#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Traits; namespace OpenRA.Mods.Common.Orders { public abstract class GlobalButtonOrderGenerator : IOrderGenerator { string order; public GlobalButtonOrderGenerator(string order) { this.order = order; } public IEnumerable Order(World world, CPos cell, int2 worldPixel, MouseInput mi) { if (mi.Button == MouseButton.Right) world.CancelInputMode(); return OrderInner(world, mi); } protected IEnumerable OrderInner(World world, MouseInput mi) { if (mi.Button == MouseButton.Left) { var underCursor = world.ScreenMap.ActorsAt(mi) .FirstOrDefault(a => a.Owner == world.LocalPlayer && a.TraitsImplementing() .Any(Exts.IsTraitEnabled)); if (underCursor == null) yield break; var building = underCursor.TraitOrDefault(); if (building != null && building.Locked) yield break; yield return new Order(order, underCursor, false); } } public void Tick(World world) { if (world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined) world.CancelInputMode(); } public IEnumerable Render(WorldRenderer wr, World world) { yield break; } public IEnumerable RenderAboveShroud(WorldRenderer wr, World world) { yield break; } public abstract string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi); } public class PowerDownOrderGenerator : GlobalButtonOrderGenerator { public PowerDownOrderGenerator() : base("PowerDown") { } public override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi) { mi.Button = MouseButton.Left; return OrderInner(world, mi).Any() ? "powerdown" : "powerdown-blocked"; } } public class SellOrderGenerator : GlobalButtonOrderGenerator { public SellOrderGenerator() : base("Sell") { } public override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi) { mi.Button = MouseButton.Left; var cursor = OrderInner(world, mi) .SelectMany(o => o.Subject.TraitsImplementing()) .Where(Exts.IsTraitEnabled) .Select(si => si.Info.Cursor) .FirstOrDefault(); return cursor ?? "sell-blocked"; } } }