#region Copyright & License Information /* * Copyright 2007-2016 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Support; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { public abstract class UpgradeMultiplierTraitInfo : ITraitInfo { [Desc("Boolean expression defining the condition to enable this trait.", "Overrides UpgradeTypes/BaseLevel if set.", "Only the first Modifier will be used when the condition is enabled.")] [UpgradeUsedReference] public readonly BooleanExpression RequiresCondition = null; [UpgradeUsedReference] [Desc("Accepted upgrade types.")] public readonly string[] UpgradeTypes = { }; [Desc("The lowest upgrade level using the scale.")] public readonly int BaseLevel = 1; [FieldLoader.Require] [Desc("Percentages to apply with the first being applied at the base level.", "Repeat last entry to accept time extensions.", "If no upgrade types are specified, then the first/only modifier is always applied.")] public readonly int[] Modifier = { }; public abstract object Create(ActorInitializer init); } public abstract class UpgradeMultiplierTrait : IUpgradable, IDisabledTrait, ISync { readonly UpgradeMultiplierTraitInfo info; readonly Dictionary conditions = new Dictionary(); [Sync] int level = 0; [Sync] public bool IsTraitDisabled { get; private set; } IEnumerable IUpgradable.UpgradeTypes { get { if (info.RequiresCondition != null) return info.RequiresCondition.Variables; return info.UpgradeTypes; } } protected UpgradeMultiplierTrait(UpgradeMultiplierTraitInfo info, string modifierType, string actorType) { this.info = info; if (info.Modifier.Length == 0) throw new ArgumentException("No modifiers in " + modifierType + " for " + actorType); // TODO: Set initial state from a future ConditionsInit if (info.RequiresCondition != null) IsTraitDisabled = !info.RequiresCondition.Evaluate(conditions); else { IsTraitDisabled = info.UpgradeTypes != null && info.UpgradeTypes.Length > 0 && info.BaseLevel > 0; level = IsTraitDisabled ? 0 : info.BaseLevel; } } public bool AcceptsUpgradeLevel(Actor self, string type, int level) { if (info.RequiresCondition != null) return level == 1; return level < info.Modifier.Length + info.BaseLevel; } // Override to receive notice of level change. protected virtual void Update(Actor self) { } public void UpgradeLevelChanged(Actor self, string type, int oldLevel, int newLevel) { if (info.RequiresCondition != null) { conditions[type] = newLevel > 0; IsTraitDisabled = !info.RequiresCondition.Evaluate(conditions); } else { if (!info.UpgradeTypes.Contains(type)) return; level = newLevel.Clamp(0, Math.Max(info.Modifier.Length + info.BaseLevel - 1, 0)); IsTraitDisabled = level < info.BaseLevel; } Update(self); } public int GetModifier() { if (info.RequiresCondition != null) return IsTraitDisabled ? 100 : info.Modifier[0]; return IsTraitDisabled ? 100 : info.Modifier[level - info.BaseLevel]; } } }