#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion namespace OpenRA.Traits.Activities { /* non-turreted attack */ class Attack : IActivity { Actor Target; int Range; public Attack(Actor target, int range) { Target = target; Range = range; } public IActivity NextActivity { get; set; } public IActivity Tick( Actor self ) { var unit = self.traits.Get(); if (Target == null || Target.IsDead) return NextActivity; if ((Target.Location - self.Location).LengthSquared >= Range * Range) return new Move( Target, Range ) { NextActivity = this }; var desiredFacing = Util.GetFacing((Target.Location - self.Location).ToFloat2(), 0); var renderUnit = self.traits.GetOrDefault(); var numDirs = (renderUnit != null) ? renderUnit.anim.CurrentSequence.Facings : 8; if (Util.QuantizeFacing(unit.Facing, numDirs) != Util.QuantizeFacing(desiredFacing, numDirs)) { return new Turn( desiredFacing ) { NextActivity = this }; } var attack = self.traits.Get(); attack.target = Target; attack.DoAttack(self); return this; } public void Cancel(Actor self) { Target = null; } } }