#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using Eluant; using OpenRA.Mods.Common.Power; using OpenRA.Scripting; using OpenRA.Traits; namespace OpenRA.Mods.Common.Scripting { [ScriptPropertyGroup("Power")] public class PlayerPowerProperties : ScriptPlayerProperties, Requires { readonly PowerManager pm; public PlayerPowerProperties(ScriptContext context, Player player) : base(context, player) { pm = player.PlayerActor.Trait(); } [Desc("Returns the total of the power the player has.")] public int PowerProvided { get { return pm.PowerProvided; } } [Desc("Returns the power used by the player.")] public int PowerDrained { get { return pm.PowerDrained; } } [Desc("Returns the player's power state " + "(\"Normal\", \"Low\" or \"Critical\").")] public string PowerState { get { return pm.PowerState.ToString(); } } [Desc("Triggers low power for the chosen amount of ticks.")] public void TriggerPowerOutage(int ticks) { pm.TriggerPowerOutage(ticks); } } [ScriptPropertyGroup("Power")] public class ActorPowerProperties : ScriptActorProperties, Requires { readonly PowerInfo pi; public ActorPowerProperties(ScriptContext context, Actor self) : base(context, self) { pi = self.Info.Traits.GetOrDefault(); } [Desc("Returns the power drained/provided by this actor.")] public int Power { get { return pi.Amount; } } } }