } }); var flag = template.Get("FACTION_FLAG"); flag.GetImageName = () => player.Country.Race; flag.GetImageCollection = () => "flags"; var playerName = template.Get("PLAYER"); playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")"); playerName.GetColor = () => player.ColorRamp.GetColor(0); var res = player.PlayerActor.Trait(); template.Get("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre); var powerRes = player.PlayerActor.Trait(); var power = template.Get("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); template.Get("KILLS").GetText = () => player.Kills.ToString(); template.Get("DEATHS").GetText = () => player.Deaths.ToString(); playersPanel.AddChild(template); } } } static Color GetPowerColor(PowerState state) { if (state == PowerState.Critical) return Color.Red; if (state == PowerState.Low) return Color.Orange; return Color.LimeGreen; } } }