## Buttons button-cancel = Cancel button-retry = Retry button-back = Back button-continue = Continue button-quit = Quit ## Server Orders notification-custom-rules = This map contains custom rules. Game experience may change. notification-map-bots-disabled = Bots have been disabled on this map. notification-two-humans-required = This server requires at least two human players to start a match. notification-unknown-server-command = Unknown server command: { $command }. notification-admin-start-game = Only the host can start the game. notification-no-start-until-required-slots-full = Unable to start the game until required slots are full. notification-no-start-without-players = Game cannot start without players. notification-insufficient-enabled-spawn-points = Unable to start the game until more spawn points are enabled. notification-malformed-command = Malformed { $command } command. notification-state-unchanged-ready = Cannot change state when marked as ready. notification-invalid-faction-selected = Invalid faction selected: { $faction }. notification-state-unchanged-game-started = State cannot be changed once the game has started ({ $command }). notification-requires-host = Only the host can do that. notification-invalid-bot-slot = Cannot add bots to a slot with another client. notification-invalid-bot-type = Invalid bot type. notification-admin-change-map = Only the host can change the map. notification-player-disconnected = { $player } has disconnected. notification-team-player-disconnected = { $player } (Team { $team }) has disconnected. notification-observer-disconnected = { $player } (Spectator) has disconnected. notification-unknown-map = Map was not found on server. notification-searching-map = Searching for map on the Resource Center... notification-admin-change-configuration = Only the host can change the configuration. notification-changed-map = { $player } changed the map to { $map }. notification-option-changed = { $player } changed { $name } to { $value }. notification-you-were-kicked = You have been kicked from the server. notification-admin-kicked = { $admin } kicked { $player } from the server. notification-kicked = { $player } was kicked from the server. notification-temp-ban = { $admin } temporarily banned { $player } from the server. notification-admin-transfer-admin = Only admins can transfer admin to another player. notification-admin-move-spectators = Only the host can move players to spectators. notification-empty-slot = No one in that slot. notification-move-spectators = { $admin } moved { $player } to spectators. notification-nick-changed = { $player } is now known as { $name }. notification-player-dropped = A player has been dropped after timing out. notification-connection-problems = { $player } is experiencing connection problems. notification-timeout-dropped = { $player } has been dropped after timing out. notification-timeout-dropped-in = { $timeout -> [one] { $player } will be dropped in { $timeout } second. *[other] { $player } will be dropped in { $timeout } seconds. } notification-error-game-started = The game has already started. notification-requires-password = Server requires a password. notification-incorrect-password = Incorrect password. notification-incompatible-mod = Server is running an incompatible mod. notification-incompatible-version = Server is running an incompatible version. notification-incompatible-protocol = Server is running an incompatible protocol. notification-you-were-banned = You have been banned from the server. notification-you-were-temp-banned = You have been temporarily banned from the server. notification-game-full = The game is full. notification-new-admin = { $player } is now the admin. notification-option-locked = { $option } cannot be changed. notification-invalid-configuration-command = Invalid configuration command. notification-admin-option = Only the host can set that option. notification-error-number-teams = Could not parse the number of teams: { $raw }. notification-admin-kick = Only the host can kick players. notification-kick-self = The host cannot kick themselves. notification-kick-none = No one in that slot. notification-no-kick-game-started = Only spectators and defeated players can be kicked after the game has started. notification-admin-clear-spawn = Only admins can clear spawn points. notification-spawn-occupied = You cannot occupy the same spawn point as another player. notification-spawn-locked = The spawn point is locked to another player slot. notification-admin-lobby-info = Only the host can set lobby info. notification-invalid-lobby-info = Invalid lobby info sent. notification-player-color-terrain = Color was adjusted to be less similar to the terrain. notification-player-color-player = Color was adjusted to be less similar to another player. notification-invalid-player-color = Unable to determine a valid player color. A random color has been selected. notification-invalid-error-code = Failed to parse error message. notification-master-server-connected = Master server communication established. notification-master-server-error = Master server communication failed. notification-game-offline = Game has not been advertised online. notification-no-port-forward = Server port is not accessible from the internet. notification-blacklisted-server-name = Server name contains a blacklisted word. notification-requires-authentication = Server requires players to have an OpenRA forum account. notification-no-permission-to-join = You do not have permission to join this server. notification-slot-closed = Your slot was closed by the host. ## LobbySettingsNotification notification-lobby-option = { $name }: { $value }. ## ServerOrders, UnitOrders notification-joined = { $player } has joined the game. notification-lobby-disconnected = { $player } has left. ## UnitOrders notification-game-has-started = The game has started. notification-game-saved = Game saved. notification-game-paused = The game has been paused by { $player }. notification-game-unpaused = The game has been un-paused by { $player }. ## Server notification-game-started = Game started. ## PlayerMessageTracker notification-chat-temp-disabled = { $remaining -> [one] Chat is disabled. Please try again in { $remaining } second. *[other] Chat is disabled. Please try again in { $remaining } seconds. } ## VoteKickTracker notification-unable-to-start-a-vote = Unable to start a vote. notification-insufficient-votes-to-kick = Insufficient votes to kick player { $kickee }. notification-kick-already-voted = You have already voted. notification-vote-kick-started = Player { $kicker } has started a vote to kick player { $kickee }. notification-vote-kick-in-progress = { $percentage }% of players have voted to kick player { $kickee }. notification-vote-kick-ended = Vote to kick player { $kickee } has failed. ## ActorEditLogic label-duplicate-actor-id = Duplicate Actor ID label-actor-id = Enter an Actor ID label-actor-owner = Owner ## ActorSelectorLogic label-actor-type = Type: { $actorType } ## CommonSelectorLogic options-common-selector = .search-results = Search Results .all = All .multiple = Multiple .none = None ## SaveMapLogic label-unpacked-map = unpacked dialog-save-map-failed = .title = Failed to save map .prompt = See debug.log for details. .confirm = OK dialog-overwrite-map-failed = .title = Warning .prompt = By saving you will overwrite an already existing map. .confirm = Save dialog-overwrite-map-outside-edit = .title = Warning .prompt = The map has been edited from outside the editor. By saving you may overwrite progress. .confirm = Save notification-save-current-map = Saved current map. ## GameInfoLogic menu-game-info = .objectives = Objectives .briefing = Briefing .options = Options .debug = Debug .chat = Chat ## GameInfoObjectivesLogic, GameInfoStatsLogic label-mission-in-progress = In progress label-mission-accomplished = Accomplished label-mission-failed = Failed ## GameInfoStatsLogic label-client-state-disconnected = Gone label-mute-player = Mute this player label-unmute-player = Unmute this player button-kick-player = Kick this player button-vote-kick-player = Vote to kick this player dialog-kick = .title = Kick { $player }? .prompt = This player will not be able to rejoin the game. .confirm = Kick dialog-vote-kick = .title = Vote to kick { $player }? .prompt = This player will not be able to rejoin the game. .prompt-break-bots = { $bots -> [one] Kicking the game admin will also kick 1 bot. *[other] Kicking the game admin will also kick { $bots } bots. } .vote-start = Start Vote .vote-for = Vote For .vote-against = Vote Against .vote-cancel = Abstain notification-vote-kick-disabled = Vote kick is disabled on this server. ## GameTimerLogic label-paused = Paused label-max-speed = Max Speed label-replay-speed = { $percentage }% Speed label-replay-complete = { $percentage }% complete ## LobbyLogic, InGameChatLogic label-chat-disabled = Chat Disabled label-chat-availability = { $seconds -> [one] Chat available in { $seconds } second... *[other] Chat available in { $seconds } seconds... } ## IngameMenuLogic menu-ingame = .leave = Leave .abort = Abort Mission .restart = Restart .surrender = Surrender .load-game = Load Game .save-game = Save Game .music = Music .settings = Settings .return-to-map = Return to map .resume = Resume .save-map = Save Map .exit-map = Exit Map Editor dialog-leave-mission = .title = Leave Mission .prompt = Leave this game and return to the menu? .confirm = Leave .cancel = Stay dialog-restart-mission = .title = Restart .prompt = Are you sure you want to restart? .confirm = Restart .cancel = Stay dialog-surrender = .title = Surrender .prompt = Are you sure you want to surrender? .confirm = Surrender .cancel = Stay dialog-error-max-player = .title = Error: Max player count exceeded .prompt = There are too many players defined ({ $players }/{ $max }). .confirm = Back dialog-exit-map-editor = .title = Exit Map Editor .prompt-unsaved = Exit and lose all unsaved changes? .prompt-deleted = The map may have been deleted outside the editor .confirm-anyway = Exit anyway .confirm = Exit dialog-play-map-warning = .title = Warning .prompt = The map may have been deleted or contains errors that prevent it from being loaded. .cancel = Okay dialog-exit-to-map-editor = .title = Leave Mission .prompt = Leave this game and return to the editor? .confirm = Back To Editor .cancel = Stay ## IngamePowerBarLogic ## IngamePowerCounterLogic label-power-usage = Power Usage: { $usage }/{ $capacity } label-infinite-power = Infinite ## IngameSiloBarLogic ## IngameCashCounterLogic label-silo-usage = Silo Usage: { $usage }/{ $capacity } ## ObserverShroudSelectorLogic options-shroud-selector = .all-players = All Players .disable-shroud = Disable Shroud .other = Other ## ObserverStatsLogic options-observer-stats = .none = Information: None .basic = Basic .economy = Economy .production = Production .support-powers = Support Powers .combat = Combat .army = Army .earnings-graph = Earnings (graph) .army-graph = Army (graph) ## WorldTooltipLogic label-unrevealed-terrain = Unrevealed Terrain ## DownloadPackageLogic label-downloading = Downloading { $title } label-fetching-mirror-list = Fetching list of mirrors... label-downloading-from = Downloading from { $host } { $received } { $suffix } label-downloading-from-progress = Downloading from { $host } { $received } / { $total } { $suffix } ({ $progress }%) label-unknown-host = unknown host label-download-failed = Download failed label-verifying-archive = Verifying archive... label-archive-validation-failed = Archive validation failed label-extracting-archive = Extracting... label-extracting-archive-entry = Extracting { $entry } label-archive-extraction-failed = Archive extraction failed label-mirror-selection-failed = Online mirror is not available. Please install from an original disc. ## InstallFromSourceLogic label-detecting-sources = Detecting drives label-checking-sources = Checking Sources label-searching-source-for = Searching for { $title } label-content-package-installation = Select which content packages you want to install: label-game-sources = Game Sources label-digital-installs = Digital Installs label-game-content-not-found = Game Content Not Found label-alternative-content-sources = Please insert or install one of the following content sources: label-installing-content = Installing Content label-copying-filename = Copying { $filename } label-copying-filename-progress = Copying { $filename } ({ $progress }%) label-installation-failed = Installation Failed label-check-install-log = Refer to install.log in the logs directory for details. label-extracting-filename = Extracting { $filename } label-extracting-filename-progress = Extracting { $filename } ({ $progress }%) ## ModContentLogic button-manual-install = Manual Install ## KickClientLogic dialog-kick-client = .prompt = Kick { $player }? ## KickSpectatorsLogic dialog-kick-spectators = .prompt = { $count -> [one] Are you sure you want to kick one spectator? *[other] Are you sure you want to kick { $count } spectators? } ## LobbyLogic options-slot-admin = .add-bots = Add .remove-bots = Remove .configure-bots = Configure Bots .teams-count = { $count } Teams .humans-vs-bots = Humans vs Bots .free-for-all = Free for all .configure-teams = Configure Teams ## LobbyLogic, InGameChatLogic button-general-chat = All button-team-chat = Team ## LobbyOptionsLogic, MissionBrowserLogic label-not-available = Not Available ## LobbyUtils options-lobby-slot = .slot = Slot .open = Open .closed = Closed .bots = Bots .bots-disabled = Bots Disabled ## MapPreviewLogic label-connecting = Connecting... label-downloading-map = Downloading { $size } kB label-downloading-map-progress = Downloading { $size } kB ({ $progress }%) button-retry-install = Retry Install button-retry-search = Retry Search ## also MapChooserLogic label-created-by = Created by { $author } ## SpawnSelectorTooltipLogic label-disabled-spawn = Disabled spawn label-available-spawn = Available spawn ## DisplaySettingsLogic options-camera = .close = Close .medium = Medium .far = Far .furthest = Furthest options-display-mode = .windowed = Windowed .legacy-fullscreen = Fullscreen (Legacy) .fullscreen = Fullscreen label-video-display-index = Display { $number } options-status-bars = .standard = Standard .show-on-damage = Show On Damage .always-show = Always Show options-target-lines = .automatic = Automatic .manual = Manual .disabled = Disabled checkbox-frame-limiter = Enable Frame Limiter ({ $fps } FPS) ## HotkeysSettingsLogic label-original-notice = The default is "{ $key }" label-duplicate-notice = This is already used for "{ $key }" in the { $context } context hotkey-context-any = Any ## InputSettingsLogic options-mouse-scroll-type = .disabled = Disabled .standard = Standard .inverted = Inverted .joystick = Joystick ## InputSettingsLogic, IntroductionPromptLogic options-control-scheme = .classic = Classic .modern = Modern ## SettingsLogic dialog-settings-save = .title = Restart Required .prompt = Some changes will not be applied until the game is restarted. .cancel = Continue dialog-settings-restart = .title = Restart Now? .prompt = Some changes will not be applied until the game is restarted. Restart now? .confirm = Restart Now .cancel = Restart Later dialog-settings-reset = .title = Reset { $panel } .prompt = Are you sure you want to reset all settings in this panel? .confirm = Reset .cancel = Cancel ## AssetBrowserLogic label-all-packages = All Packages label-length-in-seconds = { $length } sec ## ConnectionLogic label-connecting-to-endpoint = Connecting to { $endpoint }... label-could-not-connect-to-target = Could not connect to { $target } label-unknown-error = Unknown error label-password-required = Password Required label-connection-failed = Connection Failed notification-mod-switch-failed = Failed to switch mod. ## GameSaveBrowserLogic dialog-rename-save = .title = Rename Save .prompt = Enter a new file name: .confirm = Rename dialog-delete-save = .title = Delete selected game save? .prompt = Delete '{ $save }'. .confirm = Delete dialog-delete-all-saves = .title = Delete all game saves? .prompt = { $count -> [one] Delete { $count } save. *[other] Delete { $count } saves. } .confirm = Delete All notification-save-deletion-failed = Failed to delete save file '{ $savePath }'. See the logs for details. dialog-overwrite-save = .title = Overwrite saved game? .prompt = Overwrite { $file }? .confirm = Overwrite ## MainMenuLogic label-loading-news = Loading news label-news-retrieval-failed = Failed to retrieve news: { $message } label-news-parsing-failed = Failed to parse news: { $message } label-author-datetime = by { $author } at { $datetime } ## MapChooserLogic label-all-maps = All Maps label-no-matches = No matches label-player-count = { $players -> [one] { $players } Player *[other] { $players } Players } label-map-size-huge = (Huge) label-map-size-large = (Large) label-map-size-medium = (Medium) label-map-size-small = (Small) label-map-searching-count = { $count -> [one] Searching the OpenRA Resource Center for { $count } map... *[other] Searching the OpenRA Resource Center for { $count } maps... } label-map-unavailable-count = { $count -> [one] { $count } map was not found on the OpenRA Resource Center *[other] { $count } maps were not found on the OpenRA Resource Center } notification-map-deletion-failed = Failed to delete map '{ $map }'. See the debug.log file for details. dialog-delete-map = .title = Delete map .prompt = Delete the map '{ $title }'? .confirm = Delete dialog-delete-all-maps = .title = Delete maps .prompt = Delete all maps on this page? .confirm = Delete options-order-maps = .player-count = Players .title = Title .date = Date .size = Size ## MissionBrowserLogic dialog-no-video = .title = Video not installed .prompt = The game videos can be installed from the "Manage Content" menu in the mod chooser. .cancel = Back dialog-cant-play-video = .title = Unable to play video .prompt = Something went wrong during video playback. .cancel = Back ## MusicPlayerLogic label-sound-muted = Audio has been muted in settings. label-no-song-playing = No song is playing ## MuteHotkeyLogic label-audio-muted = Audio muted. label-audio-unmuted = Audio unmuted. ## PlayerProfileLogic label-loading-player-profile = Loading player profile... label-loading-player-profile-failed = Failed to load player profile. ## ProductionTooltipLogic, EncyclopediaLogic label-requires = Requires { $prerequisites }. ## ReplayBrowserLogic label-duration = Duration: { $time } options-replay-type = .singleplayer = Singleplayer .multiplayer = Multiplayer options-winstate = .victory = Victory .defeat = Defeat options-replay-date = .today = Today .last-week = Last 7 days .last-fortnight = Last 14 days .last-month = Last 30 days options-replay-duration = .very-short = Under 5 min .short = Short (10 min) .medium = Medium (30 min) .long = Long (60+ min) dialog-rename-replay = .title = Rename Replay .prompt = Enter a new file name: .confirm = Rename dialog-delete-replay = .title = Delete selected replay? .prompt = Delete replay { $replay }? .confirm = Delete dialog-delete-all-replays = .title = Delete all selected replays? .prompt = { $count -> [one] Delete { $count } replay. *[other] Delete { $count } replays. } .confirm = Delete All notification-replay-deletion-failed = Failed to delete replay file '{ $file }'. See the debug.log file for details. ## ReplayUtils -incompatible-replay-recorded = It was recorded with dialog-incompatible-replay = .title = Incompatible Replay .prompt = Replay metadata could not be read. .confirm = OK .prompt-unknown-version = { -incompatible-replay-recorded } an unknown version. .prompt-unknown-mod = { -incompatible-replay-recorded } an unknown mod. .prompt-unavailable-mod = { -incompatible-replay-recorded } an unavailable mod: { $mod }. .prompt-incompatible-version = { -incompatible-replay-recorded } an incompatible version: { $version }. .prompt-unavailable-map = { -incompatible-replay-recorded } an unavailable map: { $map }. # SelectUnitsByTypeHotkeyLogic nothing-selected = Nothing selected. ## SelectUnitsByTypeHotkeyLogic, SelectAllUnitsHotkeyLogic selected-units-across-screen = { $units -> [one] Selected one unit across screen. *[other] Selected { $units } units across screen. } selected-units-across-map = { $units -> [one] Selected one unit across map. *[other] Selected { $units } units across map. } ## ServerCreationLogic label-internet-server-nat-A = Internet Server (UPnP/NAT-PMP label-internet-server-nat-B-enabled = Enabled label-internet-server-nat-B-not-supported = Not Supported label-internet-server-nat-B-disabled = Disabled label-internet-server-nat-C = ): label-local-server = Local Server: dialog-server-creation-failed = .prompt = Could not listen on port { $port }. .prompt-port-used = Check if the port is already being used. .prompt-error = Error is: "{ $message }" ({ $code }). .title = Server Creation Failed .cancel = Back ## ServerListLogic label-players-online-count = { $players -> [one] { $players } Player Online *[other] { $players } Players Online } label-search-status-failed = Failed to query server list. label-search-status-no-games = No games found. Try changing filters. label-no-server-selected = No Server Selected label-map-status-searching = Searching... label-map-classification-unknown = Unknown Map label-players-count = { $players -> [0] No Players [one] One Player *[other] { $players } Players } label-bots-count = { $bots -> [0] No Bots [one] One Bot *[other] { $bots } Bots } ## ServerListLogic, ReplayBrowserLogic, ObserverShroudSelectorLogic label-players = Players ## ServerListLogic, GameInfoStatsLogic label-spectators = Spectators label-spectators-count = { $spectators -> [0] No Spectators [one] One Spectator *[other] { $spectators } Spectators } ## ServerlistLogic, GameInfoStatsLogic, ObserverShroudSelectorLogic, SpawnSelectorTooltipLogic, ReplayBrowserLogic label-team-name = Team { $team } label-no-team = No Team label-playing = Playing label-waiting = Waiting label-other-players-count = { $players -> [one] One other player *[other] { $players } other players } label-in-progress-for = { $minutes -> [0] In progress for less than a minute. [one] In progress for { $minutes } minute. *[other] In progress for { $minutes } minutes. } label-password-protected = Password protected label-waiting-for-players = Waiting for players label-server-shutting-down = Server shutting down label-unknown-server-state = Unknown server state ## Game notification-saved-screenshot = Saved screenshot { $filename } ## ChatCommands notification-invalid-command = { $name } is not a valid command. ## DebugVisualizationCommands description-combat-geometry = toggles combat geometry overlay. description-render-geometry = toggles render geometry overlay. description-screen-map-overlay = toggles screen map overlay. description-depth-buffer = toggles depth buffer overlay. description-actor-tags-overlay = toggles actor tags overlay. ## DevCommands notification-cheats-disabled = Cheats are disabled. notification-invalid-cash-amount = Invalid cash amount. description-toggle-visibility = toggles visibility checks and minimap. description-give-cash = gives the default or specified amount of money. description-give-cash-all = gives the default or specified amount of money to all players and AI. description-instant-building = toggles instant building. description-build-anywhere = toggles the ability to build anywhere. description-unlimited-power = toggles infinite power. description-enable-tech = toggles the ability to build everything. description-fast-charge = toggles near-instant support power charging. description-dev-cheat-all = toggles all cheats and gives you some cash for your trouble. description-dev-crash = crashes the game. description-levelup-actor = adds a specified number of levels to the selected actors. description-player-experience = adds a specified amount of player experience to the owner(s) of selected actors. description-power-outage = causes a 5-second power outage for the owner(s) of selected actors. description-kill-selected-actors = kills selected actors. description-dispose-selected-actors = disposes selected actors. ## HelpCommands notification-available-commands = Here are the available commands: description-no-description = no description available. description-help-description = provides useful info about various commands. ## PlayerCommands description-pause-description = pause or unpause the game. description-surrender-description = self-destruct everything and lose the game. ## DeveloperMode notification-cheat-used = Cheat used: { $cheat } by { $player }{ $suffix }. ## CustomTerrainDebugOverlay description-custom-terrain-debug-overlay = toggles the custom terrain debug overlay. ## CellTriggerOverlay description-cell-triggers-overlay = toggles the script triggers overlay. ## ExitsDebugOverlay description-exits-overlay = Displays exits for factories. ## HierarchicalPathFinderOverlay description-hpf-debug-overlay = toggles the hierarchical pathfinder overlay. ## PathFinderOverlay description-path-debug-overlay = toggles a visualization of path searching. ## TerrainGeometryOverlay description-terrain-geometry-overlay = toggles the terrain geometry overlay. ## MapOptions, MissionBrowserLogic options-game-speed = .slowest = Slowest .slower = Slower .normal = Normal .fast = Fast .faster = Faster .fastest = Fastest ## TimeLimitManager options-time-limit = .no-limit = No limit .options = { $minutes -> [one] { $minutes } minute *[other] { $minutes } minutes } notification-time-limit-expired = Time limit has expired. ## EditorActorBrush notification-added-actor = Added { $name } ({ $id }) ## EditorCopyPasteBrush notification-copied-tiles = { $amount -> [one] Copied one tile *[other] Copied { $amount } tiles } ## EditorDefaultBrush notification-selected-area = Selected area { $x },{ $y } ({ $width },{ $height }) notification-removed-area = Removed area { $x },{ $y } ({ $width },{ $height }) notification-selected-actor = Selected actor { $id } notification-cleared-selection = Cleared selection notification-removed-actor = Removed { $name } ({ $id }) notification-removed-resource = Removed { $type } notification-moved-actor = Moved { $id } from { $x1 },{ $y1 } to { $x2 },{ $y2 } ## EditorResourceBrush notification-added-resource = { $amount -> [one] Added one cell of { $type } *[other] Added { $amount } cells of { $type } } ## EditorTileBrush notification-added-tile = Added tile { $id } notification-filled-tile = Filled with tile { $id } ## EditorMarkerLayerBrush notification-added-marker-tiles = { $amount -> [one] Added one marker tile of type { $type } *[other] Added { $amount } marker tiles of type { $type } } notification-removed-marker-tiles = { $amount -> [one] Removed one marker tile *[other] Removed { $amount } marker tiles } notification-cleared-selected-marker-tiles = Cleared { $amount } marker tiles of type { $type } notification-cleared-all-marker-tiles = Cleared { $amount } marker tiles ## EditorActionManager notification-opened = Opened ## MapOverlaysLogic mirror-mode = .none = None .flip = Flip .rotate = Rotate ## ActorEditLogic notification-edited-actor = Edited { $name } ({ $id }) notification-edited-actor-id = Edited { $name } ({ $old-id }-> { $new-id }) ## ConquestVictoryConditions, StrategicVictoryConditions notification-player-is-victorious = { $player } is victorious. notification-player-is-defeated = { $player } is defeated. ## OrderManager notification-desync-compare-logs = Out of sync in frame { $frame }. Compare syncreport.log with other players. ## SupportPowerTimerWidget support-power-timer = { $player }'s { $support-power }: { $time } ## WidgetUtils label-win-state-won = Won label-win-state-lost = Lost ## Player enumerated-bot-name = { $name } { $number -> *[zero] {""} [other] { $number } } ## ModifiersExts keycode-modifier = .alt = Alt .ctrl = Ctrl .meta = Meta .cmd = Cmd .shift = Shift .none = None ## KeycodeExts keycode = .unknown = Undefined .return = Return .escape = Escape .backspace = Backspace .tab = Tab .space = Space .exclaim = ! .quotedbl = " .hash = # .percent = % .dollar = $ .ampersand = & .quote = ' .leftparen = ( .rightparen = ) .asterisk = * .plus = + .comma = , .minus = - .period = . .slash = / .number_0 = 0 .number_1 = 1 .number_2 = 2 .number_3 = 3 .number_4 = 4 .number_5 = 5 .number_6 = 6 .number_7 = 7 .number_8 = 8 .number_9 = 9 .colon = : .semicolon = ; .less = < .equals = = .greater = > .question = ? .at = @ .leftbracket = [ .backslash = \ .rightbracket = ] .caret = ^ .underscore = _ .backquote = ` .a = A .b = B .c = C .d = D .e = E .f = F .g = G .h = H .i = I .j = J .k = K .l = L .m = M .n = N .o = O .p = P .q = Q .r = R .s = S .t = T .u = U .v = V .w = W .x = X .y = Y .z = Z .capslock = CapsLock .f1 = F1 .f2 = F2 .f3 = F3 .f4 = F4 .f5 = F5 .f6 = F6 .f7 = F7 .f8 = F8 .f9 = F9 .f10 = F10 .f11 = F11 .f12 = F12 .printscreen = PrintScreen .scrolllock = ScrollLock .pause = Pause .insert = Insert .home = Home .pageup = PageUp .delete = Delete .end = End .pagedown = PageDown .right = Right .left = Left .down = Down .up = Up .numlockclear = Numlock .kp_divide = Keypad / .kp_multiply = Keypad * .kp_minus = Keypad - .kp_plus = Keypad + .kp_enter = Keypad Enter .kp_1 = Keypad 1 .kp_2 = Keypad 2 .kp_3 = Keypad 3 .kp_4 = Keypad 4 .kp_5 = Keypad 5 .kp_6 = Keypad 6 .kp_7 = Keypad 7 .kp_8 = Keypad 8 .kp_9 = Keypad 9 .kp_0 = Keypad 0 .kp_period = Keypad . .application = Application .power = Power .kp_equals = Keypad = .f13 = F13 .f14 = F14 .f15 = F15 .f16 = F16 .f17 = F17 .f18 = F18 .f19 = F19 .f20 = F20 .f21 = F21 .f22 = F22 .f23 = F23 .f24 = F24 .execute = Execute .help = Help .menu = Menu .select = Select .stop = Stop .again = Again .undo = Undo .cut = Cut .copy = Copy .paste = Paste .find = Find .mute = Mute .volumeup = VolumeUp .volumedown = VolumeDown .kp_comma = Keypad , .kp_equalsas400 = Keypad (AS400) .alterase = AltErase .sysreq = SysReq .cancel = Cancel .clear = Clear .prior = Prior .return2 = Return .separator = Separator .out = Out .oper = Oper .clearagain = Clear / Again .crsel = CrSel .exsel = ExSel .kp_00 = Keypad 00 .kp_000 = Keypad 000 .thousandsseparator = ThousandsSeparator .decimalseparator = DecimalSeparator .currencyunit = CurrencyUnit .currencysubunit = CurrencySubUnit .kp_leftparen = Keypad ( .kp_rightparen = Keypad ) .kp_leftbrace = Keypad {"{"} .kp_rightbrace = Keypad {"}"} .kp_tab = Keypad Tab .kp_backspace = Keypad Backspace .kp_a = Keypad A .kp_b = Keypad B .kp_c = Keypad C .kp_d = Keypad D .kp_e = Keypad E .kp_f = Keypad F .kp_xor = Keypad XOR .kp_power = Keypad ^ .kp_percent = Keypad % .kp_less = Keypad < .kp_greater = Keypad > .kp_ampersand = Keypad & .kp_dblampersand = Keypad && .kp_verticalbar = Keypad | .kp_dblverticalbar = Keypad || .kp_colon = Keypad : .kp_hash = Keypad # .kp_space = Keypad Space .kp_at = Keypad @ .kp_exclam = Keypad ! .kp_memstore = Keypad MemStore .kp_memrecall = Keypad MemRecall .kp_memclear = Keypad MemClear .kp_memadd = Keypad MemAdd .kp_memsubtract = Keypad MemSubtract .kp_memmultiply = Keypad MemMultiply .kp_memdivide = Keypad MemDivide .kp_plusminus = Keypad +/- .kp_clear = Keypad Clear .kp_clearentry = Keypad ClearEntry .kp_binary = Keypad Binary .kp_octal = Keypad Octal .kp_decimal = Keypad Decimal .kp_hexadecimal = Keypad Hexadecimal .lctrl = Left Ctrl .lshift = Left Shift .lalt = Left Alt .lgui = Left GUI .rctrl = Right Ctrl .rshift = Right Shift .ralt = Right Alt .rgui = Right GUI .mode = ModeSwitch .audionext = AudioNext .audioprev = AudioPrev .audiostop = AudioStop .audioplay = AudioPlay .audiomute = AudioMute .mediaselect = MediaSelect .www = WWW .mail = Mail .calculator = Calculator .computer = Computer .ac_search = AC Search .ac_home = AC Home .ac_back = AC Back .ac_forward = AC Forward .ac_stop = AC Stop .ac_refresh = AC Refresh .ac_bookmarks = AC Bookmarks .brightnessdown = BrightnessDown .brightnessup = BrightnessUp .displayswitch = DisplaySwitch .kbdillumtoggle = KBDIllumToggle .kbdillumdown = KBDIllumDown .kbdillumup = KBDIllumUp .eject = Eject .sleep = Sleep .mouse4 = Mouse 4 .mouse5 = Mouse 5