#region Copyright & License Information /* * Copyright 2007-2012 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion /*using System; using OpenRA.Mods.RA.Buildings; using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA.Render { class RenderBuildingSeparateTurretInfo : RenderBuildingInfo, Requires, Requires { public override object Create(ActorInitializer init) { return new RenderBuildingSeparateTurret( init, this ); } } class RenderBuildingSeparateTurret : RenderBuilding { public RenderBuildingSeparateTurret( ActorInitializer init, RenderBuildingInfo info ) : base(init, info, MakeTurretFacingFunc(init.self)) { var turretAnim = new Animation(GetImage(self), () => turreted.turretFacing ); turretAnim.Play( "turret" ); for( var i = 0; i < attack.Turrets.Count; i++ ) { var turret = attack.Turrets[i]; anims.Add( "turret_{0}".F(i), new AnimationWithOffset( turretAnim, () => Combat.GetTurretPosition( self, facing, turret ), null)); } } static Func MakeTurretFacingFunc(Actor self) { var turreted = self.Trait(); return () => turreted.turretFacing; } } } */