#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System.Collections.Generic; namespace OpenRA.Traits { class StoresOreInfo : StatelessTraitInfo { public readonly int Pips = 0; public readonly int Capacity = 0; } class StoresOre : IPips, IAcceptThief { public void OnSteal(Actor self, Actor thief) { // Steal half the ore the building holds var toSteal = self.Info.Traits.Get().Capacity / 2; self.Owner.TakeCash(toSteal); thief.Owner.GiveCash(toSteal); var eva = thief.Owner.PlayerActor.Info.Traits.Get(); Sound.PlayToPlayer(thief.Owner, eva.CreditsStolen); } public IEnumerable GetPips(Actor self) { var numPips = self.Info.Traits.Get().Pips; return Graphics.Util.MakeArray( numPips, i => (self.World.LocalPlayer.GetSiloFullness() > i * 1.0f / numPips) ? PipType.Yellow : PipType.Transparent ); } } }