#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Drawing; using OpenRA.FileFormats.Graphics; using OpenRA.Renderer.SdlCommon; using Tao.Cg; using Tao.OpenGl; using Tao.Sdl; [assembly: Renderer(typeof(OpenRA.Renderer.Cg.DeviceFactory))] namespace OpenRA.Renderer.Cg { public class DeviceFactory : IDeviceFactory { public IGraphicsDevice Create(Size size, WindowMode windowMode) { Console.WriteLine("Using Cg renderer"); return new GraphicsDevice(size, windowMode); } } public class GraphicsDevice : SdlGraphics { static string[] RequiredExtensions = { "GL_ARB_vertex_program", "GL_ARB_fragment_program", "GL_ARB_vertex_buffer_object", "GL_ARB_framebuffer_object" }; internal IntPtr cgContext; internal int vertexProfile, fragmentProfile; static Tao.Cg.Cg.CGerrorCallbackFuncDelegate CgErrorCallback = () => { var err = Tao.Cg.Cg.cgGetError(); var msg = "CG Error: {0}: {1}".F(err, Tao.Cg.Cg.cgGetErrorString(err)); ErrorHandler.WriteGraphicsLog(msg); throw new InvalidOperationException("CG Error. See graphics.log for details"); }; public GraphicsDevice(Size size, WindowMode window) : base(size, window, RequiredExtensions) { cgContext = Tao.Cg.Cg.cgCreateContext(); Tao.Cg.Cg.cgSetErrorCallback(CgErrorCallback); Tao.Cg.CgGl.cgGLRegisterStates(cgContext); Tao.Cg.CgGl.cgGLSetManageTextureParameters(cgContext, true); vertexProfile = CgGl.cgGLGetLatestProfile(CgGl.CG_GL_VERTEX); fragmentProfile = CgGl.cgGLGetLatestProfile(CgGl.CG_GL_FRAGMENT); } public override IShader CreateShader(string name) { return new Shader(this, name); } } }