#region Copyright & License Information /* * Copyright 2007-2013 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Linq; namespace OpenRA.FileFormats { public class TileSetRenderer { public TileSet TileSet; Dictionary> templates; public Size TileSize; List LoadTemplate(string filename, string[] exts, Cache r8cache, int[] frames) { if (exts.Contains(".R8") && FileSystem.Exists(filename + ".R8")) { var data = new List(); foreach (var f in frames) data.Add(f >= 0 ? r8cache[filename][f].Image : null); return data; } using (var s = FileSystem.OpenWithExts(filename, exts)) return new Terrain(s).TileBitmapBytes; } public TileSetRenderer(TileSet tileset, Size tileSize) { this.TileSet = tileset; this.TileSize = tileSize; templates = new Dictionary>(); var r8cache = new Cache(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8"))); foreach (var t in TileSet.Templates) templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, r8cache, t.Value.Frames)); } public Bitmap RenderTemplate(ushort id, Palette p) { var template = TileSet.Templates[id]; var templateData = templates[id]; var bitmap = new Bitmap(TileSize.Width * template.Size.X, TileSize.Height * template.Size.Y, PixelFormat.Format8bppIndexed); bitmap.Palette = p.AsSystemPalette(); var data = bitmap.LockBits(bitmap.Bounds(), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); unsafe { var q = (byte*)data.Scan0.ToPointer(); var stride = data.Stride; for (var u = 0; u < template.Size.X; u++) for (var v = 0; v < template.Size.Y; v++) if (templateData[u + v * template.Size.X] != null) { var rawImage = templateData[u + v * template.Size.X]; for (var i = 0; i < TileSize.Width; i++) for (var j = 0; j < TileSize.Height; j++) q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = rawImage[i + TileSize.Width * j]; } else { for (var i = 0; i < TileSize.Width; i++) for (var j = 0; j < TileSize.Height; j++) q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = 0; } } bitmap.UnlockBits(data); return bitmap; } public List Data(ushort id) { return templates[id]; } } }